Player Matchup

Yemoja
Yemoja
AstroKat32
Yemoja
Level 13
God Stats
34W - 28L
1,669 SR
Queue Stats
183W - 187L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
Ian-Os321
Ao Kuang
Level 5
God Stats
4W - 2L
1,919 SR
Queue Stats
82W - 76L
1,772 Elo+
Solo
Hachiman
Hachiman
J-Daiske
Hachiman
Level 5
God Stats
3W - 1L
1,863 SR
Queue Stats
5W - 2L
1,777 Elo+
Solo
Thanatos
Thanatos
PVT SLEEPY
Thanatos
Level 17
God Stats
5W - 5L
1,588 SR
Queue Stats
28W - 28L
1,605 Elo+
Solo
Tiamat
Tiamat
stereo-shredder3
Tiamat
Level 17
God Stats
1W - 2L
1,736 SR
Queue Stats
6W - 11L
1,661 Elo+
Solo
Team Averages
Level 11
1,755 SR
1,673 Elo+

VS

Team Averages
Level 18
1,648 SR
1,574 Elo+
Artemis
Artemis
Edier64
Artemis
Level 22
God Stats
6W - 1L
2,032 SR
Queue Stats
149W - 128L
1,615 Elo+
Party 1
Thoth
Thoth
Lizzard_Legend
Thoth
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 17L
1,644 Elo+
Solo
Zeus
Zeus
XDeath_StrokeXx-
Zeus
Level 16
God Stats
76W - 41L
1,591 SR
Queue Stats
104W - 77L
1,572 Elo+
Party 1
Medusa
Medusa
sunkinferno
Medusa
Level 28
God Stats
1W - 0L
1,407 SR
Queue Stats
58W - 66L
1,572 Elo+
Solo
King Arthur
King Arthur
xSweetOrange18
King Arthur
Level 10
God Stats
3W - 2L
1,711 SR
Queue Stats
174W - 190L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AstroKat32
Yemoja
19
0 / 0 / 9
11,919
917
4,829
20,215
19,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Ian-Os321
Ao Kuang
19
11 / 15 / 7
14,523
1,117
22,338
39,294
18,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
J-Daiske
Hachiman
15
0 / 3 / 3
10,154
781
1,564
6,285
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
PVT SLEEPY
Thanatos
18
6 / 3 / 4
12,156
935
12,218
23,068
10,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 2 / 12
13,273
1,021
11,634
21,814
28,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Edier64
Artemis
20
13 / 3 / 8
15,404
1,185
31,420
11,863
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
0 / 5 / 13
12,261
943
19,069
9,586
3,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 2 / 14
12,799
985
16,829
4,943
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
5 / 3 / 10
13,690
1,053
24,905
13,591
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
xSweetOrange18
King Arthur
18
2 / 7 / 10
11,932
918
8,413
19,069
20,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
20
Kills
23
23
Deaths
20
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AstroKat32
Yemoja
0
0
9
4.5
W
Artemis
Edier64
Artemis
13
3
8
5.67
L
Ao Kuang
Ian-Os321
Ao Kuang
11
15
7
0.97
L
Hachiman
J-Daiske
Hachiman
0
3
3
0.5
W
0
5
13
1.3
L
Thanatos
PVT SLEEPY
Thanatos
6
3
4
2.67
W
3
2
14
5
L
3
2
12
4.5
W
Medusa
5
3
10
3.33
W
King Arthur
xSweetOrange18
King Arthur
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
100,636
110,676
Taken
59,052
78,660
Mitigated
35,493
26,191
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AstroKat32
Yemoja
4,829
751
8,107
2,475
20,215
19,167
0
9,150
11,065
26,041
0
W
Artemis
Edier64
Artemis
31,420
17,274
0
3,172
11,863
4,547
0
7,748
4,115
0
53,402
L
Ao Kuang
Ian-Os321
Ao Kuang
22,338
8,465
267
7,137
39,294
18,348
0
9,170
30,124
31,887
0
L
Hachiman
J-Daiske
Hachiman
1,564
974
0
792
6,285
2,069
0
2,972
3,313
0
7,842
W
19,069
813
434
828
9,586
3,015
0
7,397
2,189
48,472
0
L
Thanatos
PVT SLEEPY
Thanatos
12,218
2,447
0
4,624
23,068
10,906
0
8,146
14,922
0
19,681
W
16,829
646
0
0
4,943
2,070
0
4,580
363
35,514
0
L
11,634
1,064
0
2,789
21,814
28,170
0
6,460
15,354
52,139
0
W
Medusa
24,905
17,544
760
4,292
13,591
5,336
0
10,482
3,109
0
68,863
W
King Arthur
xSweetOrange18
King Arthur
8,413
1,360
246
4,473
19,069
20,525
0
8,594
10,475
0
16,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,025
Gold Earned
66,086
187
Minions Killed
281
4
Camps Cleared
9
983,791
Distance Traveled
1,113,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,919
917
46
4
0
215,216
0
W
Artemis
15,404
1,185
48
4
3
216,758
0
L
Ao Kuang
14,523
1,117
13
1
3
210,001
0
L
Hachiman
10,154
781
11
1
0
67,473
0
W
Thoth
12,261
943
53
4
0
234,814
0
L
Thanatos
12,156
935
19
1
0
253,601
0
W
Zeus
12,799
985
47
4
0
244,519
0
L
Tiamat
13,273
1,021
98
8
1
237,500
0
W
Medusa
13,690
1,053
121
9
5
217,645
0
W
King Arthur
11,932
918
12
1
1
200,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role