Player Matchup

Da Ji
Da Ji
Gold II
CaptainLumpa
Da Ji
Gold II
Level 158
God Stats
13W - 15L
1,486 SR
Queue Stats
421W - 407L
1,509 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Donpoko
Guan Yu
Gold I
Level 144
God Stats
8W - 1L
1,500 SR
Queue Stats
151W - 131L
1,622 MMR
Party 1
Bacchus
Bacchus
Gold III
Kahvipannu33
Bacchus
Gold III
Level 145
God Stats
5W - 2L
1,559 SR
Queue Stats
79W - 54L
1,557 MMR
Solo
Cupid
Cupid
Gold I
QiviuthJr
Cupid
Gold I
Level 128
God Stats
14W - 9L
1,672 SR
Queue Stats
94W - 92L
1,559 MMR
Solo
Chang'e
Chang'e
Gold II
Ziilla
Chang'e
Gold II
Level 99
God Stats
2W - 0L
1,783 SR
Queue Stats
358W - 360L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,600 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,586 SR
1,549 MMR
King Arthur
King Arthur
Gold IV
AntonioP97
King Arthur
Gold IV
Level 154
God Stats
15W - 16L
1,585 SR
Queue Stats
40W - 35L
1,564 MMR
Party 2
Izanami
Izanami
Silver II
ElroyKrijgTering
Izanami
Silver II
Level 119
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 4L
1,552 MMR
Solo
Scylla
Scylla
Gold IV
Riberto1996
Scylla
Gold IV
Level 112
God Stats
9W - 7L
1,720 SR
Queue Stats
73W - 76L
1,564 MMR
Party 2
Susano
Susano
Gold II
proNAVI
Susano
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
依然哈哈
Ymir
Bronze III
Level 64
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
8,052
619
8,051
8,517
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Donpoko
Guan Yu
14
3 / 0 / 2
8,213
632
10,001
8,832
6,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Kahvipannu33
Bacchus
12
7 / 0 / 5
7,415
570
6,091
8,955
6,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
QiviuthJr
Cupid
14
3 / 1 / 2
8,341
642
5,506
7,795
2,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ziilla
Chang'e
13
1 / 1 / 6
7,334
564
4,558
6,011
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetChernobogApolloChronos

VS

Bans
TsukuyomiNemesisGebNu WaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntonioP97
King Arthur
11
2 / 4 / 0
7,073
544
4,777
13,821
6,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,210
555
4,757
7,448
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
0 / 4 / 1
6,259
481
1,653
4,987
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
proNAVI
Susano
11
1 / 4 / 3
6,796
523
3,824
9,223
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
5,464
420
2,016
12,043
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
4
4
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AntonioP97
King Arthur
2
4
0
0.5
W
7
2
8
5.5
W
Guan Yu
Donpoko
Guan Yu
3
0
2
4
L
1
3
0
0.33
W
Bacchus
Kahvipannu33
Bacchus
7
0
5
9.5
W
Cupid
QiviuthJr
Cupid
3
1
2
4
L
Scylla
0
4
1
0.13
W
Chang'e
Ziilla
Chang'e
1
1
6
4
L
Susano
proNAVI
Susano
1
4
3
0.63
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
17,027
40,110
Taken
47,522
20,388
Mitigated
18,555
16,007
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AntonioP97
King Arthur
4,777
179
0
3,721
13,821
6,106
0
783
13,038
0
39,687
W
8,051
2,407
0
2,596
8,517
3,259
176
1,082
7,403
0
39,027
W
Guan Yu
Donpoko
Guan Yu
10,001
2,513
135
2,532
8,832
6,752
680
0
8,832
0
59,151
L
4,757
3,697
0
2,471
7,448
2,637
0
247
7,201
0
48,812
W
Bacchus
Kahvipannu33
Bacchus
6,091
895
254
3,342
8,955
6,213
140
1,049
7,906
27,862
0
W
Cupid
QiviuthJr
Cupid
5,506
3,371
347
3,542
7,795
2,306
1,071
350
7,445
0
52,440
L
Scylla
1,653
313
0
385
4,987
1,468
0
2,976
2,011
33,956
0
W
Chang'e
Ziilla
Chang'e
4,558
499
670
2,589
6,011
1,858
93
1,032
4,855
51,652
0
L
Susano
proNAVI
Susano
3,824
804
0
2,925
9,223
2,754
0
2,323
6,900
0
37,980
L
2,016
66
0
1,778
12,043
5,590
0
4,320
7,723
12,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
32,802
426
Minions Killed
374
0
Camps Cleared
0
1,306,295
Distance Traveled
1,192,041
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,073
544
74
6
0
263,738
5
W
Da Ji
8,052
619
77
6
0
272,137
3
W
Guan Yu
8,213
632
115
9
0
265,873
1
L
Izanami
7,210
555
114
9
0
201,265
4
W
Bacchus
7,415
570
40
3
0
280,282
6
W
Cupid
8,341
642
102
8
0
242,644
5
L
Scylla
6,259
481
82
6
0
220,282
1
W
Chang'e
7,334
564
92
7
0
245,359
1
L
Susano
6,796
523
90
7
0
271,843
0
L
Ymir
5,464
420
14
1
0
234,913
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role