Player Matchup

Jormungandr
Jormungandr
Akumagetsu
Jormungandr
Level 18
God Stats
3W - 1L
1,514 SR
Queue Stats
10W - 16L
1,395 Elo+
Solo
Kukulkan
Kukulkan
IamP3RZ1V4L
Kukulkan
Level 25
God Stats
6W - 8L
1,752 SR
Queue Stats
74W - 120L
1,380 Elo+
Solo
Ymir
Ymir
Mooshmonstawiz
Ymir
Level 14
God Stats
4W - 5L
1,416 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,425 Elo+

VS

Team Averages
Level 55
1,720 SR
1,700 Elo+
Neith
Neith
DatBoiMoore
Neith
Level 7
God Stats
4W - 3L
1,757 SR
Queue Stats
4W - 3L
1,809 Elo+
Solo
Scylla
Scylla
HUASOKUN
Scylla
Level 17
God Stats
8W - 2L
1,904 SR
Queue Stats
75W - 65L
1,668 Elo+
Party 1
Chaac
Chaac
ZeKrOd
Chaac
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
176W - 165L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akumagetsu
Jormungandr
13
4 / 4 / 2
10,609
624
8,112
14,381
6,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
IamP3RZ1V4L
Kukulkan
13
1 / 7 / 2
9,575
563
6,692
11,931
4,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 3
10,390
611
4,773
18,431
14,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
10,445
614
6,304
9,099
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
HUASOKUN
Scylla
15
9 / 4 / 5
11,918
701
15,131
9,188
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
ZeKrOd
Chaac
17
6 / 0 / 9
12,229
719
15,232
17,958
15,904
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
17
17
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akumagetsu
Jormungandr
4
4
2
1.25
W
2
5
7
1.1
W
Scylla
HUASOKUN
Scylla
9
4
5
2.88
L
Kukulkan
IamP3RZ1V4L
Kukulkan
1
7
2
0.29
L
3
6
3
0.75
W
Chaac
ZeKrOd
Chaac
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
36,667
44,743
Taken
36,245
25,572
Mitigated
22,491
3,494
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akumagetsu
Jormungandr
8,112
1,940
0
1,469
14,381
6,538
143
4,704
9,677
27,788
0
W
6,304
2,812
393
962
9,099
3,230
1,265
6,115
2,690
0
26,877
W
Scylla
HUASOKUN
Scylla
15,131
408
196
1,957
9,188
3,357
250
6,091
3,004
58,566
0
L
Kukulkan
IamP3RZ1V4L
Kukulkan
6,692
231
0
1,815
11,931
4,532
343
4,912
7,019
37,717
0
L
4,773
379
0
210
18,431
14,502
189
5,629
12,802
28,075
0
W
Chaac
ZeKrOd
Chaac
15,232
4,550
1,347
7,222
17,958
15,904
1,676
7,068
10,564
527
80,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
34,592
149
Minions Killed
204
0
Camps Cleared
0
760,390
Distance Traveled
754,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,609
624
38
2
0
231,111
0
W
Neith
10,445
614
44
3
0
202,057
0
W
Scylla
11,918
701
62
4
0
244,311
0
L
Kukulkan
9,575
563
78
5
0
272,110
0
L
Ymir
10,390
611
33
2
0
257,169
0
W
Chaac
12,229
719
98
6
0
308,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role