Player Matchup

Tyr
Tyr
Byxsnoken
Tyr
Level 45
God Stats
3W - 1L
1,734 SR
Queue Stats
213W - 144L
1,655 Elo+
Party 2
Hera
Hera
OlleG
Hera
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 154L
1,604 Elo+
Party 2
Da Ji
Da Ji
TreAnkare
Da Ji
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 209L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
Xlexen
Sylvanus
Level 48
God Stats
36W - 13L
1,827 SR
Queue Stats
272W - 202L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
elmacko97
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 69
1,612 SR
1,607 Elo+

VS

Team Averages
Level 64
1,487 SR
1,614 Elo+
Neith
Neith
Gemmroi1
Neith
Level 48
God Stats
79W - 60L
1,627 SR
Queue Stats
162W - 153L
1,566 Elo+
Party 3
Ravana
Ravana
Pìco
Ravana
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 187L
1,668 Elo+
Party 1
Tiamat
Tiamat
SHadow2344xd
Tiamat
Level 39
God Stats
1W - 2L
1,521 SR
Queue Stats
120W - 106L
1,633 Elo+
Solo
Cthulhu
Cthulhu
slowstar
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
xvinith
Da Ji
Level 15
God Stats
2W - 2L
1,286 SR
Queue Stats
17W - 11L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 1
13,803
531
9,287
21,610
32,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
OlleG
Hera
20
7 / 8 / 7
14,642
563
19,346
17,473
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
TreAnkare
Da Ji
20
2 / 10 / 3
13,697
527
6,573
22,719
10,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Xlexen
Sylvanus
20
4 / 2 / 14
14,326
551
10,199
20,953
33,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
elmacko97
Danzaburou
20
13 / 2 / 3
17,420
670
19,821
28,636
14,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gemmroi1
Neith
19
2 / 6 / 2
11,387
438
12,940
15,886
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Pìco
Ravana
20
18 / 7 / 4
14,260
548
30,402
22,165
12,119
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
2 / 6 / 11
13,517
520
14,567
16,547
13,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
slowstar
Cthulhu
18
1 / 4 / 4
10,940
421
4,993
15,849
9,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
xvinith
Da Ji
19
4 / 3 / 7
11,981
461
11,343
18,008
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
55
26
Kills
27
27
Deaths
26
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Neith
Gemmroi1
Neith
2
6
2
0.5
W
Hera
OlleG
Hera
7
8
7
1.31
L
Ravana
Pìco
Ravana
18
7
4
2.86
L
Tiamat
2
6
11
1.25
W
Da Ji
TreAnkare
Da Ji
2
10
3
0.35
W
Sylvanus
Xlexen
Sylvanus
4
2
14
5.5
W
Danzaburou
elmacko97
Danzaburou
13
2
3
7.25
L
Cthulhu
slowstar
Cthulhu
1
4
4
0.75
L
Da Ji
xvinith
Da Ji
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
74,245
111,391
Taken
88,455
97,590
Mitigated
63,541
40,018
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,287
1,478
0
7,346
21,610
32,225
712
2,715
18,288
0
76,057
L
Neith
Gemmroi1
Neith
12,940
6,910
0
5,103
15,886
6,044
1,850
4,834
11,026
0
85,356
W
Hera
OlleG
Hera
19,346
5,287
0
4,118
17,473
6,816
3,369
4,285
12,873
93,228
0
L
Ravana
Pìco
Ravana
30,402
11,953
0
3,280
22,165
12,119
100
7,091
14,836
0
85,067
L
Tiamat
14,567
2,067
0
3,788
16,547
13,189
1,009
11,067
5,181
94,742
0
W
Da Ji
TreAnkare
Da Ji
6,573
2,116
0
1,792
22,719
10,980
0
1,939
20,412
0
99,796
W
Sylvanus
Xlexen
Sylvanus
10,199
2,347
2,655
7,693
20,953
33,046
1,324
5,137
15,555
49,423
0
W
Danzaburou
elmacko97
Danzaburou
19,821
14,519
0
16,414
28,636
14,523
4,768
4,941
23,589
0
163,166
L
Cthulhu
slowstar
Cthulhu
4,993
262
447
1,656
15,849
9,686
0
1,821
13,986
60,216
0
L
Da Ji
xvinith
Da Ji
11,343
2,958
0
4,345
18,008
22,503
0
4,034
13,881
0
60,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,888
Gold Earned
62,085
711
Minions Killed
652
0
Camps Cleared
0
2,325,250
Distance Traveled
2,373,927
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,803
531
171
7
0
466,850
1
L
Neith
11,387
438
138
5
0
392,710
1
W
Hera
14,642
563
155
6
0
445,187
8
L
Ravana
14,260
548
109
4
0
523,296
1
L
Tiamat
13,517
520
186
7
0
454,652
3
W
Da Ji
13,697
527
139
5
0
458,419
2
W
Sylvanus
14,326
551
67
3
0
468,233
3
W
Danzaburou
17,420
670
179
7
0
486,561
5
L
Cthulhu
10,940
421
84
3
0
504,201
8
L
Da Ji
11,981
461
135
5
0
499,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role