Player Matchup

Ao Kuang
Ao Kuang
Comp x Lou
Ao Kuang
Level 88
God Stats
46W - 35L
1,652 SR
Queue Stats
175W - 201L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
Dreken Roh
Erlang Shen
Level 158
God Stats
15W - 13L
1,687 SR
Queue Stats
461W - 422L
1,533 Elo+
Solo
Ymir
Ymir
Shadowgamer697
Ymir
Level 146
God Stats
15W - 5L
1,500 SR
Queue Stats
486W - 473L
1,524 Elo+
Solo
Danzaburou
Danzaburou
brothernarms
Danzaburou
Level 100
God Stats
5W - 4L
1,812 SR
Queue Stats
134W - 145L
1,508 Elo+
Solo
Neith
Neith
pelon191
Neith
Level 84
God Stats
5W - 3L
1,748 SR
Queue Stats
218W - 212L
1,494 Elo+
Solo
Team Averages
Level 115
1,680 SR
1,505 Elo+

VS

Team Averages
Level 105
1,663 SR
1,537 Elo+
Bastet
Bastet
DeeBag2200
Bastet
Level 73
God Stats
11W - 3L
1,870 SR
Queue Stats
27W - 16L
1,596 Elo+
Solo
Sobek
Sobek
Lauuuchy_
Sobek
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 84L
1,496 Elo+
Solo
Chronos
Chronos
ReverseMercury
Chronos
Level 79
God Stats
6W - 6L
1,448 SR
Queue Stats
55W - 48L
1,501 Elo+
Solo
Cernunnos
Cernunnos
YSN Tsunami
Cernunnos
Level 120
God Stats
7W - 6L
1,765 SR
Queue Stats
870W - 766L
1,550 Elo+
Party 1
Anubis
Anubis
YoungNoah_
Anubis
Level 145
God Stats
29W - 22L
1,734 SR
Queue Stats
1,647W - 1,523L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Comp x Lou
Ao Kuang
10
1 / 2 / 0
5,256
584
1,961
7,913
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Dreken Roh
Erlang Shen
9
1 / 1 / 4
5,329
592
3,761
5,337
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

8
3 / 1 / 3
5,458
606
2,636
7,325
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
brothernarms
Danzaburou
11
4 / 1 / 0
6,666
741
4,638
4,641
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
pelon191
Neith
9
1 / 2 / 5
5,300
589
5,497
5,838
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeeBag2200
Bastet
9
2 / 2 / 2
5,353
595
4,453
6,396
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Lauuuchy_
Sobek
8
0 / 3 / 3
4,798
533
2,424
8,599
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
3 / 2 / 0
5,221
580
3,120
5,291
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
YSN Tsunami
Cernunnos
9
1 / 2 / 2
5,244
583
4,908
6,110
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
YoungNoah_
Anubis
11
1 / 1 / 1
6,300
700
3,723
2,693
1,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
7
7
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Comp x Lou
Ao Kuang
1
2
0
0.5
L
Bastet
DeeBag2200
Bastet
2
2
2
1.5
W
Erlang Shen
Dreken Roh
Erlang Shen
1
1
4
3
L
Sobek
Lauuuchy_
Sobek
0
3
3
0.5
L
3
2
0
1.5
W
3
1
3
4.5
L
Cernunnos
YSN Tsunami
Cernunnos
1
2
2
1
L
Anubis
YoungNoah_
Anubis
1
1
1
1.5
W
Danzaburou
brothernarms
Danzaburou
4
1
0
4
W
Neith
pelon191
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
18,628
31,054
Taken
29,089
10,401
Mitigated
10,028
11,337
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Comp x Lou
Ao Kuang
1,961
224
0
2,810
7,913
1,668
0
3,723
4,190
23,374
0
L
Bastet
DeeBag2200
Bastet
4,453
915
0
2,818
6,396
1,723
0
229
6,167
0
21,853
W
Erlang Shen
Dreken Roh
Erlang Shen
3,761
2,207
0
974
5,337
2,420
0
1,076
4,261
0
26,927
L
Sobek
Lauuuchy_
Sobek
2,424
141
0
3,047
8,599
4,013
0
1,247
7,352
9,444
0
L
3,120
921
0
1,091
5,291
1,273
0
0
5,291
18,796
0
W
2,636
252
308
2,551
7,325
3,144
189
1,586
5,739
15,751
0
L
Cernunnos
YSN Tsunami
Cernunnos
4,908
2,313
0
3,203
6,110
1,831
0
1,389
4,721
0
30,157
L
Anubis
YoungNoah_
Anubis
3,723
46
0
1,398
2,693
1,188
156
1,732
961
36,371
0
W
Danzaburou
brothernarms
Danzaburou
4,638
1,648
0
1,835
4,641
1,630
144
1,966
2,675
0
35,256
W
Neith
pelon191
Neith
5,497
2,483
0
2,859
5,838
1,539
150
916
4,922
0
30,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
26,916
267
Minions Killed
259
0
Camps Cleared
0
885,404
Distance Traveled
815,654
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,256
584
59
7
0
163,089
2
L
Bastet
5,353
595
48
5
0
195,180
1
W
Erlang Shen
5,329
592
51
6
0
204,709
4
L
Sobek
4,798
533
14
2
0
182,009
1
L
Chronos
5,221
580
36
4
0
138,369
2
W
Ymir
5,458
606
36
4
0
169,009
2
L
Cernunnos
5,244
583
67
7
0
136,898
1
L
Anubis
6,300
700
94
10
0
163,198
4
W
Danzaburou
6,666
741
72
8
0
177,671
1
W
Neith
5,300
589
49
5
0
170,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role