Player Matchup

Ravana
Ravana
HimanshuTheTaz
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,632 Elo+
Solo
Kukulkan
Kukulkan
N-The-Giant
Kukulkan
Level 19
God Stats
13W - 10L
1,503 SR
Queue Stats
57W - 49L
1,517 Elo+
Solo
Merlin
Merlin
SARGIS_G
Merlin
Level 18
God Stats
10W - 11L
1,536 SR
Queue Stats
197W - 211L
1,443 Elo+
Solo
Neith
Neith
StanleyBoy7
Neith
Level 27
God Stats
13W - 7L
1,621 SR
Queue Stats
96W - 114L
1,463 Elo+
Solo
Skadi
Skadi
andersonO295
Skadi
Level 29
God Stats
1W - 5L
1,295 SR
Queue Stats
50W - 63L
1,482 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,507 Elo+

VS

Team Averages
Level 27
1,561 SR
1,511 Elo+
Artemis
Artemis
GHLightning
Artemis
Level 16
God Stats
22W - 13L
1,645 SR
Queue Stats
34W - 30L
1,472 Elo+
Party 1
Pele
Pele
I Nick Larson I
Pele
Level 37
God Stats
23W - 15L
1,617 SR
Queue Stats
90W - 77L
1,534 Elo+
Party 1
Bellona
Bellona
KhalTarga
Bellona
Level 28
God Stats
7W - 7L
1,544 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 1
Ra
Ra
Kini-1987
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 101L
1,576 Elo+
Solo
Ymir
Ymir
TheDeathCookie
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,956
498
9,131
14,375
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
N-The-Giant
Kukulkan
13
0 / 5 / 1
7,618
423
5,308
9,917
3,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SARGIS_G
Merlin
13
2 / 5 / 1
8,183
455
10,092
8,045
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 1
7,125
396
4,886
14,683
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 9 / 2
6,379
354
5,093
11,880
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GHLightning
Artemis
13
3 / 4 / 7
8,049
447
9,954
12,855
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
16 / 0 / 6
11,509
639
15,346
13,551
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
KhalTarga
Bellona
17
1 / 0 / 4
9,554
531
2,741
9,062
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 2 / 4
11,241
625
12,365
9,734
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 9
8,647
480
3,002
9,152
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
32
33
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
GHLightning
Artemis
3
4
7
1.63
L
3
6
1
0.58
W
16
0
6
19
W
Bellona
KhalTarga
Bellona
1
0
4
3
W
10
2
4
6
L
Kukulkan
N-The-Giant
Kukulkan
0
5
1
0.1
L
Merlin
SARGIS_G
Merlin
2
5
1
0.5
L
1
8
1
0.19
W
2
1
9
6.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
43,408
58,900
Taken
54,354
19,085
Mitigated
26,350
14,029
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GHLightning
Artemis
9,954
4,832
0
4,930
12,855
4,206
561
1,472
11,383
0
48,223
L
9,131
2,757
0
3,577
14,375
5,911
0
4,308
9,992
0
57,438
W
15,346
4,714
0
4,095
13,551
5,544
261
5,364
8,187
0
86,853
W
Bellona
KhalTarga
Bellona
2,741
1,023
0
5,134
9,062
7,005
1,510
1,869
7,193
0
51,642
W
12,365
794
366
4,238
9,734
4,046
491
4,311
5,423
88,111
0
L
Kukulkan
N-The-Giant
Kukulkan
5,308
369
270
2,064
9,917
3,322
0
6,013
3,904
44,675
0
L
Merlin
SARGIS_G
Merlin
10,092
638
0
1,587
8,045
2,457
175
656
7,364
39,185
0
L
4,886
1,362
0
5,029
14,683
4,262
0
1,500
13,183
0
45,261
W
3,002
8
0
1,221
9,152
5,549
261
2,384
6,768
25,482
0
L
5,093
2,246
405
1,097
11,880
3,133
275
2,890
8,965
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
49,000
375
Minions Killed
514
0
Camps Cleared
0
1,510,644
Distance Traveled
1,724,798
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,049
447
74
4
0
283,221
0
L
Ravana
8,956
498
106
6
0
321,590
1
W
Pele
11,509
639
126
7
0
414,206
0
W
Bellona
9,554
531
104
6
0
362,567
0
W
Ra
11,241
625
155
9
0
351,060
2
L
Kukulkan
7,618
423
85
5
0
346,277
8
L
Merlin
8,183
455
66
4
0
317,603
1
L
Neith
7,125
396
77
4
0
288,696
2
W
Ymir
8,647
480
55
3
0
313,744
0
L
Skadi
6,379
354
41
2
0
236,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role