Player Matchup

Chaac
Chaac
CrocAttackZ
Chaac
Level 63
God Stats
28W - 27L
1,585 SR
Queue Stats
248W - 254L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
NiboBibo
Cthulhu
Level 18
God Stats
1W - 5L
1,702 SR
Queue Stats
58W - 50L
1,567 Elo+
Party 3
Skadi
Skadi
Zyith7
Skadi
Level 36
God Stats
6W - 4L
1,869 SR
Queue Stats
16W - 11L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
nightfall1018
Danzaburou
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 21L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
wizard lizzerd
Ah Puch
Level 67
God Stats
11W - 13L
1,505 SR
Queue Stats
288W - 303L
1,504 Elo+
Party 3
Team Averages
Level 44
1,632 SR
1,510 Elo+

VS

Team Averages
Level 53
1,461 SR
1,391 Elo+
Chang'e
Chang'e
Autozone Jones
Chang'e
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
Impairedcrown7
Ymir
Level 16
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
Shadow_Storm956
Erlang Shen
Level 38
God Stats
17W - 29L
1,411 SR
Queue Stats
123W - 138L
1,467 Elo+
Solo
Xbalanque
Xbalanque
uwu_MrFunkNasti
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 170L
1,263 Elo+
Party 1
Tiamat
Tiamat
winchester_void
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 277L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,847
553
3,756
10,066
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
NiboBibo
Cthulhu
12
1 / 3 / 4
7,667
479
4,547
9,618
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Zyith7
Skadi
13
2 / 5 / 3
8,157
510
7,311
10,456
3,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
nightfall1018
Danzaburou
13
3 / 0 / 0
8,157
510
5,472
8,740
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
7 / 2 / 1
8,963
560
5,397
8,309
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,395
525
4,313
5,356
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 1
6,168
386
1,383
6,553
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Shadow_Storm956
Erlang Shen
14
5 / 3 / 0
8,515
532
9,594
11,711
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
uwu_MrFunkNasti
Xbalanque
12
4 / 3 / 0
7,491
468
5,927
8,742
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 4
6,797
425
3,884
10,350
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
11
11
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
0
1
2
1
L
0
1
1
0.5
W
Cthulhu
NiboBibo
Cthulhu
1
3
4
1
L
Erlang Shen
Shadow_Storm956
Erlang Shen
5
3
0
1.67
W
Skadi
Zyith7
Skadi
2
5
3
0.7
W
Danzaburou
nightfall1018
Danzaburou
3
0
0
3
L
Xbalanque
uwu_MrFunkNasti
Xbalanque
4
3
0
1.33
L
1
5
4
0.6
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
25,101
47,189
Taken
42,712
21,676
Mitigated
19,379
14,243
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
405
0
1,870
5,356
2,966
360
130
4,951
55,206
0
W
3,756
452
0
5,245
10,066
7,005
580
3,275
6,791
0
57,138
L
1,383
184
0
609
6,553
2,810
0
2,000
4,553
12,919
0
W
Cthulhu
NiboBibo
Cthulhu
4,547
219
98
675
9,618
5,733
380
1,035
8,583
27,910
0
L
Erlang Shen
Shadow_Storm956
Erlang Shen
9,594
5,712
0
1,047
11,711
5,872
0
2,530
9,156
0
55,201
W
Skadi
Zyith7
Skadi
7,311
4,987
0
1,346
10,456
3,114
1,092
3,531
6,925
0
44,739
W
Danzaburou
nightfall1018
Danzaburou
5,472
2,962
0
3,647
8,740
3,348
694
751
7,989
0
42,688
L
Xbalanque
uwu_MrFunkNasti
Xbalanque
5,927
1,852
0
500
8,742
2,707
0
2,206
6,536
0
43,300
L
3,884
758
0
1,542
10,350
5,024
720
3,078
7,272
13,007
0
W
5,397
403
0
3,232
8,309
2,476
176
988
7,321
47,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
37,366
432
Minions Killed
312
0
Camps Cleared
0
1,485,999
Distance Traveled
1,561,989
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,395
525
114
7
0
337,640
0
W
Chaac
8,847
553
130
8
0
307,463
3
L
Ymir
6,168
386
13
1
0
291,204
0
W
Cthulhu
7,667
479
54
3
0
304,435
2
L
Erlang Shen
8,515
532
100
6
0
344,503
0
W
Skadi
8,157
510
82
5
0
261,577
4
W
Danzaburou
8,157
510
84
5
0
283,453
0
L
Xbalanque
7,491
468
63
4
0
316,377
0
L
Tiamat
6,797
425
22
1
0
272,265
0
W
Ah Puch
8,963
560
82
5
0
329,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role