Player Matchup

Bellona
Bellona
FucqFatJwilson
Bellona
Level 29
God Stats
17W - 14L
1,586 SR
Queue Stats
135W - 138L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Ivadd
Cthulhu
Level 29
God Stats
10W - 12L
1,536 SR
Queue Stats
96W - 126L
1,406 Elo+
Party 1
Persephone
Persephone
PhilippeDeNevers
Persephone
Level 29
God Stats
5W - 8L
1,590 SR
Queue Stats
127W - 176L
1,405 Elo+
Party 1
Thanatos
Thanatos
ZeMelon
Thanatos
Level 28
God Stats
8W - 5L
1,669 SR
Queue Stats
45W - 42L
1,493 Elo+
Solo
Hachiman
Hachiman
非洲咸鱼
Hachiman
Level 24
God Stats
11W - 5L
1,670 SR
Queue Stats
66W - 60L
1,489 Elo+
Solo
Team Averages
Level 28
1,610 SR
1,465 Elo+

VS

Team Averages
Level 24
1,518 SR
1,483 Elo+
Cthulhu
Cthulhu
CROWPOWD3R
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kaukyandbored
Chang'e
Level 29
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Pele
Pele
Lan1948
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,522 Elo+
Solo
Hachiman
Hachiman
SharkLak
Hachiman
Level 29
God Stats
50W - 41L
1,601 SR
Queue Stats
158W - 174L
1,537 Elo+
Solo
Janus
Janus
chenxiaoyu
Janus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,509
542
4,465
9,159
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Ivadd
Cthulhu
10
2 / 3 / 6
6,319
527
4,927
10,486
3,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
PhilippeDeNevers
Persephone
12
0 / 2 / 4
7,099
592
5,583
5,642
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ZeMelon
Thanatos
14
17 / 0 / 0
9,300
775
13,731
6,774
3,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
非洲咸鱼
Hachiman
10
2 / 3 / 6
6,736
561
5,532
7,752
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CROWPOWD3R
Cthulhu
10
1 / 1 / 1
5,641
470
4,488
8,479
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
8
1 / 4 / 4
5,111
426
4,698
8,267
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Lan1948
Pele
10
4 / 9 / 1
6,276
523
6,858
10,689
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SharkLak
Hachiman
9
1 / 6 / 4
5,467
456
5,750
11,209
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
3 / 4 / 2
6,061
505
4,549
8,369
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
22
Kills
10
10
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CROWPOWD3R
Cthulhu
1
1
1
1.5
W
1
2
2
1
W
Cthulhu
Ivadd
Cthulhu
2
3
6
1.67
L
Chang'e
1
4
4
0.75
L
Pele
Lan1948
Pele
4
9
1
0.5
W
Persephone
PhilippeDeNevers
Persephone
0
2
4
1
L
Hachiman
SharkLak
Hachiman
1
6
4
0.5
W
Thanatos
ZeMelon
Thanatos
17
0
0
17
L
Janus
3
4
2
1
W
Hachiman
非洲咸鱼
Hachiman
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
26,343
39,813
Taken
47,013
16,077
Mitigated
15,924
19,629
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CROWPOWD3R
Cthulhu
4,488
444
0
2,506
8,479
4,914
0
2,078
6,350
20,157
0
W
4,465
2,125
0
3,553
9,159
4,975
621
3,269
5,565
0
24,654
W
Cthulhu
Ivadd
Cthulhu
4,927
472
435
2,293
10,486
3,612
454
3,793
6,673
21,586
0
L
Chang'e
4,698
709
1,170
3,281
8,267
1,716
180
1,961
6,296
15,029
0
L
Pele
Lan1948
Pele
6,858
2,531
0
1,495
10,689
5,040
0
1,131
9,522
0
34,811
W
Persephone
PhilippeDeNevers
Persephone
5,583
215
0
1,386
5,642
1,686
1,121
2,241
3,399
38,535
0
L
Hachiman
SharkLak
Hachiman
5,750
2,924
0
3,151
11,209
2,346
0
1,781
9,428
0
23,405
W
Thanatos
ZeMelon
Thanatos
13,731
5,044
0
8,534
6,774
3,777
1,700
1,689
5,019
0
49,220
L
Janus
4,549
218
0
948
8,369
1,908
0
3,240
4,907
28,539
0
W
Hachiman
非洲咸鱼
Hachiman
5,532
2,386
0
3,428
7,752
2,027
631
2,331
5,421
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
28,556
284
Minions Killed
203
0
Camps Cleared
0
1,144,618
Distance Traveled
1,166,401
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,641
470
35
3
0
253,253
4
W
Bellona
6,509
542
34
3
0
222,528
2
W
Cthulhu
6,319
527
34
3
0
226,329
0
L
Chang'e
5,111
426
23
2
0
245,703
0
L
Pele
6,276
523
60
5
0
229,417
0
W
Persephone
7,099
592
72
6
0
222,005
0
L
Hachiman
5,467
456
37
3
0
191,037
1
W
Thanatos
9,300
775
87
7
0
249,248
3
L
Janus
6,061
505
48
4
0
246,991
4
W
Hachiman
6,736
561
57
5
0
224,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role