Player Matchup

Cupid
Cupid
Comeback__Kid25
Cupid
Level 78
God Stats
2W - 4L
1,150 SR
Queue Stats
142W - 147L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gharbin-
Tsukuyomi
Level 160
God Stats
15W - 2L
1,871 SR
Queue Stats
435W - 192L
1,800 Elo+
Solo
Hercules
Hercules
Senortaco-_-
Hercules
Level 115
God Stats
6W - 2L
1,752 SR
Queue Stats
325W - 263L
1,567 Elo+
Solo
Terra
Terra
Treehuggr_
Terra
Level 128
God Stats
2W - 3L
1,782 SR
Queue Stats
402W - 417L
1,582 Elo+
Solo
Tiamat
Tiamat
rsinyard157
Tiamat
Level 144
God Stats
11W - 9L
1,425 SR
Queue Stats
107W - 108L
1,613 Elo+
Solo
Team Averages
Level 125
1,596 SR
1,626 Elo+

VS

Team Averages
Level 111
1,559 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SeanoftheDead421
Chang'e
Level 105
God Stats
27W - 24L
1,570 SR
Queue Stats
30W - 25L
1,585 Elo+
Solo
Fenrir
Fenrir
Seazir
Fenrir
Level 78
God Stats
53W - 47L
1,724 SR
Queue Stats
602W - 575L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Smiteistrash384
Jormungandr
Level 80
God Stats
20W - 19L
1,500 SR
Queue Stats
225W - 164L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,393
1,056
4,341
6,651
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Gharbin-
Tsukuyomi
14
3 / 5 / 7
8,245
1,178
10,121
8,210
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Senortaco-_-
Hercules
13
5 / 1 / 5
7,947
1,135
5,517
10,223
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
13
2 / 1 / 6
8,207
1,172
4,298
6,846
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
13
1 / 0 / 9
7,605
1,086
6,449
3,442
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

291

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 2 / 5
8,430
1,204
10,431
7,778
2,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
 
Chiron
11
0 / 3 / 3
6,476
925
3,176
3,347
999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,893
1,128
7,190
6,237
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Seazir
Fenrir
13
0 / 4 / 9
7,255
1,036
5,742
9,481
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Smiteistrash384
Jormungandr
13
3 / 2 / 6
8,144
1,163
6,331
7,141
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
12
Kills
10
10
Deaths
12
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
5
3.25
L
Chiron
 
Chiron
0
3
3
0.5
W
1
3
8
1.67
W
Tsukuyomi
Gharbin-
Tsukuyomi
3
5
7
1.3
L
3
1
4
5
L
Fenrir
Seazir
Fenrir
0
4
9
1.13
W
Hercules
Senortaco-_-
Hercules
5
1
5
7.5
L
Jormungandr
Smiteistrash384
Jormungandr
3
2
6
3
W
Terra
2
1
6
5
W
Tiamat
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
32,870
35,372
Taken
33,984
20,641
Mitigated
15,485
8,347
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,431
163
0
0
7,778
2,400
0
2,734
4,839
34,470
0
L
Chiron
 
Chiron
3,176
920
283
197
3,347
999
0
940
2,308
0
6,513
W
4,341
2,443
171
1,038
6,651
2,452
0
3,756
2,820
0
23,054
W
Tsukuyomi
Gharbin-
Tsukuyomi
10,121
3,340
0
465
8,210
4,313
0
5,558
2,552
0
26,073
L
7,190
180
1,735
2,403
6,237
1,944
0
1,519
4,589
29,235
0
L
Fenrir
Seazir
Fenrir
5,742
1,283
0
224
9,481
4,084
0
1,815
7,502
0
8,594
W
Hercules
Senortaco-_-
Hercules
5,517
1,109
0
2,954
10,223
7,575
0
6,903
3,220
0
9,513
L
Jormungandr
Smiteistrash384
Jormungandr
6,331
898
0
370
7,141
6,058
0
3,187
3,673
17,380
0
W
Terra
4,298
229
1,372
1,452
6,846
3,303
0
4,477
2,270
8,857
0
W
Tiamat
6,449
576
58
837
3,442
2,998
0
2,859
558
18,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
38,198
131
Minions Killed
155
8
Camps Cleared
4
732,584
Distance Traveled
627,002
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,430
1,204
64
9
1
147,426
0
L
Chiron
6,476
925
12
2
1
68,429
0
W
Cupid
7,393
1,056
53
8
1
124,608
0
W
Tsukuyomi
8,245
1,178
18
3
2
144,789
1
L
Chang'e
7,893
1,128
43
6
0
152,317
0
L
Fenrir
7,255
1,036
12
2
1
144,340
0
W
Hercules
7,947
1,135
6
1
1
164,421
1
L
Jormungandr
8,144
1,163
24
3
1
114,490
0
W
Terra
8,207
1,172
14
2
0
147,427
0
W
Tiamat
7,605
1,086
40
6
4
151,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role