Player Matchup

Bakasura
Bakasura
D00M3
Bakasura
Level 48
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
H3llStab
Danzaburou
Level 22
God Stats
8W - 2L
1,567 SR
Queue Stats
18W - 12L
1,575 Elo+
Party 2
Nox
Nox
JeanGreyTheFenix
Nox
Level 28
God Stats
1W - 3L
1,235 SR
Queue Stats
45W - 46L
1,479 Elo+
Party 3
Ganesha
Ganesha
Kikato375
Ganesha
Level 16
God Stats
6W - 3L
1,508 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 2
Osiris
Osiris
Rafaminutes
Osiris
Level 24
God Stats
1W - 1L
1,205 SR
Queue Stats
43W - 39L
1,414 Elo+
Party 3
Team Averages
Level 28
1,404 SR
1,507 Elo+

VS

Team Averages
Level 16
1,610 SR
1,494 Elo+
Mulan
Mulan
DiabetosMaximos
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
GreninjaD
Susano
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
256W - 281L
1,486 Elo+
Party 4
Horus
Horus
WickedCandle
Horus
Level 22
God Stats
1W - 5L
1,551 SR
Queue Stats
45W - 52L
1,252 Elo+
Party 1
Neith
Neith
jimmymati2
Neith
Level 21
God Stats
23W - 18L
1,634 SR
Queue Stats
228W - 257L
1,431 Elo+
Party 4
Discordia
Discordia
wickedrosey
Discordia
Level 8
God Stats
1W - 1L
1,653 SR
Queue Stats
8W - 3L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D00M3
Bakasura
14
9 / 1 / 10
8,888
593
6,115
11,996
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
H3llStab
Danzaburou
13
13 / 3 / 6
8,926
595
16,854
10,399
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 9 / 8
6,328
422
5,355
9,285
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kikato375
Ganesha
11
0 / 4 / 18
7,664
511
5,644
9,726
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
10
2 / 1 / 8
6,863
458
3,096
5,323
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 13 / 5
6,217
414
4,734
13,399
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
GreninjaD
Susano
12
3 / 2 / 2
7,120
475
4,126
9,985
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 3
6,884
459
4,118
11,393
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
11
3 / 7 / 5
7,000
467
5,597
11,391
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
wickedrosey
Discordia
12
7 / 4 / 2
7,703
514
13,418
8,283
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
27
Kills
17
18
Deaths
30
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
D00M3
Bakasura
9
1
10
14
L
2
13
5
0.35
L
Susano
GreninjaD
Susano
3
2
2
2
W
Danzaburou
H3llStab
Danzaburou
13
3
6
5.33
W
3
9
8
0.78
W
Ganesha
Kikato375
Ganesha
0
4
18
2.25
W
Osiris
2
1
8
6
L
2
4
3
0.88
L
Neith
3
7
5
0.79
L
Discordia
wickedrosey
Discordia
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
31,993
46,729
Taken
54,451
22,060
Mitigated
21,726
14,608
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
D00M3
Bakasura
6,115
4,275
0
6,591
11,996
4,859
1,092
2,936
8,985
0
33,720
L
4,734
1,643
0
468
13,399
6,915
0
2,048
10,778
0
13,901
L
Susano
GreninjaD
Susano
4,126
897
0
1,095
9,985
3,296
0
1,941
7,467
0
42,002
W
Danzaburou
H3llStab
Danzaburou
16,854
8,219
0
5,668
10,399
4,019
1,013
3,002
7,372
0
50,099
W
5,355
632
0
450
9,285
3,382
0
2,847
6,313
17,110
0
W
Ganesha
Kikato375
Ganesha
5,644
485
0
1,672
9,726
5,947
689
2,359
7,317
14,504
0
W
Osiris
3,096
983
0
227
5,323
3,853
614
2,274
2,949
0
19,420
L
4,118
2,033
727
1,937
11,393
5,744
280
3,417
7,609
0
11,837
L
Neith
5,597
1,590
0
3,085
11,391
3,132
0
1,989
9,084
0
37,407
L
Discordia
wickedrosey
Discordia
13,418
1,106
0
2,186
8,283
2,639
1,253
1,217
6,991
53,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
34,924
244
Minions Killed
270
0
Camps Cleared
0
1,391,313
Distance Traveled
1,326,869
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,888
593
95
6
0
308,339
0
L
Mulan
6,217
414
16
1
0
266,087
3
L
Susano
7,120
475
80
5
0
300,097
6
W
Danzaburou
8,926
595
77
5
0
264,458
0
W
Nox
6,328
422
34
2
0
250,772
1
W
Ganesha
7,664
511
1
0
0
296,274
0
W
Osiris
6,863
458
37
2
0
271,470
0
L
Horus
6,884
459
19
1
0
301,913
1
L
Neith
7,000
467
68
5
0
221,406
2
L
Discordia
7,703
514
87
6
0
237,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role