Player Matchup

Xing Tian
Xing Tian
OneElsh
Xing Tian
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 190L
1,554 Elo+
Solo
Cupid
Cupid
TeacherPhil
Cupid
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 71L
1,759 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uppotukki
Tsukuyomi
Level 51
God Stats
0W - 2L
1,930 SR
Queue Stats
44W - 42L
1,758 Elo+
Party 2
Cthulhu
Cthulhu
kylmapaa
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,836 Elo+
Party 2
Anhur
Anhur
quillord
Anhur
Level 132
God Stats
11W - 9L
1,653 SR
Queue Stats
602W - 627L
1,578 Elo+
Solo
Team Averages
Level 93
1,617 SR
1,697 Elo+

VS

Team Averages
Level 127
1,499 SR
1,570 Elo+
Raijin
Raijin
CristiSmite
Raijin
Level 160
God Stats
4W - 1L
1,316 SR
Queue Stats
88W - 54L
1,679 Elo+
Party 1
Achilles
Achilles
D_yuill49
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,418 Elo+
Solo
Bellona
Bellona
PanSD
Bellona
Level 135
God Stats
4W - 1L
1,681 SR
Queue Stats
188W - 137L
1,612 Elo+
Party 1
Mulan
Mulan
ParaX2940
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
asul01
Odin
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 95L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OneElsh
Xing Tian
16
3 / 4 / 13
10,437
746
14,785
21,654
27,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 3 / 9
9,793
700
9,827
11,130
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Uppotukki
Tsukuyomi
18
7 / 7 / 8
11,605
829
18,275
18,248
18,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
kylmapaa
Cthulhu
17
1 / 4 / 15
10,445
746
20,627
20,057
21,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
quillord
Anhur
16
3 / 6 / 7
10,161
726
12,308
17,277
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
10 / 3 / 12
12,766
912
38,506
17,355
9,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
D_yuill49
Achilles
17
5 / 3 / 18
10,613
758
9,726
19,797
29,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
PanSD
Bellona
16
2 / 7 / 10
10,126
723
8,105
17,681
14,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
ParaX2940
Mulan
16
4 / 3 / 14
10,078
720
13,951
20,486
18,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
asul01
Odin
18
3 / 2 / 19
11,405
815
8,516
17,543
18,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
97
18
Kills
24
24
Deaths
18
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
3
12
5.33
W
Achilles
D_yuill49
Achilles
5
3
18
4.67
L
Xing Tian
OneElsh
Xing Tian
3
4
13
2.38
W
Bellona
PanSD
Bellona
2
7
10
1
W
Mulan
ParaX2940
Mulan
4
3
14
3.67
L
4
3
9
2.83
L
Tsukuyomi
Uppotukki
Tsukuyomi
7
7
8
1.57
W
Odin
asul01
Odin
3
2
19
6.25
L
Cthulhu
kylmapaa
Cthulhu
1
4
15
2.13
L
Anhur
quillord
Anhur
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,822
Damage
78,804
88,366
Taken
92,862
83,274
Mitigated
90,187
26,793
Healing
35,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
38,506
3,649
2,690
4,276
17,355
9,263
1,807
9,043
8,312
74,863
0
W
Achilles
D_yuill49
Achilles
9,726
1,587
3,530
4,745
19,797
29,331
1,253
6,040
13,757
0
19,616
L
Xing Tian
OneElsh
Xing Tian
14,785
1,811
531
2,278
21,654
27,430
132
8,208
13,246
17,543
0
W
Bellona
PanSD
Bellona
8,105
1,622
2,800
2,609
17,681
14,261
952
6,231
11,450
0
16,614
W
Mulan
ParaX2940
Mulan
13,951
1,432
942
7,654
20,486
18,912
719
5,839
14,647
552
20,488
L
9,827
4,324
8,640
1,926
11,130
8,015
143
5,328
5,677
0
14,450
L
Tsukuyomi
Uppotukki
Tsukuyomi
18,275
2,764
610
1,588
18,248
18,426
656
7,843
10,180
0
39,299
W
Odin
asul01
Odin
8,516
981
2,992
3,131
17,543
18,420
1,061
8,259
9,284
0
19,742
L
Cthulhu
kylmapaa
Cthulhu
20,627
1,868
3,883
3,361
20,057
21,003
215
11,671
8,297
40,758
0
L
Anhur
quillord
Anhur
12,308
7,648
217
3,759
17,277
8,400
2,644
5,942
11,110
0
24,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
54,988
136
Minions Killed
147
0
Camps Cleared
0
1,287,882
Distance Traveled
1,263,453
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,766
912
82
6
0
234,521
0
W
Achilles
10,613
758
9
1
0
250,045
0
L
Xing Tian
10,437
746
6
0
0
277,586
1
W
Bellona
10,126
723
21
2
0
248,072
0
W
Mulan
10,078
720
9
1
0
265,313
0
L
Cupid
9,793
700
19
1
0
269,208
3
L
Tsukuyomi
11,605
829
48
3
0
259,599
3
W
Odin
11,405
815
26
2
0
265,502
1
L
Cthulhu
10,445
746
28
2
0
254,365
4
L
Anhur
10,161
726
35
3
0
227,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role