Player Matchup

Izanami
Izanami
CarryGf
Izanami
Level 96
God Stats
156W - 129L
1,570 SR
Queue Stats
280W - 250L
1,499 Elo+
Party 3
Achilles
Achilles
Helminthes
Achilles
Level 128
God Stats
7W - 8L
1,534 SR
Queue Stats
544W - 520L
1,563 Elo+
Party 4
Anubis
Anubis
PS0815xD
Anubis
Level 36
God Stats
52W - 53L
1,480 SR
Queue Stats
74W - 88L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
SupportBf
Baron Samedi
Level 157
God Stats
32W - 25L
1,622 SR
Queue Stats
382W - 374L
1,484 Elo+
Party 3
Ymir
Ymir
Xenon7185
Ymir
Level 103
God Stats
7W - 8L
1,429 SR
Queue Stats
413W - 382L
1,572 Elo+
Party 4
Team Averages
Level 104
1,527 SR
1,517 Elo+

VS

Team Averages
Level 64
1,478 SR
1,541 Elo+
Heimdallr
Heimdallr
DAL77
Heimdallr
Level 39
God Stats
28W - 33L
1,459 SR
Queue Stats
50W - 58L
1,454 Elo+
Solo
Sol
Sol
Keirsos
Sol
Level 86
God Stats
8W - 5L
1,468 SR
Queue Stats
85W - 65L
1,598 Elo+
Party 2
Khepri
Khepri
Pitralph
Khepri
Level 48
God Stats
0W - 2L
1,590 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 2
Achilles
Achilles
SobeksAxe
Achilles
Level 120
God Stats
3W - 4L
1,365 SR
Queue Stats
151W - 156L
1,520 Elo+
Party 1
Mercury
Mercury
xXMaximGHGXx
Mercury
Level 25
God Stats
2W - 5L
1,509 SR
Queue Stats
291W - 293L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarryGf
Izanami
14
11 / 0 / 4
8,854
681
14,098
7,519
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Helminthes
Achilles
13
1 / 3 / 1
7,699
592
5,669
12,275
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
PS0815xD
Anubis
14
3 / 0 / 4
8,435
649
5,937
6,521
3,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
SupportBf
Baron Samedi
13
6 / 0 / 12
8,732
672
8,219
6,537
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
14
3 / 0 / 5
7,792
599
4,805
6,265
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAL77
Heimdallr
8
0 / 6 / 0
5,208
401
3,311
10,956
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
8
0 / 7 / 0
5,265
405
6,150
7,875
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Pitralph
Khepri
8
0 / 4 / 0
5,433
418
1,243
13,398
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SobeksAxe
Achilles
12
2 / 2 / 1
6,586
507
8,894
12,151
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
xXMaximGHGXx
Mercury
10
1 / 5 / 0
6,134
472
1,503
9,110
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
24
Kills
3
3
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarryGf
Izanami
11
0
4
13
L
Heimdallr
DAL77
Heimdallr
0
6
0
0
W
Achilles
Helminthes
Achilles
1
3
1
0.5
L
Sol
0
7
0
0
W
Anubis
PS0815xD
Anubis
3
0
4
5
L
Khepri
Pitralph
Khepri
0
4
0
0
L
Achilles
SobeksAxe
Achilles
2
2
1
1.25
W
Baron Samedi
SupportBf
Baron Samedi
6
0
12
12
W
Ymir
3
0
5
5.5
L
Mercury
xXMaximGHGXx
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
21,101
39,117
Taken
53,490
27,732
Mitigated
23,794
20,181
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarryGf
Izanami
14,098
9,677
0
3,653
7,519
4,304
4,411
3,977
3,542
0
65,149
L
Heimdallr
DAL77
Heimdallr
3,311
820
24
2,100
10,956
2,830
250
5,437
5,519
0
19,987
W
Achilles
Helminthes
Achilles
5,669
1,950
0
4,382
12,275
11,206
206
0
11,683
0
38,300
L
Sol
6,150
1,798
0
787
7,875
1,800
53
3,227
4,648
30,918
0
W
Anubis
PS0815xD
Anubis
5,937
449
0
4,608
6,521
3,939
0
533
5,988
52,554
0
L
Khepri
Pitralph
Khepri
1,243
98
99
2,790
13,398
6,195
0
4,295
9,103
7,730
0
L
Achilles
SobeksAxe
Achilles
8,894
2,653
0
4,884
12,151
10,433
0
1,726
9,825
0
33,962
W
Baron Samedi
SupportBf
Baron Samedi
8,219
698
1,645
3,837
6,537
5,113
620
2,684
3,853
20,004
0
W
Ymir
4,805
1,128
0
2,056
6,265
3,170
194
199
6,016
43,282
0
L
Mercury
xXMaximGHGXx
Mercury
1,503
530
0
395
9,110
2,536
0
4,276
4,834
0
36,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
28,626
399
Minions Killed
242
0
Camps Cleared
0
1,261,899
Distance Traveled
1,116,914
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,854
681
118
9
0
230,060
3
L
Heimdallr
5,208
401
38
3
0
183,645
2
W
Achilles
7,699
592
77
6
0
226,485
2
L
Sol
5,265
405
59
5
0
212,929
0
W
Anubis
8,435
649
109
8
0
281,959
0
L
Khepri
5,433
418
9
1
0
222,338
4
L
Achilles
6,586
507
61
5
0
248,976
5
W
Baron Samedi
8,732
672
12
1
0
255,371
5
W
Ymir
7,792
599
83
6
0
268,024
2
L
Mercury
6,134
472
75
6
0
249,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role