Player Matchup

Bacchus
Bacchus
Fridge_420_
Bacchus
Level 27
God Stats
5W - 1L
1,322 SR
Queue Stats
133W - 140L
1,437 Elo+
Party 1
Ullr
Ullr
JJScxtt
Ullr
Level 27
God Stats
6W - 11L
1,409 SR
Queue Stats
213W - 184L
1,468 Elo+
Party 1
Chaac
Chaac
KurgerBingMyNuts
Chaac
Level 17
God Stats
10W - 6L
1,719 SR
Queue Stats
134W - 134L
1,409 Elo+
Party 1
Athena
Athena
TheLavaDragon
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 103L
1,414 Elo+
Party 1
Thor
Thor
iiNopeNandy
Thor
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 136L
1,293 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,404 Elo+

VS

Team Averages
Level 21
1,518 SR
1,444 Elo+
Cthulhu
Cthulhu
AllanGCunha
Cthulhu
Level 18
God Stats
7W - 8L
1,517 SR
Queue Stats
9W - 13L
1,506 Elo+
Solo
Heimdallr
Heimdallr
BatataMestre0008
Heimdallr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
Mr Mu3ic
Thanatos
Level 20
God Stats
35W - 43L
1,673 SR
Queue Stats
43W - 51L
1,591 Elo+
Solo
Serqet
Serqet
OneGraph
Serqet
Level 25
God Stats
0W - 3L
1,399 SR
Queue Stats
129W - 140L
1,421 Elo+
Solo
Ares
Ares
link_brothers
Ares
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fridge_420_
Bacchus
12
1 / 3 / 10
7,860
462
7,297
11,757
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ullr
JJScxtt
Ullr
15
8 / 0 / 3
9,291
547
10,157
10,697
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 2
9,290
546
10,186
10,280
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 3
9,943
585
5,996
11,952
5,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 2
6,610
389
1,883
7,628
2,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllanGCunha
Cthulhu
12
2 / 4 / 0
7,475
440
4,176
12,388
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
10
1 / 7 / 2
6,814
401
8,467
12,130
4,073
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mr Mu3ic
Thanatos
12
4 / 5 / 0
7,525
443
6,435
13,276
7,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
OneGraph
Serqet
10
1 / 4 / 1
6,749
397
1,708
8,874
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,677
452
6,259
12,279
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
10
10
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AllanGCunha
Cthulhu
2
4
0
0.5
L
Heimdallr
1
7
2
0.29
W
Bacchus
Fridge_420_
Bacchus
1
3
10
2
W
Ullr
JJScxtt
Ullr
8
0
3
9.5
W
6
2
2
3.5
L
Thanatos
Mr Mu3ic
Thanatos
4
5
0
0.8
L
Serqet
OneGraph
Serqet
1
4
1
0.38
W
6
1
3
7.5
W
0
4
2
0.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
27,045
52,314
Taken
58,947
23,728
Mitigated
33,114
18,824
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AllanGCunha
Cthulhu
4,176
509
45
2,356
12,388
8,667
957
4,421
7,967
25,389
0
L
Heimdallr
8,467
5,312
0
1,971
12,130
4,073
434
2,615
9,476
0
32,575
W
Bacchus
Fridge_420_
Bacchus
7,297
747
756
3,321
11,757
5,223
302
3,053
8,679
23,251
0
W
Ullr
JJScxtt
Ullr
10,157
4,995
0
4,642
10,697
4,121
2,385
1,331
9,341
0
57,837
W
10,186
2,223
243
4,737
10,280
6,220
1,681
1,342
8,938
0
48,999
L
Thanatos
Mr Mu3ic
Thanatos
6,435
1,183
0
4,538
13,276
7,487
0
1,131
11,620
0
28,263
L
Serqet
OneGraph
Serqet
1,708
274
0
2,527
8,874
2,645
0
1,081
7,718
0
26,197
W
5,996
2,317
0
4,875
11,952
5,389
278
2,438
9,314
67,391
0
W
1,883
769
0
250
7,628
2,775
298
1,846
5,607
0
11,513
L
6,259
834
0
2,056
12,279
10,242
258
4,045
8,184
22,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
36,240
340
Minions Killed
214
0
Camps Cleared
0
1,629,619
Distance Traveled
1,457,707
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,475
440
37
2
0
306,720
1
L
Heimdallr
6,814
401
53
3
0
269,195
0
W
Bacchus
7,860
462
32
2
0
302,561
0
W
Ullr
9,291
547
87
5
0
338,340
0
W
Chaac
9,290
546
77
5
0
322,354
0
L
Thanatos
7,525
443
42
2
0
281,714
0
L
Serqet
6,749
397
52
3
0
297,295
4
W
Athena
9,943
585
126
7
0
372,261
1
W
Thor
6,610
389
18
1
0
294,103
0
L
Ares
7,677
452
30
2
0
302,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role