Player Matchup

Mulan
Mulan
JoJoziinho
Mulan
Level 54
God Stats
16W - 17L
1,524 SR
Queue Stats
67W - 92L
1,549 Elo+
Solo
Ah Puch
Ah Puch
Krombetter
Ah Puch
Level 39
God Stats
2W - 0L
1,908 SR
Queue Stats
9W - 6L
1,522 Elo+
Party 2
Medusa
Medusa
pascutti3D
Medusa
Level 146
God Stats
9W - 1L
2,022 SR
Queue Stats
72W - 43L
1,673 Elo+
Party 2
Team Averages
Level 80
1,818 SR
1,581 Elo+

VS

Team Averages
Level 82
1,502 SR
1,349 Elo+
Hercules
Hercules
Edersokirchhof
Hercules
Level 58
God Stats
1W - 2L
1,318 SR
Queue Stats
97W - 204L
1,135 Elo+
Party 1
Geb
Geb
Gleefelipe
Geb
Level 64
God Stats
4W - 5L
1,525 SR
Queue Stats
56W - 106L
1,276 Elo+
Party 1
Tiamat
Tiamat
saintofsinners91
Tiamat
Level 123
God Stats
131W - 114L
1,663 SR
Queue Stats
235W - 219L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
4 / 3 / 3
8,707
726
6,167
11,693
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Krombetter
Ah Puch
12
1 / 5 / 5
8,400
700
12,012
7,414
2,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
pascutti3D
Medusa
13
4 / 2 / 4
9,911
826
7,771
7,959
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 5 / 4
7,297
608
2,609
10,121
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
0 / 2 / 10
8,863
739
4,999
11,277
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 2 / 0
9,907
826
14,763
10,007
8,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
10
10
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
4
0.4
L
0
2
10
2.5
W
Mulan
4
3
3
1.83
W
Ah Puch
Krombetter
Ah Puch
1
5
5
0.7
W
Medusa
pascutti3D
Medusa
4
2
4
3
L
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
22,371
27,066
Taken
31,405
12,178
Mitigated
25,342
5,746
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,609
538
0
1,145
10,121
5,565
366
4,424
5,697
326
16,228
L
4,999
329
0
889
11,277
11,272
208
5,278
5,999
15,246
0
W
Mulan
6,167
775
467
2,469
11,693
6,610
0
7,489
3,905
2,354
22,143
W
Ah Puch
Krombetter
Ah Puch
12,012
279
0
81
7,414
2,709
0
6,158
1,028
40,070
0
W
Medusa
pascutti3D
Medusa
7,771
4,359
0
2,729
7,959
2,859
911
5,741
2,041
0
41,384
L
14,763
791
123
4,086
10,007
8,505
726
3,045
6,962
46,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
26,067
172
Minions Killed
135
0
Camps Cleared
0
587,476
Distance Traveled
634,346
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,297
608
34
3
0
191,252
1
L
Geb
8,863
739
21
2
0
223,271
1
W
Mulan
8,707
726
31
3
0
208,175
2
W
Ah Puch
8,400
700
65
5
0
194,380
1
W
Medusa
9,911
826
76
6
0
184,921
2
L
Tiamat
9,907
826
80
7
0
219,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role