Player Matchup

Loki
Loki
ACM1PTSeguro
Loki
Level 28
God Stats
5W - 4L
1,349 SR
Queue Stats
71W - 56L
1,628 Elo+
Solo
The Morrigan
The Morrigan
ExChato
The Morrigan
Level 15
God Stats
7W - 4L
1,956 SR
Queue Stats
58W - 26L
1,828 Elo+
Solo
Tyr
Tyr
Kaivil
Tyr
Level 24
God Stats
47W - 35L
1,675 SR
Queue Stats
726W - 598L
1,671 Elo+
Solo
Cthulhu
Cthulhu
naln
Cthulhu
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 6L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
σςDaneZσς
Danzaburou
Level 56
God Stats
20W - 4L
1,692 SR
Queue Stats
185W - 166L
1,556 Elo+
Party 1
Team Averages
Level 26
1,675 SR
1,689 Elo+

VS

Team Averages
Level 24
1,679 SR
1,646 Elo+
Susano
Susano
JPanto7
Susano
Level 28
God Stats
5W - 5L
1,746 SR
Queue Stats
88W - 80L
1,608 Elo+
Solo
Hachiman
Hachiman
LucemUmbra
Hachiman
Level 26
God Stats
6W - 1L
1,922 SR
Queue Stats
179W - 134L
1,585 Elo+
Solo
Tiamat
Tiamat
R3tr0Styl3
Tiamat
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 9L
1,700 Elo+
Solo
Izanami
Izanami
Rvfty
Izanami
Level 29
God Stats
24W - 19L
1,724 SR
Queue Stats
127W - 120L
1,649 Elo+
Solo
Kumbhakarna
Kumbhakarna
eatmorepancakes
Kumbhakarna
Level 29
God Stats
1W - 2L
1,690 SR
Queue Stats
41W - 37L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,628
579
1,851
4,183
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
ExChato
The Morrigan
8
0 / 1 / 1
4,694
587
3,881
2,901
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Kaivil
Tyr
10
4 / 0 / 0
5,751
719
4,062
5,623
1,963
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
naln
Cthulhu
7
1 / 0 / 1
5,042
630
1,604
2,419
895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
σςDaneZσς
Danzaburou
7
1 / 1 / 1
4,562
570
3,438
5,075
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JPanto7
Susano
8
1 / 1 / 0
4,511
564
1,628
5,934
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LucemUmbra
Hachiman
8
1 / 1 / 0
4,459
557
3,917
3,604
738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
R3tr0Styl3
Tiamat
7
0 / 3 / 0
4,212
527
2,045
3,773
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rvfty
Izanami
8
0 / 1 / 0
4,212
527
1,497
5,276
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
eatmorepancakes
Kumbhakarna
7
0 / 1 / 0
4,237
530
1,077
5,631
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
2
2
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
The Morrigan
ExChato
The Morrigan
0
1
1
0.5
L
Susano
JPanto7
Susano
1
1
0
1
W
Tyr
Kaivil
Tyr
4
0
0
4
L
Hachiman
LucemUmbra
Hachiman
1
1
0
1
L
Tiamat
R3tr0Styl3
Tiamat
0
3
0
0
L
Izanami
Rvfty
Izanami
0
1
0
0
L
Kumbhakarna
eatmorepancakes
Kumbhakarna
0
1
0
0
W
Cthulhu
naln
Cthulhu
1
0
1
1.5
W
Danzaburou
σςDaneZσς
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
10,164
20,201
Taken
24,218
5,973
Mitigated
8,223
10,670
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,851
100
0
2,228
4,183
1,054
0
449
3,734
0
18,360
W
The Morrigan
ExChato
The Morrigan
3,881
1,091
0
1,034
2,901
795
33
0
2,856
27,222
0
L
Susano
JPanto7
Susano
1,628
778
0
1,691
5,934
1,582
0
415
5,463
0
20,388
W
Tyr
Kaivil
Tyr
4,062
738
0
3,217
5,623
1,963
0
2,045
3,578
0
29,416
L
Hachiman
LucemUmbra
Hachiman
3,917
1,132
0
1,182
3,604
738
0
495
3,109
0
23,118
L
Tiamat
R3tr0Styl3
Tiamat
2,045
415
0
1,063
3,773
2,502
0
0
3,773
17,802
0
L
Izanami
Rvfty
Izanami
1,497
631
0
2,068
5,276
1,482
0
2,313
2,747
0
23,011
L
Kumbhakarna
eatmorepancakes
Kumbhakarna
1,077
56
0
1,393
5,631
1,919
0
1,942
3,641
9,198
0
W
Cthulhu
naln
Cthulhu
1,604
323
0
1,020
2,419
895
0
106
2,313
8,218
0
W
Danzaburou
σςDaneZσς
Danzaburou
3,438
1,759
0
3,171
5,075
1,266
266
522
4,553
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
21,631
213
Minions Killed
208
0
Camps Cleared
0
806,315
Distance Traveled
720,371
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,628
579
45
6
0
170,312
1
W
The Morrigan
4,694
587
46
6
0
154,895
4
L
Susano
4,511
564
42
5
0
161,826
0
W
Tyr
5,751
719
63
8
0
181,692
1
L
Hachiman
4,459
557
55
7
0
155,974
1
L
Tiamat
4,212
527
45
6
0
104,110
1
L
Izanami
4,212
527
46
6
0
139,965
4
L
Kumbhakarna
4,237
530
20
3
0
158,496
0
W
Cthulhu
5,042
630
12
2
0
175,391
1
W
Danzaburou
4,562
570
47
6
0
124,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role