Player Matchup

Bellona
Bellona
Silver I
GxlaxyEU
Bellona
Silver I
Level 87
God Stats
3W - 8L
1,339 SR
Queue Stats
33W - 46L
1,201 MMR
Solo
Ymir
Ymir
Bronze IV
KIDDKAWAKI
Ymir
Bronze IV
Level 36
God Stats
0W - 3L
1,748 SR
Queue Stats
1W - 10L
1,185 MMR
Solo
Janus
Janus
Silver II
MemelMiss
Janus
Silver II
Level 69
God Stats
62W - 67L
1,368 SR
Queue Stats
1,104W - 1,068L
1,114 MMR
Party 1
Fenrir
Fenrir
Silver I
OLYZIFER
Fenrir
Silver I
Level 69
God Stats
49W - 41L
1,560 SR
Queue Stats
1,079W - 1,044L
1,303 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
TomClarck
Sun Wukong
Silver I
Level 160
God Stats
8W - 18L
1,170 SR
Queue Stats
669W - 675L
1,205 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,437 SR
1,202 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,550 SR
1,203 MMR
Arachne
Arachne
Gold V
DieuRaloufff
Arachne
Gold V
Level 106
God Stats
27W - 27L
1,697 SR
Queue Stats
255W - 261L
1,218 MMR
Party 2
Anubis
Anubis
Gold V
HighRhyme
Anubis
Gold V
Level 85
God Stats
54W - 42L
1,619 SR
Queue Stats
171W - 175L
1,247 MMR
Party 2
Hades
Hades
Silver I
HrT rooney
Hades
Silver I
Level 105
God Stats
69W - 52L
1,691 SR
Queue Stats
104W - 106L
1,184 MMR
Solo
Hachiman
Hachiman
Silver I
NauseousMonk
Hachiman
Silver I
Level 101
God Stats
2W - 1L
1,325 SR
Queue Stats
88W - 88L
1,198 MMR
Party 3
Cerberus
Cerberus
Gold IV
bruno_silv
Cerberus
Gold IV
Level 126
God Stats
22W - 20L
1,419 SR
Queue Stats
183W - 182L
1,168 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GxlaxyEU
Bellona
20
4 / 6 / 3
13,112
468
14,202
25,371
18,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 10 / 5
10,946
391
7,673
22,223
16,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
MemelMiss
Janus
19
7 / 10 / 5
13,519
483
21,383
20,187
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OLYZIFER
Fenrir
20
10 / 8 / 9
14,420
515
17,881
26,840
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
TomClarck
Sun Wukong
20
2 / 2 / 5
14,466
517
17,947
28,393
27,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ScyllaBakasuraDanzaburouTsukuyomiCu Chulainn

VS

Bans
Nu WaApolloGuan YuCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DieuRaloufff
Arachne
20
8 / 7 / 10
16,946
605
20,793
30,229
14,766
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
HighRhyme
Anubis
20
10 / 8 / 11
15,068
538
20,168
21,036
11,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
20
7 / 5 / 6
16,181
578
15,962
24,039
21,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
NauseousMonk
Hachiman
20
5 / 1 / 13
15,498
554
21,211
19,385
10,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
bruno_silv
Cerberus
20
6 / 3 / 20
15,278
546
15,015
28,271
39,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
24
Kills
36
36
Deaths
24
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
DieuRaloufff
Arachne
8
7
10
1.86
L
Bellona
GxlaxyEU
Bellona
4
6
3
0.92
W
Anubis
HighRhyme
Anubis
10
8
11
1.94
W
Hades
7
5
6
2
L
1
10
5
0.35
L
Janus
MemelMiss
Janus
7
10
5
0.95
W
Hachiman
NauseousMonk
Hachiman
5
1
13
11.5
L
Fenrir
OLYZIFER
Fenrir
10
8
9
1.81
L
Sun Wukong
TomClarck
Sun Wukong
2
2
5
2.25
W
Cerberus
bruno_silv
Cerberus
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,086
Damage
93,149
123,014
Taken
122,960
79,056
Mitigated
97,962
27,334
Healing
46,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DieuRaloufff
Arachne
20,793
15,529
0
13,154
30,229
14,766
6,433
9,619
20,304
0
138,808
L
Bellona
GxlaxyEU
Bellona
14,202
3,050
0
8,310
25,371
18,240
642
11,756
13,615
0
90,083
W
Anubis
HighRhyme
Anubis
20,168
662
0
5,790
21,036
11,854
2,723
6,871
13,849
99,419
0
W
Hades
15,962
698
2,130
11,228
24,039
21,006
2,942
3,641
20,301
122,789
0
L
7,673
282
670
1,216
22,223
16,288
240
11,570
10,653
48,256
0
L
Janus
MemelMiss
Janus
21,383
1,559
115
3,779
20,187
6,015
370
9,226
10,961
81,350
0
W
Hachiman
NauseousMonk
Hachiman
21,211
14,341
0
6,066
19,385
10,493
4,308
4,722
14,549
0
124,823
L
Fenrir
OLYZIFER
Fenrir
17,881
2,911
491
6,050
26,840
10,763
0
8,984
17,856
0
92,076
L
Sun Wukong
TomClarck
Sun Wukong
17,947
2,538
0
6,703
28,393
27,750
166
9,609
18,784
0
103,522
W
Cerberus
bruno_silv
Cerberus
15,015
1,208
0
8,471
28,271
39,843
1,095
7,207
20,846
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,463
Gold Earned
78,971
676
Minions Killed
749
0
Camps Cleared
0
2,468,053
Distance Traveled
2,636,742
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,946
605
178
6
0
600,916
8
L
Bellona
13,112
468
163
6
0
461,790
1
W
Anubis
15,068
538
139
5
0
446,801
0
W
Hades
16,181
578
217
8
0
512,516
12
L
Ymir
10,946
391
66
2
0
481,374
1
L
Janus
13,519
483
146
5
0
456,717
7
W
Hachiman
15,498
554
168
6
0
528,078
10
L
Fenrir
14,420
515
109
4
0
496,531
2
L
Sun Wukong
14,466
517
192
7
0
571,641
3
W
Cerberus
15,278
546
47
2
0
548,431
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role