Player Matchup

Olorun
Olorun
Rambahadur
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
TrashPlayer1990
Cupid
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Ares
Ares
Tutgolkv33
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ViVo0o
Bellona
Level 18
God Stats
4W - 7L
1,383 SR
Queue Stats
35W - 50L
1,306 Elo+
Solo
Arachne
Arachne
mvlegs91
Arachne
Level 17
God Stats
8W - 7L
1,639 SR
Queue Stats
81W - 78L
1,374 Elo+
Solo
Team Averages
Level 9
1,504 SR
1,436 Elo+

VS

Team Averages
Level 21
1,410 SR
1,300 Elo+
Yemoja
Yemoja
EachKibbles7607
Yemoja
Level 26
God Stats
38W - 37L
1,442 SR
Queue Stats
87W - 88L
1,330 Elo+
Party 1
Bellona
Bellona
FM13Panda
Bellona
Level 10
God Stats
4W - 5L
1,221 SR
Queue Stats
14W - 15L
1,211 Elo+
Solo
Bakasura
Bakasura
Ra3nFlamë
Bakasura
Level 16
God Stats
5W - 1L
1,697 SR
Queue Stats
22W - 30L
1,265 Elo+
Solo
Artemis
Artemis
san43_27-
Artemis
Level 29
God Stats
4W - 4L
1,276 SR
Queue Stats
67W - 81L
1,329 Elo+
Solo
Tiamat
Tiamat
tiffthejif
Tiamat
Level 22
God Stats
22W - 20L
1,416 SR
Queue Stats
26W - 28L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rambahadur
Olorun
14
2 / 8 / 2
10,153
423
5,145
15,179
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 7 / 0
14,134
589
12,720
16,827
7,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 11 / 5
9,958
415
2,320
20,352
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ViVo0o
Bellona
18
1 / 3 / 7
11,489
479
7,376
14,906
12,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
mvlegs91
Arachne
19
6 / 6 / 4
12,479
520
9,642
17,734
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
7,421
309
661
2,282
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
FM13Panda
Bellona
17
2 / 6 / 6
11,329
472
10,089
16,532
10,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Ra3nFlamë
Bakasura
20
19 / 4 / 4
13,798
575
23,404
22,930
12,052
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
san43_27-
Artemis
19
8 / 8 / 6
11,966
499
17,039
16,761
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tiffthejif
Tiamat
5
3 / 0 / 2
7,313
305
2,750
1,555
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
18
Kills
34
35
Deaths
19
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Bellona
FM13Panda
Bellona
2
6
6
0.83
W
Bakasura
Ra3nFlamë
Bakasura
19
4
4
5.25
L
Olorun
Rambahadur
Olorun
2
8
2
0.38
L
9
7
0
1.29
L
0
11
5
0.23
L
Bellona
ViVo0o
Bellona
1
3
7
1.5
L
Arachne
mvlegs91
Arachne
6
6
4
1.33
W
Artemis
san43_27-
Artemis
8
8
6
1.38
W
Tiamat
tiffthejif
Tiamat
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
53,943
84,998
Taken
60,060
52,039
Mitigated
30,870
20,304
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
661
180
254
239
2,282
855
354
1,331
951
4,046
0
W
Bellona
FM13Panda
Bellona
10,089
3,536
0
3,966
16,532
10,035
792
941
15,591
0
53,339
W
Bakasura
Ra3nFlamë
Bakasura
23,404
16,360
0
8,769
22,930
12,052
1,074
1,864
21,066
0
87,170
L
Olorun
Rambahadur
Olorun
5,145
2,052
383
5,360
15,179
5,161
1,053
1,279
13,375
40,476
0
L
12,720
8,850
162
4,264
16,827
7,094
3,228
0
16,522
0
105,884
L
2,320
229
0
494
20,352
16,316
910
1,260
17,965
25,345
0
L
Bellona
ViVo0o
Bellona
7,376
2,324
0
3,599
14,906
12,877
668
0
14,370
0
54,840
L
Arachne
mvlegs91
Arachne
9,642
6,669
0
6,042
17,734
10,591
1,047
553
16,723
0
85,108
W
Artemis
san43_27-
Artemis
17,039
10,150
207
1,633
16,761
7,320
1,182
3,084
13,677
0
79,215
W
Tiamat
tiffthejif
Tiamat
2,750
405
0
353
1,555
608
352
414
1,141
8,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,213
Gold Earned
51,827
461
Minions Killed
398
0
Camps Cleared
0
1,793,536
Distance Traveled
1,383,718
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,421
309
7
0
0
72,690
0
W
Bellona
11,329
472
112
5
0
422,340
0
W
Bakasura
13,798
575
147
6
0
445,720
0
L
Olorun
10,153
423
65
3
0
288,188
0
L
Cupid
14,134
589
145
6
0
328,126
0
L
Ares
9,958
415
35
1
0
307,562
1
L
Bellona
11,489
479
95
4
0
450,044
4
L
Arachne
12,479
520
121
5
0
419,616
9
W
Artemis
11,966
499
116
5
0
372,427
3
W
Tiamat
7,313
305
16
1
0
70,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role