Player Matchup

Cabrakan
Cabrakan
BrahMoment2021
Cabrakan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 15L
1,805 Elo+
Party 1
Da Ji
Da Ji
Steamed Pots
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,832 Elo+
Party 1
Tiamat
Tiamat
Top Sploosh
Tiamat
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 15L
1,664 Elo+
Solo
Tyr
Tyr
ZuluThunderX
Tyr
Level 128
God Stats
2W - 0L
1,789 SR
Queue Stats
114W - 93L
1,644 Elo+
Party 1
Anhur
Anhur
typena61617
Anhur
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 117L
1,621 Elo+
Solo
Team Averages
Level 35
1,558 SR
1,713 Elo+

VS

Team Averages
Level 22
1,726 SR
1,648 Elo+
Ymir
Ymir
DarkWeskerRises
Ymir
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
40W - 43L
1,722 Elo+
Solo
Anubis
Anubis
Supermaginc
Anubis
Level 19
God Stats
2W - 2L
1,971 SR
Queue Stats
64W - 42L
1,784 Elo+
Solo
Thor
Thor
ZickenB
Thor
Level 25
God Stats
1W - 1L
1,741 SR
Queue Stats
8W - 5L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
johnx110
Erlang Shen
Level 8
God Stats
1W - 2L
1,626 SR
Queue Stats
9W - 9L
1,503 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 28
God Stats
47W - 49L
1,596 SR
Queue Stats
57W - 60L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
6 / 2 / 5
7,585
632
10,025
8,861
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 4
8,264
689
7,578
8,822
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
3
0 / 4 / 0
4,124
344
364
2,442
611
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 0
6,990
583
2,735
3,608
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 3
6,720
560
3,406
6,714
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,624
469
2,570
6,916
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
6 / 4 / 0
6,799
567
7,244
7,040
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
ZickenB
Thor
8
0 / 4 / 3
5,239
437
1,046
8,333
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
johnx110
Erlang Shen
9
0 / 2 / 0
5,429
452
1,574
6,922
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
1 / 2 / 2
5,967
497
4,015
7,103
1,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
5
4.25
L
1
4
1
0.38
W
7
1
4
9
L
Anubis
6
4
0
1.5
W
Tiamat
0
4
0
0
L
Thor
ZickenB
Thor
0
4
3
0.38
W
0
0
0
0
L
Erlang Shen
johnx110
Erlang Shen
0
2
0
0
L
Skadi
1
2
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
16,449
30,447
Taken
36,314
12,989
Mitigated
11,987
8,908
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,025
2,029
0
2,156
8,861
4,741
0
4,079
4,611
36,262
0
L
2,570
173
0
413
6,916
2,642
264
1,736
5,180
11,901
0
W
7,578
2,605
0
3,819
8,822
3,189
0
2,299
6,394
0
53,112
L
Anubis
7,244
507
0
1,719
7,040
2,898
0
3,639
3,376
27,738
0
W
Tiamat
364
135
0
216
2,442
611
0
1,024
1,308
3,918
0
L
Thor
ZickenB
Thor
1,046
0
0
2,294
8,333
2,062
0
2,124
6,184
0
17,324
W
2,735
588
0
684
3,608
1,971
234
281
3,297
0
41,163
L
Erlang Shen
johnx110
Erlang Shen
1,574
858
0
400
6,922
2,673
0
1,479
5,393
0
25,675
L
Skadi
4,015
1,897
234
2,188
7,103
1,712
1,242
1,411
5,692
0
37,996
W
3,406
846
0
2,033
6,714
2,477
156
1,657
5,023
0
35,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
29,058
348
Minions Killed
246
0
Camps Cleared
0
1,085,050
Distance Traveled
1,049,297
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,585
632
71
6
0
233,626
0
L
Ymir
5,624
469
25
2
0
245,365
4
W
Da Ji
8,264
689
102
9
0
265,099
1
L
Anubis
6,799
567
66
6
0
189,139
3
W
Tiamat
4,124
344
6
1
0
92,908
0
L
Thor
5,239
437
40
3
0
216,768
0
W
Tyr
6,990
583
92
8
0
260,206
2
L
Erlang Shen
5,429
452
55
5
0
179,400
0
L
Skadi
5,967
497
60
5
0
218,625
1
W
Anhur
6,720
560
77
6
0
233,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role