Player Matchup

Nemesis
Nemesis
AleXXRegan
Nemesis
Level 56
God Stats
36W - 20L
1,670 SR
Queue Stats
542W - 499L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Alex_____Villa
Zhong Kui
Level 65
God Stats
29W - 18L
1,708 SR
Queue Stats
685W - 643L
1,493 Elo+
Party 1
He Bo
He Bo
Dxrren13
He Bo
Level 35
God Stats
4W - 3L
1,418 SR
Queue Stats
253W - 265L
1,497 Elo+
Solo
Athena
Athena
proxt bagz890
Athena
Level 46
God Stats
11W - 15L
1,363 SR
Queue Stats
55W - 58L
1,406 Elo+
Solo
Neith
Neith
tedoiguerra
Neith
Level 60
God Stats
204W - 171L
1,596 SR
Queue Stats
495W - 474L
1,496 Elo+
Party 1
Team Averages
Level 52
1,551 SR
1,484 Elo+

VS

Team Averages
Level 106
1,559 SR
1,493 Elo+
Sol
Sol
Fin41ly1999
Sol
Level 126
God Stats
16W - 11L
1,603 SR
Queue Stats
474W - 457L
1,591 Elo+
Party 2
Set
Set
Hans8546
Set
Level 26
God Stats
53W - 45L
1,589 SR
Queue Stats
267W - 241L
1,488 Elo+
Party 2
Neith
Neith
LaGuepeZ
Neith
Level 87
God Stats
13W - 15L
1,561 SR
Queue Stats
20W - 27L
1,446 Elo+
Solo
Cerberus
Cerberus
Red4ye
Cerberus
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 344L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowSparks18
Baron Samedi
Level 149
God Stats
60W - 48L
1,544 SR
Queue Stats
269W - 267L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleXXRegan
Nemesis
15
4 / 2 / 4
9,434
472
6,224
16,161
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Alex_____Villa
Zhong Kui
17
0 / 5 / 0
9,746
487
9,281
15,237
10,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Dxrren13
He Bo
15
7 / 6 / 3
9,922
496
12,407
11,535
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 8
8,419
421
5,028
17,624
12,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 6 / 4
10,365
518
5,795
14,287
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,169
558
7,885
13,306
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 2
9,694
485
5,157
10,255
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
LaGuepeZ
Neith
20
8 / 2 / 2
13,071
654
11,532
9,224
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Red4ye
Cerberus
15
2 / 4 / 6
9,729
486
13,598
20,939
15,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ShadowSparks18
Baron Samedi
18
4 / 1 / 3
11,622
581
9,518
11,395
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
22
22
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AleXXRegan
Nemesis
4
2
4
3
L
Zhong Kui
Alex_____Villa
Zhong Kui
0
5
0
0
L
He Bo
Dxrren13
He Bo
7
6
3
1.42
W
5
6
3
1.08
W
3
1
2
4
W
Neith
LaGuepeZ
Neith
8
2
2
4.5
W
Cerberus
Red4ye
Cerberus
2
4
6
1.25
W
Baron Samedi
ShadowSparks18
Baron Samedi
4
1
3
5.5
L
0
3
8
1.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
47,690
74,844
Taken
65,119
39,476
Mitigated
36,091
21,176
Healing
26,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AleXXRegan
Nemesis
6,224
2,869
0
5,963
16,161
7,923
31
2,870
13,291
0
75,655
L
Zhong Kui
Alex_____Villa
Zhong Kui
9,281
648
0
7,054
15,237
10,768
660
8,401
6,375
68,795
0
L
He Bo
Dxrren13
He Bo
12,407
689
0
860
11,535
3,550
355
8,677
2,784
42,983
0
W
7,885
1,163
0
5,092
13,306
5,657
1,310
6,835
6,159
63,183
2,395
W
5,157
2,111
0
4,453
10,255
4,654
115
1,849
8,362
0
61,812
W
Neith
LaGuepeZ
Neith
11,532
4,710
403
4,380
9,224
3,884
0
2,034
7,124
0
92,224
W
Cerberus
Red4ye
Cerberus
13,598
1,124
248
7,204
20,939
15,514
0
8,704
12,177
63,970
0
W
Baron Samedi
ShadowSparks18
Baron Samedi
9,518
889
681
4,445
11,395
6,382
488
7,228
4,122
74,634
0
L
5,028
1,804
646
1,846
17,624
12,688
0
6,980
10,546
45,948
0
L
5,795
2,444
0
4,807
14,287
4,547
64
3,287
11,000
0
80,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
55,285
551
Minions Killed
676
0
Camps Cleared
0
1,700,941
Distance Traveled
1,721,226
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,434
472
103
5
0
359,847
4
L
Zhong Kui
9,746
487
149
7
0
304,997
4
L
He Bo
9,922
496
87
4
0
328,917
5
W
Sol
11,169
558
136
7
0
329,520
8
W
Set
9,694
485
94
5
0
325,112
2
W
Neith
13,071
654
172
9
0
359,961
8
W
Cerberus
9,729
486
120
6
0
376,442
1
W
Baron Samedi
11,622
581
154
8
0
330,191
9
L
Athena
8,419
421
67
3
0
397,409
7
L
Neith
10,365
518
145
7
0
309,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role