Player Matchup

Sylvanus
Sylvanus
Silver I
FrankDaTank394
Sylvanus
Silver I
Level 128
God Stats
2W - 3L
1,606 SR
Queue Stats
99W - 98L
1,303 MMR
Party 1
Izanami
Izanami
Bronze III
ItsMartiel
Izanami
Bronze III
Level 89
God Stats
4W - 3L
1,631 SR
Queue Stats
21W - 39L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Kidd_Zeek02
Baron Samedi
Silver IV
Level 144
God Stats
3W - 0L
1,863 SR
Queue Stats
30W - 47L
1,321 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Muzi_Plays
Tsukuyomi
Silver III
Level 89
God Stats
6W - 16L
1,577 SR
Queue Stats
119W - 119L
1,329 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Optimus54Prime
Cu Chulainn
Gold IV
Level 148
God Stats
7W - 7L
1,460 SR
Queue Stats
114W - 113L
1,349 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,628 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,585 SR
1,327 MMR
Hou Yi
Hou Yi
Gold V
AssassiNATE_008
Hou Yi
Gold V
Level 104
God Stats
1W - 1L
1,824 SR
Queue Stats
92W - 97L
1,318 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
BiCD25
Zhong Kui
Silver III
Level 67
God Stats
1W - 3L
1,737 SR
Queue Stats
40W - 55L
1,320 MMR
Solo
Ares
Ares
Gold V
Blu3_Prnt
Ares
Gold V
Level 148
God Stats
11W - 18L
1,333 SR
Queue Stats
1,066W - 1,088L
1,320 MMR
Solo
Chang'e
Chang'e
Gold V
FEB_War_BR45
Chang'e
Gold V
Level 87
God Stats
9W - 8L
1,635 SR
Queue Stats
319W - 307L
1,325 MMR
Solo
Aphrodite
Aphrodite
Bronze III
TheOneQuest
Aphrodite
Bronze III
Level 109
God Stats
0W - 4L
1,395 SR
Queue Stats
5W - 11L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 1 / 9
11,445
440
6,066
18,185
21,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ItsMartiel
Izanami
19
3 / 6 / 6
12,525
482
6,002
13,582
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Kidd_Zeek02
Baron Samedi
20
8 / 5 / 4
14,199
546
16,279
14,864
7,524
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Muzi_Plays
Tsukuyomi
20
4 / 6 / 12
13,089
503
16,880
20,225
9,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Optimus54Prime
Cu Chulainn
20
5 / 2 / 8
13,535
521
11,799
14,272
14,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ScyllaKing ArthurSetChaacSun Wukong

VS

Bans
FenrirCthulhuNemesisHeraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 1
12,375
476
12,580
14,693
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BiCD25
Zhong Kui
18
2 / 3 / 6
11,215
431
11,274
16,573
16,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
19
2 / 5 / 2
12,280
472
4,706
26,220
21,492
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
FEB_War_BR45
Chang'e
19
6 / 5 / 4
12,773
491
13,186
17,456
9,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
TheOneQuest
Aphrodite
20
4 / 4 / 1
14,984
576
6,486
16,651
7,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
22
Kills
20
20
Deaths
22
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Zhong Kui
BiCD25
Zhong Kui
2
3
6
1.67
L
Ares
2
5
2
0.6
L
Chang'e
FEB_War_BR45
Chang'e
6
5
4
1.6
W
Sylvanus
2
1
9
6.5
W
Izanami
ItsMartiel
Izanami
3
6
6
1
W
Baron Samedi
Kidd_Zeek02
Baron Samedi
8
5
4
2
W
Tsukuyomi
Muzi_Plays
Tsukuyomi
4
6
12
1.67
W
Cu Chulainn
Optimus54Prime
Cu Chulainn
5
2
8
4.5
L
Aphrodite
TheOneQuest
Aphrodite
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
48,232
81,128
Taken
91,593
58,670
Mitigated
60,449
25,666
Healing
35,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,580
4,964
0
2,716
14,693
5,385
2,042
4,674
10,019
0
83,492
L
Zhong Kui
BiCD25
Zhong Kui
11,274
767
267
5,861
16,573
16,719
560
3,726
12,847
62,217
0
L
Ares
4,706
50
0
7,662
26,220
21,492
947
4,676
21,544
89,405
0
L
Chang'e
FEB_War_BR45
Chang'e
13,186
864
991
7,062
17,456
9,459
387
7,127
10,329
82,637
0
W
Sylvanus
6,066
1,222
3,764
5,085
18,185
21,650
375
5,210
12,725
38,670
0
W
Izanami
ItsMartiel
Izanami
6,002
3,785
0
2,396
13,582
4,929
4,554
3,943
9,539
0
75,249
W
Baron Samedi
Kidd_Zeek02
Baron Samedi
16,279
488
1,869
3,600
14,864
7,524
2,973
8,740
6,058
92,785
0
W
Tsukuyomi
Muzi_Plays
Tsukuyomi
16,880
4,834
0
6,271
20,225
9,782
1,373
11,874
8,251
0
95,527
W
Cu Chulainn
Optimus54Prime
Cu Chulainn
11,799
1,666
0
2,681
14,272
14,785
1,871
5,369
8,903
333
90,052
L
Aphrodite
TheOneQuest
Aphrodite
6,486
232
208
10,314
16,651
7,394
642
2,475
14,176
126,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,793
Gold Earned
63,627
601
Minions Killed
763
0
Camps Cleared
0
2,240,647
Distance Traveled
2,171,524
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,375
476
122
5
0
425,361
3
L
Zhong Kui
11,215
431
120
5
0
452,825
11
L
Ares
12,280
472
150
6
0
416,400
4
L
Chang'e
12,773
491
138
5
0
461,258
11
W
Sylvanus
11,445
440
55
2
0
434,054
10
W
Izanami
12,525
482
127
5
0
406,564
4
W
Baron Samedi
14,199
546
150
6
0
437,433
2
W
Tsukuyomi
13,089
503
116
4
0
487,052
5
W
Cu Chulainn
13,535
521
153
6
0
475,544
5
L
Aphrodite
14,984
576
233
9
0
415,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role