Player Matchup

Tiamat
Tiamat
BALN Rooster
Tiamat
Level 63
God Stats
1W - 4L
1,125 SR
Queue Stats
450W - 513L
1,067 Elo+
Solo
Bacchus
Bacchus
ItsKingJ-
Bacchus
Level 65
God Stats
1W - 3L
1,520 SR
Queue Stats
30W - 35L
1,393 Elo+
Solo
Heimdallr
Heimdallr
TOXIC_IV_DRIP
Heimdallr
Level 100
God Stats
4W - 6L
1,500 SR
Queue Stats
235W - 300L
1,238 Elo+
Solo
Team Averages
Level 76
1,382 SR
1,233 Elo+

VS

Team Averages
Level 79
1,533 SR
1,398 Elo+
Jormungandr
Jormungandr
GhoulOfWisco
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,350 Elo+
Party 1
Chaac
Chaac
MONSTERxLANCE
Chaac
Level 75
God Stats
11W - 6L
1,609 SR
Queue Stats
26W - 30L
1,353 Elo+
Party 1
Janus
Janus
Yoda777333
Janus
Level 94
God Stats
2W - 0L
1,491 SR
Queue Stats
96W - 88L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 2
10,646
560
12,055
13,665
7,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ItsKingJ-
Bacchus
13
2 / 1 / 3
10,812
569
10,701
15,655
14,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TOXIC_IV_DRIP
Heimdallr
13
1 / 6 / 2
10,290
542
8,676
13,953
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhoulOfWisco
Jormungandr
14
4 / 1 / 5
11,696
616
8,777
15,643
9,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 9
11,623
612
9,348
15,472
16,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
16
6 / 3 / 5
12,523
659
15,591
11,852
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
2
0.6
W
Jormungandr
GhoulOfWisco
Jormungandr
4
1
5
6.5
L
Bacchus
ItsKingJ-
Bacchus
2
1
3
3.5
W
2
1
9
6.5
L
Heimdallr
TOXIC_IV_DRIP
Heimdallr
1
6
2
0.33
W
Janus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,432
Damage
33,716
43,273
Taken
42,967
27,259
Mitigated
29,995
8,083
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,055
68
342
3,097
13,665
7,612
28
8,830
4,500
43,043
0
W
Jormungandr
GhoulOfWisco
Jormungandr
8,777
2,056
1,130
5,283
15,643
9,604
848
8,127
7,516
36,405
0
L
Bacchus
ItsKingJ-
Bacchus
10,701
1,037
624
3,460
15,655
14,053
0
6,949
8,384
32,722
0
W
9,348
1,087
1,038
8,530
15,472
16,305
490
8,195
7,277
0
29,529
L
Heimdallr
TOXIC_IV_DRIP
Heimdallr
8,676
4,520
0
560
13,953
5,594
62
7,726
5,933
0
39,639
W
Janus
15,591
1,441
463
3,295
11,852
4,086
539
6,584
5,268
73,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
35,842
149
Minions Killed
180
0
Camps Cleared
0
995,629
Distance Traveled
1,036,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,646
560
62
3
0
306,741
0
W
Jormungandr
11,696
616
43
2
0
304,069
0
L
Bacchus
10,812
569
40
2
0
358,668
4
W
Chaac
11,623
612
26
1
0
395,861
2
L
Heimdallr
10,290
542
47
2
0
330,220
0
W
Janus
12,523
659
111
6
0
336,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role