Player Matchup

Pele
Pele
GamingGolem73
Pele
Level 7
God Stats
8W - 9L
1,700 SR
Queue Stats
11W - 9L
1,635 Elo+
Solo
Set
Set
Rikgamer13
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo
Ymir
Ymir
Sniperchilleer
Ymir
Level 25
God Stats
45W - 53L
1,428 SR
Queue Stats
351W - 382L
1,444 Elo+
Party 1
He Bo
He Bo
sappehd
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,613 Elo+
Solo
Apollo
Apollo
sniperchiller123
Apollo
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 17L
1,599 Elo+
Party 1
Team Averages
Level 14
1,485 SR
1,553 Elo+

VS

Team Averages
Level 21
1,544 SR
1,583 Elo+
Poseidon
Poseidon
Iarry
Poseidon
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 152L
1,635 Elo+
Solo
Anhur
Anhur
Leothegreats
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
Monseuir
Ao Kuang
Level 24
God Stats
19W - 10L
1,680 SR
Queue Stats
118W - 101L
1,518 Elo+
Solo
Guan Yu
Guan Yu
SanguineKing1
Guan Yu
Level 29
God Stats
2W - 1L
1,538 SR
Queue Stats
36W - 39L
1,447 Elo+
Solo
Ymir
Ymir
acgfootball
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 0
10,558
587
12,157
12,758
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 2
6,947
386
1,241
12,309
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 9 / 6
6,831
380
3,631
16,220
6,932
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
sappehd
He Bo
13
3 / 6 / 3
8,084
449
10,612
8,604
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 4
8,681
482
5,829
11,115
2,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Iarry
Poseidon
17
6 / 2 / 9
10,232
568
15,311
7,945
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 5 / 3
9,905
550
10,011
16,037
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Monseuir
Ao Kuang
17
12 / 1 / 7
11,203
622
9,012
10,438
3,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
15
1 / 3 / 4
8,753
486
2,344
9,710
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 17
8,723
485
8,667
11,428
6,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
14
Kills
30
30
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
4
0
2.25
W
Poseidon
Iarry
Poseidon
6
2
9
5.25
W
8
5
3
1.9
W
Ao Kuang
Monseuir
Ao Kuang
12
1
7
15.5
L
0
7
2
0.14
W
Guan Yu
1
3
4
1
L
0
9
6
0.33
W
3
3
17
3.83
L
He Bo
sappehd
He Bo
3
6
3
0.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
45,345
61,006
Taken
55,558
22,454
Mitigated
25,317
6,906
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,157
2,932
0
1,398
12,758
4,313
0
6,723
5,935
0
85,339
W
Poseidon
Iarry
Poseidon
15,311
2,101
0
1,634
7,945
2,718
1,108
449
7,396
82,457
0
W
10,011
3,535
0
7,368
16,037
5,059
458
3,300
12,737
0
63,137
W
Ao Kuang
Monseuir
Ao Kuang
9,012
2,498
0
5,809
10,438
3,523
1,108
2,124
8,314
53,960
0
L
1,241
254
0
125
12,309
6,230
168
9,770
2,539
0
15,946
W
Guan Yu
2,344
286
225
2,480
9,710
7,264
319
4,367
5,343
0
38,419
L
3,631
506
370
632
16,220
6,932
62
9,949
6,246
15,668
0
W
8,667
1,610
450
2,622
11,428
6,753
730
4,003
7,379
29,108
0
L
He Bo
sappehd
He Bo
10,612
560
0
857
8,604
2,277
0
2,931
5,623
36,989
0
L
5,829
2,894
0
3,524
11,115
2,702
1,094
3,617
7,498
0
57,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
48,816
370
Minions Killed
455
0
Camps Cleared
0
1,577,298
Distance Traveled
1,612,293
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,558
587
142
8
0
365,854
0
W
Poseidon
10,232
568
153
9
0
351,679
7
W
Anhur
9,905
550
106
6
0
280,181
1
W
Ao Kuang
11,203
622
89
5
0
332,833
3
L
Set
6,947
386
42
2
0
258,187
0
W
Guan Yu
8,753
486
76
4
0
330,218
2
L
Ymir
6,831
380
24
1
0
307,446
1
W
Ymir
8,723
485
31
2
0
317,382
2
L
He Bo
8,084
449
54
3
0
293,566
5
L
Apollo
8,681
482
108
6
0
352,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role