Player Matchup

Ymir
Ymir
DECADENCİA
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
SlimTrngKn
Erlang Shen
Level 7
God Stats
2W - 2L
1,773 SR
Queue Stats
30W - 30L
1,552 Elo+
Solo
Hera
Hera
Tideflow
Hera
Level 18
God Stats
2W - 3L
1,437 SR
Queue Stats
66W - 65L
1,446 Elo+
Solo
Cupid
Cupid
Yutnheimer
Cupid
Level 26
God Stats
1W - 1L
1,450 SR
Queue Stats
110W - 87L
1,543 Elo+
Solo
Loki
Loki
wicket565
Loki
Level 27
God Stats
6W - 8L
1,404 SR
Queue Stats
194W - 173L
1,546 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,511 Elo+

VS

Team Averages
Level 17
1,505 SR
1,501 Elo+
Izanami
Izanami
KennyG1997
Izanami
Level 29
God Stats
48W - 50L
1,612 SR
Queue Stats
106W - 119L
1,511 Elo+
Party 1
Thanatos
Thanatos
VURTIG0
Thanatos
Level 14
God Stats
1W - 1L
1,603 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 2
Cerberus
Cerberus
WurstShot
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,502 Elo+
Solo
Guan Yu
Guan Yu
YoMaMaSoUgB
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 2
Sol
Sol
jiviv
Sol
Level 27
God Stats
2W - 8L
1,310 SR
Queue Stats
8W - 17L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,664
444
811
6,150
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SlimTrngKn
Erlang Shen
15
8 / 2 / 0
9,534
636
9,467
13,213
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
14
0 / 0 / 2
8,105
540
2,596
3,030
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
15
7 / 0 / 1
8,850
590
10,801
11,031
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
4 / 3 / 3
7,559
504
5,300
8,653
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KennyG1997
Izanami
10
0 / 1 / 0
6,032
402
4,075
5,935
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
VURTIG0
Thanatos
9
1 / 8 / 3
6,272
418
5,730
11,442
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
WurstShot
Cerberus
9
0 / 4 / 0
6,091
406
3,616
11,343
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
YoMaMaSoUgB
Guan Yu
12
4 / 6 / 0
7,930
529
6,255
10,550
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
jiviv
Sol
13
1 / 0 / 0
7,594
506
1,896
6,700
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
19
Kills
6
6
Deaths
19
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Izanami
KennyG1997
Izanami
0
1
0
0
W
Erlang Shen
SlimTrngKn
Erlang Shen
8
2
0
4
W
Hera
0
0
2
1
L
Thanatos
VURTIG0
Thanatos
1
8
3
0.31
L
Cerberus
WurstShot
Cerberus
0
4
0
0
L
Guan Yu
YoMaMaSoUgB
Guan Yu
4
6
0
0.67
W
Cupid
7
0
1
7.5
L
Sol
jiviv
Sol
1
0
0
1
W
Loki
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
21,572
42,077
Taken
45,970
16,516
Mitigated
19,981
21,732
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
811
178
0
457
6,150
2,172
204
1,305
4,845
16,914
0
L
Izanami
KennyG1997
Izanami
4,075
2,293
0
1,632
5,935
1,616
0
147
5,788
0
40,611
W
Erlang Shen
SlimTrngKn
Erlang Shen
9,467
6,402
0
8,330
13,213
7,559
1,514
0
13,213
0
56,300
W
Hera
2,596
248
0
1,281
3,030
963
475
765
2,265
51,841
0
L
Thanatos
VURTIG0
Thanatos
5,730
2,932
0
5,294
11,442
3,405
0
245
11,197
0
22,090
L
Cerberus
WurstShot
Cerberus
3,616
637
0
1,712
11,343
6,467
0
889
10,348
16,603
0
L
Guan Yu
YoMaMaSoUgB
Guan Yu
6,255
1,454
631
1,468
10,550
6,665
0
70
10,480
0
32,452
W
Cupid
10,801
5,380
262
8,116
11,031
3,367
1,935
2,861
8,170
0
61,011
L
Sol
jiviv
Sol
1,896
540
0
3,171
6,700
1,828
0
1,822
4,750
44,678
0
W
Loki
5,300
1,493
0
3,286
8,653
2,455
0
581
8,072
0
39,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
33,919
445
Minions Killed
328
0
Camps Cleared
0
1,260,685
Distance Traveled
1,330,375
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,664
444
35
2
0
238,665
1
L
Izanami
6,032
402
73
5
0
262,736
1
W
Erlang Shen
9,534
636
123
8
0
206,920
1
W
Hera
8,105
540
108
7
0
285,686
5
L
Thanatos
6,272
418
35
2
0
259,898
1
L
Cerberus
6,091
406
40
3
0
268,597
0
L
Guan Yu
7,930
529
73
5
0
266,901
1
W
Cupid
8,850
590
102
7
0
243,079
3
L
Sol
7,594
506
107
7
0
272,243
1
W
Loki
7,559
504
77
5
0
286,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role