Player Matchup

Ao Kuang
Ao Kuang
AmpleNevada456
Ao Kuang
Level 25
God Stats
15W - 21L
1,224 SR
Queue Stats
151W - 139L
1,503 Elo+
Solo
Scylla
Scylla
Get_FleSk
Scylla
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 147L
1,595 Elo+
Solo
Hercules
Hercules
PuRe TaStY7207
Hercules
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
191W - 118L
1,651 Elo+
Solo
Heimdallr
Heimdallr
j0sSeLiNSeCoNd
Heimdallr
Level 28
God Stats
4W - 3L
1,092 SR
Queue Stats
34W - 28L
1,397 Elo+
Solo
Ymir
Ymir
teniente-anejo
Ymir
Level 29
God Stats
5W - 3L
1,736 SR
Queue Stats
80W - 101L
1,570 Elo+
Solo
Team Averages
Level 27
1,410 SR
1,543 Elo+

VS

Team Averages
Level 24
1,547 SR
1,542 Elo+
Anhur
Anhur
AkCelo_38
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,780 Elo+
Party 1
Set
Set
Kx7abz
Set
Level 29
God Stats
2W - 3L
1,261 SR
Queue Stats
135W - 114L
1,534 Elo+
Solo
Mulan
Mulan
Y2x_HD_X
Mulan
Level 7
God Stats
3W - 2L
1,852 SR
Queue Stats
28W - 34L
1,545 Elo+
Party 1
Olorun
Olorun
l156d
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,426 Elo+
Party 1
Fenrir
Fenrir
xXEnes16Xx
Fenrir
Level 19
God Stats
3W - 3L
1,622 SR
Queue Stats
58W - 75L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 2 / 8
13,087
569
15,586
18,118
8,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Get_FleSk
Scylla
20
13 / 3 / 9
13,888
604
20,216
15,503
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
6 / 2 / 10
13,085
569
19,321
25,761
36,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
j0sSeLiNSeCoNd
Heimdallr
20
10 / 4 / 12
13,782
599
20,558
22,598
11,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 0 / 0
8,354
363
591
1,285
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkCelo_38
Anhur
11
0 / 11 / 1
7,590
330
4,054
13,833
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
Kx7abz
Set
20
8 / 4 / 1
14,262
620
28,797
29,198
28,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mulan
Y2x_HD_X
Mulan
12
1 / 6 / 0
8,963
390
4,539
16,236
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
l156d
Olorun
15
1 / 9 / 4
9,869
429
10,388
18,847
7,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
xXEnes16Xx
Fenrir
13
0 / 10 / 3
8,671
377
4,626
19,651
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
39
Kills
10
11
Deaths
40
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
AkCelo_38
Anhur
0
11
1
0.05
W
Ao Kuang
8
2
8
6
W
Scylla
Get_FleSk
Scylla
13
3
9
5.83
L
Set
Kx7abz
Set
8
4
1
2.13
W
Hercules
6
2
10
5.5
L
Mulan
Y2x_HD_X
Mulan
1
6
0
0.17
W
Heimdallr
j0sSeLiNSeCoNd
Heimdallr
10
4
12
4
L
Olorun
l156d
Olorun
1
9
4
0.33
W
2
0
0
2
L
Fenrir
xXEnes16Xx
Fenrir
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,272
Damage
52,404
83,265
Taken
97,765
63,533
Mitigated
60,747
42,063
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AkCelo_38
Anhur
4,054
2,035
0
1,513
13,833
3,723
0
4,126
9,592
0
18,584
W
Ao Kuang
15,586
4,809
0
11,432
18,118
8,033
1,408
1,015
16,943
89,301
0
W
Scylla
Get_FleSk
Scylla
20,216
2,037
0
7,394
15,503
6,600
1,649
2,597
12,826
105,534
0
L
Set
Kx7abz
Set
28,797
16,344
0
13,086
29,198
28,369
270
11,242
17,315
0
104,988
W
Hercules
19,321
4,913
0
12,343
25,761
36,709
642
3,731
21,390
0
86,018
L
Mulan
Y2x_HD_X
Mulan
4,539
500
0
1,143
16,236
13,061
590
8,199
7,755
0
26,335
W
Heimdallr
j0sSeLiNSeCoNd
Heimdallr
20,558
9,948
0
10,176
22,598
11,777
5,421
3,524
19,074
0
125,116
L
Olorun
l156d
Olorun
10,388
5,173
352
2,362
18,847
7,796
0
6,517
11,947
48,049
0
W
591
342
0
718
1,285
414
119
0
1,285
5,998
0
L
Fenrir
xXEnes16Xx
Fenrir
4,626
1,141
0
835
19,651
7,798
0
5,588
13,768
0
48,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,196
Gold Earned
49,355
614
Minions Killed
412
0
Camps Cleared
0
1,748,038
Distance Traveled
1,946,995
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,590
330
29
1
0
307,847
0
W
Ao Kuang
13,087
569
139
6
0
441,854
2
W
Scylla
13,888
604
163
7
0
419,774
3
L
Set
14,262
620
195
8
0
432,575
1
W
Hercules
13,085
569
141
6
0
425,170
5
L
Mulan
8,963
390
44
2
0
421,665
1
W
Heimdallr
13,782
599
161
7
0
380,364
1
L
Olorun
9,869
429
74
3
0
363,347
1
W
Ymir
8,354
363
10
0
0
80,876
1
L
Fenrir
8,671
377
70
3
0
421,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role