Player Matchup

King Arthur
King Arthur
Platinum V
ConquerorNike
King Arthur
Platinum V
Level 158
God Stats
34W - 27L
1,652 SR
Queue Stats
75W - 69L
1,695 MMR
Party 1
Janus
Janus
Platinum III
CustodeJP
Janus
Platinum III
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
221W - 198L
1,668 MMR
Solo
Olorun
Olorun
Gold II
Gxnvetta
Olorun
Gold II
Level 128
God Stats
9W - 3L
1,698 SR
Queue Stats
130W - 138L
1,651 MMR
Solo
Ravana
Ravana
Gold I
Nictionary-
Ravana
Gold I
Level 145
God Stats
2W - 0L
1,745 SR
Queue Stats
76W - 69L
1,646 MMR
Party 1
Sobek
Sobek
Gold I
PapaSmash
Sobek
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,619 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,734 SR
1,665 MMR
Ganesha
Ganesha
Platinum IV
Not PAC3Y8104
Ganesha
Platinum IV
Level 40
God Stats
3W - 1L
1,982 SR
Queue Stats
33W - 28L
1,670 MMR
Solo
Hachiman
Hachiman
Silver I
TheOne-Eyedking1
Hachiman
Silver I
Level 103
God Stats
0W - 2L
1,705 SR
Queue Stats
41W - 38L
1,673 MMR
Solo
Chaac
Chaac
Platinum V
f0246813579m
Chaac
Platinum V
Level 154
God Stats
53W - 51L
1,685 SR
Queue Stats
211W - 202L
1,664 MMR
Solo
Nu Wa
Nu Wa
Platinum II
the_new_haven
Nu Wa
Platinum II
Level 156
God Stats
4W - 2L
1,853 SR
Queue Stats
297W - 295L
1,649 MMR
Solo
Mercury
Mercury
Platinum V
z J 0 R D A N z
Mercury
Platinum V
Level 128
God Stats
8W - 7L
1,442 SR
Queue Stats
220W - 217L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConquerorNike
King Arthur
14
5 / 2 / 1
8,511
567
6,880
10,225
5,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
CustodeJP
Janus
14
4 / 0 / 5
8,324
555
5,583
4,759
1,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Gxnvetta
Olorun
15
2 / 1 / 4
8,572
571
5,596
6,776
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
14
2 / 1 / 7
7,960
531
3,727
7,796
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
PapaSmash
Sobek
12
3 / 3 / 7
7,583
506
5,055
10,494
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirSetScyllaBaron SamediCu Chulainn

VS

Bans
CthulhuNemesisAchillesBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 4 / 3
5,655
377
1,969
8,461
3,046
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 2 / 0
8,003
534
4,638
8,877
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
8,294
553
7,232
6,491
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 2
7,163
478
5,341
7,382
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 3
8,061
537
6,156
10,684
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ConquerorNike
King Arthur
5
2
1
2.75
W
Janus
CustodeJP
Janus
4
0
5
6.5
W
Olorun
Gxnvetta
Olorun
2
1
4
4
W
Ravana
2
1
7
5.5
L
Ganesha
0
4
3
0.38
W
Sobek
PapaSmash
Sobek
3
3
7
2.17
L
1
2
0
0.5
L
3
1
2
4
L
0
4
2
0.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
25,336
40,050
Taken
41,895
18,994
Mitigated
16,036
15,535
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ConquerorNike
King Arthur
6,880
1,019
0
3,548
10,225
5,125
0
1,029
9,087
0
55,694
W
Janus
CustodeJP
Janus
5,583
627
0
250
4,759
1,417
0
1,855
2,721
57,328
0
W
Olorun
Gxnvetta
Olorun
5,596
1,866
337
2,934
6,776
2,473
612
671
6,032
66,547
0
W
Ravana
3,727
1,220
0
3,913
7,796
3,058
216
1,344
6,331
0
51,298
L
Ganesha
1,969
60
323
729
8,461
3,046
0
3,838
4,623
15,134
0
W
Sobek
PapaSmash
Sobek
5,055
369
0
4,553
10,494
6,921
18
1,738
8,569
19,155
0
L
4,638
2,483
0
3,490
8,877
2,775
0
5,017
3,860
0
52,001
L
7,232
1,016
0
2,465
6,491
4,661
0
574
5,917
0
51,782
L
5,341
834
0
696
7,382
2,276
767
3,348
4,034
43,700
0
L
6,156
3,585
0
1,472
10,684
3,278
0
3,457
7,227
0
52,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
37,176
501
Minions Killed
429
0
Camps Cleared
0
1,526,995
Distance Traveled
1,324,123
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,511
567
112
7
0
303,586
1
W
Janus
8,324
555
124
8
0
302,680
4
W
Olorun
8,572
571
135
9
0
272,165
2
W
Ravana
7,960
531
110
7
0
343,220
2
L
Ganesha
5,655
377
14
1
0
216,332
4
W
Sobek
7,583
506
20
1
0
305,344
5
L
Hachiman
8,003
534
115
8
0
255,556
2
L
Chaac
8,294
553
118
8
0
253,835
6
L
Nu Wa
7,163
478
93
6
0
276,266
2
L
Mercury
8,061
537
89
6
0
322,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role