Player Matchup

Thanatos
Thanatos
Alchemor
Thanatos
Level 12
God Stats
7W - 8L
1,398 SR
Queue Stats
15W - 14L
1,549 Elo+
Solo
Vulcan
Vulcan
KAI_KUCHKI
Vulcan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
379W - 400L
1,654 Elo+
Solo
Ymir
Ymir
KiingUneek
Ymir
Level 29
God Stats
39W - 22L
1,614 SR
Queue Stats
137W - 133L
1,548 Elo+
Party 1
Tiamat
Tiamat
Myynxi
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
TLargo5
Hachiman
Level 7
God Stats
3W - 4L
1,292 SR
Queue Stats
12W - 12L
1,562 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,563 Elo+

VS

Team Averages
Level 23
1,426 SR
1,517 Elo+
Osiris
Osiris
Ceefonz
Osiris
Level 28
God Stats
0W - 3L
1,227 SR
Queue Stats
239W - 228L
1,613 Elo+
Party 3
Ne Zha
Ne Zha
Narindite
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 401L
1,545 Elo+
Party 2
Ymir
Ymir
TONYKNEECAPS69
Ymir
Level 29
God Stats
34W - 47L
1,502 SR
Queue Stats
354W - 388L
1,534 Elo+
Party 3
Artemis
Artemis
joakyn10
Artemis
Level 15
God Stats
1W - 3L
1,551 SR
Queue Stats
4W - 8L
1,447 Elo+
Solo
Tiamat
Tiamat
tink245
Tiamat
Level 27
God Stats
38W - 44L
1,350 SR
Queue Stats
199W - 257L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alchemor
Thanatos
17
1 / 4 / 4
10,491
437
1,379
16,640
9,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
KAI_KUCHKI
Vulcan
19
11 / 3 / 9
12,989
541
27,910
13,029
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 14
11,432
476
11,610
15,796
13,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Myynxi
Tiamat
20
1 / 0 / 5
12,000
500
8,710
11,827
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
TLargo5
Hachiman
19
12 / 0 / 11
12,388
516
18,524
12,860
4,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ceefonz
Osiris
18
0 / 2 / 1
11,063
461
9,764
22,056
15,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Narindite
Ne Zha
16
4 / 6 / 0
10,676
445
3,614
17,985
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 8 / 4
8,381
349
2,910
20,099
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
joakyn10
Artemis
14
3 / 10 / 3
9,609
400
9,495
18,279
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
tink245
Tiamat
15
1 / 6 / 3
9,924
414
9,306
14,278
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
32
Kills
8
10
Deaths
32
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alchemor
Thanatos
1
4
4
0.75
L
Osiris
Ceefonz
Osiris
0
2
1
0.25
W
Vulcan
KAI_KUCHKI
Vulcan
11
3
9
5.17
W
7
3
14
4.67
W
Tiamat
Myynxi
Tiamat
1
0
5
3.5
L
Ne Zha
Narindite
Ne Zha
4
6
0
0.67
W
Hachiman
TLargo5
Hachiman
12
0
11
17.5
L
0
8
4
0.25
L
Artemis
joakyn10
Artemis
3
10
3
0.45
L
Tiamat
tink245
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,133
Damage
35,089
70,152
Taken
92,697
49,800
Mitigated
44,244
24,017
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alchemor
Thanatos
1,379
339
0
9,913
16,640
9,255
448
407
16,173
0
65,345
L
Osiris
Ceefonz
Osiris
9,764
3,390
0
10,932
22,056
15,557
276
12,662
8,576
0
87,152
W
Vulcan
KAI_KUCHKI
Vulcan
27,910
7,285
0
1,372
13,029
5,540
1,990
5,293
7,164
102,223
0
W
11,610
2,210
296
546
15,796
13,103
1,146
2,823
12,756
46,536
0
W
Tiamat
Myynxi
Tiamat
8,710
1,218
0
5,233
11,827
17,034
628
528
11,267
66,438
0
L
Ne Zha
Narindite
Ne Zha
3,614
952
0
3,355
17,985
5,645
921
8,354
9,432
0
47,658
W
Hachiman
TLargo5
Hachiman
18,524
8,308
0
6,657
12,860
4,868
4,069
2,244
10,576
0
78,703
L
2,910
332
0
666
20,099
10,817
0
10,770
9,065
13,476
0
L
Artemis
joakyn10
Artemis
9,495
4,457
0
1,962
18,279
6,099
25
6,865
11,257
0
41,251
L
Tiamat
tink245
Tiamat
9,306
890
0
2,308
14,278
6,126
1,427
8,024
6,137
59,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
49,653
524
Minions Killed
490
0
Camps Cleared
0
2,131,755
Distance Traveled
2,031,650
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,491
437
104
4
0
401,805
1
L
Osiris
11,063
461
203
8
0
392,163
3
W
Vulcan
12,989
541
136
6
0
427,631
1
W
Ymir
11,432
476
59
2
0
447,401
4
W
Tiamat
12,000
500
104
4
0
405,415
1
L
Ne Zha
10,676
445
99
4
0
443,154
3
W
Hachiman
12,388
516
121
5
0
449,503
6
L
Ymir
8,381
349
17
1
0
414,019
4
L
Artemis
9,609
400
58
2
0
380,469
0
L
Tiamat
9,924
414
113
5
0
401,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role