Player Matchup

Erlang Shen
Erlang Shen
DoneChart675101
Erlang Shen
Level 8
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 7L
1,774 Elo+
Solo
Pele
Pele
EnchilladaGuy
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,689 Elo+
Party 1
Danzaburou
Danzaburou
Incekawaii
Danzaburou
Level 24
God Stats
9W - 7L
1,673 SR
Queue Stats
228W - 215L
1,580 Elo+
Solo
Chronos
Chronos
gankmiddlebot
Chronos
Level 18
God Stats
31W - 14L
1,785 SR
Queue Stats
49W - 30L
1,767 Elo+
Solo
Cerberus
Cerberus
rock_skipper44
Cerberus
Level 18
God Stats
2W - 0L
1,508 SR
Queue Stats
10W - 3L
1,727 Elo+
Party 1
Team Averages
Level 18
1,553 SR
1,707 Elo+

VS

Team Averages
Level 13
1,598 SR
1,571 Elo+
Ymir
Ymir
AsianPhoMan
Ymir
Level 6
God Stats
3W - 2L
1,860 SR
Queue Stats
5W - 4L
1,675 Elo+
Solo
Bellona
Bellona
DivineAngle
Bellona
Level 11
God Stats
21W - 27L
1,525 SR
Queue Stats
65W - 74L
1,396 Elo+
Solo
Zeus
Zeus
Fuknite
Zeus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Medusa
Medusa
Ki11ukw1k
Medusa
Level 14
God Stats
13W - 13L
1,604 SR
Queue Stats
21W - 20L
1,685 Elo+
Solo
Apollo
Apollo
SebasK96699
Apollo
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 72L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoneChart675101
Erlang Shen
11
3 / 1 / 0
6,046
672
4,198
7,293
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 2
5,790
643
2,372
5,791
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
Incekawaii
Danzaburou
7
0 / 4 / 0
4,364
485
1,271
6,533
1,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
11
9 / 0 / 3
7,002
778
7,917
3,928
1,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
7
1 / 3 / 1
4,650
517
1,619
6,087
2,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 5
5,286
587
3,311
5,429
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
DivineAngle
Bellona
6
0 / 1 / 0
3,910
434
2,371
3,130
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Fuknite
Zeus
6
0 / 6 / 0
4,177
464
2,536
4,932
1,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Ki11ukw1k
Medusa
9
5 / 2 / 2
5,280
587
5,811
4,207
1,215
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
1 / 5 / 1
5,614
624
2,252
7,292
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
16
Kills
8
9
Deaths
16
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Bellona
DivineAngle
Bellona
0
1
0
0
W
Erlang Shen
DoneChart675101
Erlang Shen
3
1
0
3
W
3
1
2
4
L
Zeus
Fuknite
Zeus
0
6
0
0
W
Danzaburou
Incekawaii
Danzaburou
0
4
0
0
L
Medusa
Ki11ukw1k
Medusa
5
2
2
3
L
Apollo
1
5
1
0.3
W
Chronos
9
0
3
10.5
W
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
16,281
29,632
Taken
24,990
10,419
Mitigated
9,617
12,629
Healing
2,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,311
901
0
1,140
5,429
2,238
190
2,091
3,338
18,142
0
L
Bellona
DivineAngle
Bellona
2,371
1,233
0
398
3,130
2,077
0
0
3,130
0
9,037
W
Erlang Shen
DoneChart675101
Erlang Shen
4,198
2,238
0
4,064
7,293
4,016
246
0
7,120
0
28,866
W
2,372
721
0
2,955
5,791
1,603
0
976
4,790
0
28,544
L
Zeus
Fuknite
Zeus
2,536
823
0
239
4,932
1,672
0
3,867
1,065
13,472
0
W
Danzaburou
Incekawaii
Danzaburou
1,271
685
0
2,391
6,533
1,625
0
1,836
4,697
0
12,825
L
Medusa
Ki11ukw1k
Medusa
5,811
2,512
0
266
4,207
1,215
480
1,932
2,275
0
25,171
L
Apollo
2,252
955
0
340
7,292
2,415
0
1,646
5,646
0
30,260
W
Chronos
7,917
2,820
0
1,059
3,928
1,082
876
1,644
2,284
29,897
0
W
Cerberus
1,619
47
160
2,000
6,087
2,093
0
1,391
4,696
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
24,267
239
Minions Killed
186
0
Camps Cleared
0
823,967
Distance Traveled
729,479
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,286
587
33
4
0
162,008
2
L
Bellona
3,910
434
15
2
0
115,948
0
W
Erlang Shen
6,046
672
63
7
0
139,781
1
W
Pele
5,790
643
66
7
0
183,165
0
L
Zeus
4,177
464
29
3
0
146,697
1
W
Danzaburou
4,364
485
29
3
0
135,082
1
L
Medusa
5,280
587
34
4
0
142,978
1
L
Apollo
5,614
624
75
8
0
161,848
2
W
Chronos
7,002
778
58
6
0
189,447
5
W
Cerberus
4,650
517
23
3
0
176,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role