Player Matchup

Fenrir
Fenrir
KeepContained
Fenrir
Level 23
God Stats
5W - 12L
1,223 SR
Queue Stats
34W - 88L
1,099 Elo+
Party 1
Artemis
Artemis
d10s-danilocontr
Artemis
Level 147
God Stats
5W - 2L
1,217 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo
Odin
Odin
metNoLimits2K
Odin
Level 16
God Stats
3W - 13L
1,500 SR
Queue Stats
19W - 50L
1,110 Elo+
Party 1
Team Averages
Level 62
1,313 SR
1,236 Elo+

VS

Team Averages
Level 45
1,461 SR
1,393 Elo+
Anhur
Anhur
Lucrod
Anhur
Level 17
God Stats
0W - 4L
1,184 SR
Queue Stats
54W - 155L
981 Elo+
Solo
Geb
Geb
k_rod_san
Geb
Level 98
God Stats
14W - 6L
1,698 SR
Queue Stats
116W - 122L
1,698 Elo+
Party 2
Vulcan
Vulcan
kicker_loud
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
9,348
668
2,575
11,745
5,161
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 1 / 6
11,000
786
15,366
9,252
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 11
9,271
662
3,242
9,518
3,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lucrod
Anhur
9
0 / 13 / 6
7,906
565
1,855
12,990
3,832
13
2 / 0 / 5
9,751
697
9,592
8,846
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
13
4 / 3 / 2
9,066
648
9,451
4,641
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
6
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Anhur
Lucrod
Anhur
0
13
6
0.23
W
10
1
6
13
L
2
0
5
4.5
L
Vulcan
4
3
2
1.67
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
20,898
30,515
Taken
26,477
11,998
Mitigated
15,216
5,031
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,575
690
0
1,986
11,745
5,161
83
8,655
2,800
0
9,345
L
Anhur
Lucrod
Anhur
1,855
588
0
0
12,990
3,832
38
0
12,990
0
3,606
W
15,366
7,634
0
2,453
9,252
3,215
1,431
4,825
4,297
0
57,071
L
9,592
895
0
2,971
8,846
9,598
0
68
8,778
34,510
0
L
Vulcan
9,451
2,483
0
0
4,641
1,786
0
0
4,641
29,511
0
W
3,242
2,051
0
592
9,518
3,622
470
4,911
4,339
0
17,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
26,723
126
Minions Killed
84
0
Camps Cleared
0
778,078
Distance Traveled
683,620
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,348
668
15
1
0
296,141
0
L
Anhur
7,906
565
4
0
0
198,450
0
W
Artemis
11,000
786
86
6
0
229,300
0
L
Geb
9,751
697
30
2
0
248,745
4
L
Vulcan
9,066
648
50
4
0
236,425
0
W
Odin
9,271
662
25
2
0
252,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role