Player Matchup

Zeus
Zeus
AlizeRay
Zeus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArtsofPeace
Mulan
Level 27
God Stats
2W - 1L
1,767 SR
Queue Stats
106W - 74L
1,651 Elo+
Solo
Aphrodite
Aphrodite
Eusillia
Aphrodite
Level 28
God Stats
24W - 25L
1,600 SR
Queue Stats
136W - 132L
1,514 Elo+
Solo
Mercury
Mercury
SappyThoose
Mercury
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
133W - 115L
1,765 Elo+
Solo
Izanami
Izanami
roto281
Izanami
Level 27
God Stats
30W - 38L
1,468 SR
Queue Stats
81W - 113L
1,402 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,567 Elo+

VS

Team Averages
Level 17
1,401 SR
1,601 Elo+
Thanatos
Thanatos
BigMFNJubes
Thanatos
Level 16
God Stats
3W - 4L
1,622 SR
Queue Stats
616W - 624L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Emls0_0Blakk
Kumbhakarna
Level 12
God Stats
1W - 3L
1,174 SR
Queue Stats
10W - 14L
1,611 Elo+
Solo
Danzaburou
Danzaburou
Jodoxk
Danzaburou
Level 28
God Stats
10W - 6L
1,546 SR
Queue Stats
31W - 33L
1,562 Elo+
Solo
Hercules
Hercules
OscarsDemonDays
Hercules
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 39L
1,737 Elo+
Solo
Chang'e
Chang'e
nashodpc
Chang'e
Level 11
God Stats
5W - 1L
1,163 SR
Queue Stats
36W - 32L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 2 / 1
7,849
523
8,949
9,985
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 10 / 0
7,645
510
7,864
17,835
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Eusillia
Aphrodite
10
1 / 5 / 3
6,485
432
5,442
10,799
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SappyThoose
Mercury
10
0 / 7 / 2
6,450
430
5,040
12,560
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
roto281
Izanami
9
3 / 2 / 1
6,388
426
4,558
6,852
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigMFNJubes
Thanatos
14
5 / 2 / 6
8,673
578
5,520
9,783
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Emls0_0Blakk
Kumbhakarna
14
4 / 2 / 8
8,978
599
4,632
10,343
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Jodoxk
Danzaburou
15
4 / 1 / 5
9,659
644
7,774
8,851
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
11 / 1 / 4
10,355
690
13,745
13,864
15,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
nashodpc
Chang'e
15
2 / 1 / 4
9,124
608
7,112
11,691
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
26
26
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
1
0.75
L
2
10
0
0.2
W
Thanatos
BigMFNJubes
Thanatos
5
2
6
4
W
Kumbhakarna
Emls0_0Blakk
Kumbhakarna
4
2
8
4
L
Aphrodite
Eusillia
Aphrodite
1
5
3
0.5
W
Danzaburou
Jodoxk
Danzaburou
4
1
5
6.5
W
Hercules
11
1
4
13
L
Mercury
SappyThoose
Mercury
0
7
2
0.14
W
Chang'e
nashodpc
Chang'e
2
1
4
4
L
Izanami
roto281
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
38,783
58,031
Taken
54,532
30,020
Mitigated
32,246
20,750
Healing
28,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,949
1,226
0
4,560
9,985
4,335
87
3,704
6,281
58,314
0
L
7,864
1,340
0
4,065
17,835
12,349
84
3,860
13,975
0
31,146
W
Thanatos
BigMFNJubes
Thanatos
5,520
1,668
599
10,013
9,783
3,509
762
2,579
7,154
0
37,207
W
Kumbhakarna
Emls0_0Blakk
Kumbhakarna
4,632
439
0
1,672
10,343
6,144
786
3,699
6,619
25,091
0
L
Aphrodite
Eusillia
Aphrodite
5,442
1,405
2,610
4,986
10,799
7,074
359
1,914
8,885
25,412
0
W
Danzaburou
Jodoxk
Danzaburou
7,774
3,257
0
1,498
8,851
3,057
4,632
2,256
6,595
0
53,473
W
Hercules
13,745
6,164
0
4,580
13,864
15,218
1,508
1,337
12,197
12,165
43,467
L
Mercury
SappyThoose
Mercury
5,040
1,430
0
2,712
12,560
4,208
78
3,738
8,822
0
30,546
W
Chang'e
nashodpc
Chang'e
7,112
607
3,318
6,768
11,691
4,318
763
4,520
7,096
64,327
0
L
Izanami
roto281
Izanami
4,558
2,944
0
1,817
6,852
2,054
551
758
6,094
0
33,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
46,789
357
Minions Killed
423
0
Camps Cleared
0
1,239,653
Distance Traveled
1,494,415
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,849
523
115
8
0
246,199
3
L
Mulan
7,645
510
61
4
0
247,755
0
W
Thanatos
8,673
578
69
5
0
301,431
1
W
Kumbhakarna
8,978
599
33
2
0
350,061
3
L
Aphrodite
6,485
432
55
4
0
253,445
2
W
Danzaburou
9,659
644
109
7
0
268,383
2
W
Hercules
10,355
690
94
6
0
291,875
1
L
Mercury
6,450
430
64
4
0
314,393
1
W
Chang'e
9,124
608
118
8
0
282,665
2
L
Izanami
6,388
426
62
4
0
177,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role