Player Matchup

Bellona
Bellona
CaptainOfTheSalt
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,261 Elo+
Party 2
Izanami
Izanami
Heater8509
Izanami
Level 28
God Stats
192W - 148L
1,647 SR
Queue Stats
630W - 705L
1,340 Elo+
Solo
Eset
Eset
RavenousGreed
Eset
Level 6
God Stats
5W - 4L
1,485 SR
Queue Stats
33W - 38L
1,261 Elo+
Party 2
Ganesha
Ganesha
SIDSsurvivor606
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,042 Elo+
Solo
Athena
Athena
Scotiboii14
Athena
Level 24
God Stats
0W - 2L
1,270 SR
Queue Stats
105W - 119L
1,347 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,250 Elo+

VS

Team Averages
Level 32
1,360 SR
1,346 Elo+
Fenrir
Fenrir
ParkSlimeJr
Fenrir
Level 27
God Stats
17W - 13L
1,500 SR
Queue Stats
716W - 850L
1,340 Elo+
Party 1
Hades
Hades
ShyOwl5757
Hades
Level 29
God Stats
16W - 7L
1,681 SR
Queue Stats
286W - 320L
1,363 Elo+
Party 1
Sol
Sol
Sucker_punchers
Sol
Level 28
God Stats
2W - 4L
1,129 SR
Queue Stats
134W - 178L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
nene18293
Sun Wukong
Level 16
God Stats
27W - 54L
1,056 SR
Queue Stats
226W - 285L
1,357 Elo+
Party 1
Freya
Freya
rbull0421
Freya
Level 61
God Stats
13W - 18L
1,434 SR
Queue Stats
593W - 626L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,944
373
3,901
12,621
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Heater8509
Izanami
20
7 / 4 / 1
12,838
535
15,182
13,542
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 5 / 3
12,713
530
17,206
14,970
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 4 / 1
6,867
286
351
5,007
2,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
17
2 / 4 / 6
10,569
440
6,877
20,219
18,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 3 / 2
11,222
468
6,265
17,720
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
4 / 2 / 6
12,897
537
10,812
14,816
7,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 4
10,909
455
8,492
11,369
3,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
nene18293
Sun Wukong
17
0 / 4 / 1
10,298
429
1,291
11,113
6,188
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Freya
rbull0421
Freya
20
11 / 3 / 7
13,057
544
23,418
22,100
9,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
15
Kills
21
22
Deaths
15
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Izanami
Heater8509
Izanami
7
4
1
1.88
W
Fenrir
2
3
2
1
L
6
5
3
1.5
L
0
4
1
0.13
L
Athena
2
4
6
1.25
W
Hades
4
2
6
3.5
W
4
3
4
2
W
Sun Wukong
nene18293
Sun Wukong
0
4
1
0.13
W
Freya
rbull0421
Freya
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,517
Damage
50,278
66,359
Taken
77,118
38,554
Mitigated
35,498
10,225
Healing
28,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,901
1,109
0
1,540
12,621
5,911
1,027
8,167
4,454
0
32,253
L
Izanami
Heater8509
Izanami
15,182
9,349
0
3,974
13,542
5,252
1,088
8,294
5,248
0
91,458
W
Fenrir
6,265
3,296
0
3,857
17,720
7,743
0
4,472
13,248
0
84,962
L
17,206
1,619
916
3,197
14,970
6,813
2,258
9,854
5,116
87,577
0
L
351
351
0
0
5,007
2,253
267
1,876
3,131
2,760
0
L
Athena
6,877
1,878
0
598
20,219
18,325
856
14,531
5,688
22,275
0
W
Hades
10,812
1,988
618
6,606
14,816
7,965
1,098
6,652
8,164
88,624
0
W
8,492
2,358
0
2,628
11,369
3,988
3,227
5,215
6,154
55,202
0
W
Sun Wukong
nene18293
Sun Wukong
1,291
0
643
1,158
11,113
6,188
1,620
811
10,302
0
45,369
W
Freya
rbull0421
Freya
23,418
8,823
834
12,028
22,100
9,614
2,725
7,284
14,791
103,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
58,383
437
Minions Killed
596
0
Camps Cleared
0
1,768,211
Distance Traveled
2,075,127
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,944
373
48
2
0
353,454
0
L
Izanami
12,838
535
192
8
0
402,442
9
W
Fenrir
11,222
468
123
5
0
445,527
0
L
Eset
12,713
530
163
7
0
444,870
1
L
Ganesha
6,867
286
1
0
0
102,039
0
L
Athena
10,569
440
33
1
0
465,406
1
W
Hades
12,897
537
154
6
0
412,806
3
W
Sol
10,909
455
87
4
0
419,614
0
W
Sun Wukong
10,298
429
78
3
0
408,337
6
W
Freya
13,057
544
154
6
0
388,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role