Player Matchup

Guan Yu
Guan Yu
ImaginaryPath79
Guan Yu
Level 16
God Stats
2W - 2L
1,569 SR
Queue Stats
12W - 15L
1,768 Elo+
Party 1
Aphrodite
Aphrodite
Jerk4466
Aphrodite
Level 18
God Stats
10W - 12L
1,810 SR
Queue Stats
11W - 18L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
devtank
Hou Yi
Level 6
God Stats
8W - 5L
1,715 SR
Queue Stats
13W - 11L
1,517 Elo+
Solo
Odin
Odin
sirLukeZ_
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ñúýýšßūśůű
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,619 SR
1,561 Elo+

VS

Team Averages
Level 14
1,465 SR
1,469 Elo+
Neith
Neith
DamiCola7
Neith
Level 27
God Stats
75W - 56L
1,498 SR
Queue Stats
146W - 133L
1,531 Elo+
Solo
Yemoja
Yemoja
Karma_XLI
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,496 Elo+
Solo
Rama
Rama
Lucky4Hope
Rama
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bellona
Bellona
W740
Bellona
Level 23
God Stats
26W - 30L
1,326 SR
Queue Stats
31W - 36L
1,425 Elo+
Solo
Cthulhu
Cthulhu
tev12321
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
15,382
1,099
18,089
28,386
44,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Jerk4466
Aphrodite
20
8 / 4 / 10
15,458
1,104
20,078
22,791
12,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
devtank
Hou Yi
20
6 / 4 / 9
14,118
1,008
19,849
16,731
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
19
3 / 8 / 7
12,583
899
12,307
25,355
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 1
11,246
803
723
17,596
9,969
Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DamiCola7
Neith
20
6 / 3 / 14
14,678
1,048
30,052
13,080
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Karma_XLI
Yemoja
19
3 / 6 / 14
13,571
969
12,848
17,053
11,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 4 / 15
14,286
1,020
26,568
12,823
4,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
W740
Bellona
19
14 / 3 / 8
15,029
1,074
25,057
14,970
12,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
tev12321
Cthulhu
19
0 / 9 / 14
12,615
901
6,825
21,747
23,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
25
Kills
28
28
Deaths
25
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
DamiCola7
Neith
6
3
14
4.33
L
8
3
13
4.83
L
Aphrodite
Jerk4466
Aphrodite
8
4
10
3.25
W
Yemoja
Karma_XLI
Yemoja
3
6
14
1.67
W
5
4
15
3.13
W
Bellona
W740
Bellona
14
3
8
6
L
Hou Yi
devtank
Hou Yi
6
4
9
2.63
L
Odin
3
8
7
0.81
W
Cthulhu
tev12321
Cthulhu
0
9
14
0.78
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,046
Damage
101,350
110,859
Taken
79,673
89,694
Mitigated
58,384
27,862
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DamiCola7
Neith
30,052
20,131
0
3,924
13,080
5,877
0
2,185
10,615
0
77,530
L
18,089
3,294
2,737
4,839
28,386
44,624
0
5,253
22,705
0
32,177
L
Aphrodite
Jerk4466
Aphrodite
20,078
2,168
5,128
8,770
22,791
12,907
0
2,249
20,517
45,303
0
W
Yemoja
Karma_XLI
Yemoja
12,848
3,610
3,123
991
17,053
11,186
0
4,062
12,761
36,718
0
W
26,568
18,203
0
3,409
12,823
4,986
0
4,699
7,874
0
51,068
W
Bellona
W740
Bellona
25,057
12,338
0
30
14,970
12,581
0
4,442
9,585
0
29,383
L
Hou Yi
devtank
Hou Yi
19,849
11,335
0
4,243
16,731
7,214
0
3,731
12,925
0
48,997
L
Odin
12,307
5,905
0
2,145
25,355
14,980
0
5,655
19,500
0
34,568
W
Cthulhu
tev12321
Cthulhu
6,825
2,095
296
669
21,747
23,754
0
5,413
15,839
16,522
0
L
723
108
0
0
17,596
9,969
0
1,936
15,539
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,787
Gold Earned
70,179
220
Minions Killed
274
9
Camps Cleared
4
1,224,922
Distance Traveled
1,189,396
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,678
1,048
115
8
3
251,335
0
L
Guan Yu
15,382
1,099
32
2
0
316,747
0
L
Aphrodite
15,458
1,104
76
5
0
272,253
2
W
Yemoja
13,571
969
55
4
0
217,403
0
W
Rama
14,286
1,020
54
4
1
194,600
0
W
Bellona
15,029
1,074
10
1
0
287,034
0
L
Hou Yi
14,118
1,008
57
4
2
222,226
1
L
Odin
12,583
899
46
3
3
225,844
0
W
Cthulhu
12,615
901
40
3
0
239,024
0
L
Ymir
11,246
803
9
1
4
187,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role