Player Matchup

Thanatos
Thanatos
Juggereggnog
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SolarRey-
Neith
Level 17
God Stats
2W - 3L
1,480 SR
Queue Stats
11W - 17L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
Thorkil33
Ratatoskr
Level 24
God Stats
4W - 1L
1,732 SR
Queue Stats
111W - 129L
1,400 Elo+
Solo
Artio
Artio
YoungTaoist640
Artio
Level 26
God Stats
6W - 2L
1,603 SR
Queue Stats
111W - 129L
1,401 Elo+
Solo
Thoth
Thoth
thediamondhands
Thoth
Level 22
God Stats
6W - 5L
1,428 SR
Queue Stats
96W - 101L
1,465 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,409 Elo+

VS

Team Averages
Level 14
1,408 SR
1,489 Elo+
Set
Set
ALUCARD1212
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Chernobog
Chernobog
Belk0s
Chernobog
Level 28
God Stats
2W - 3L
1,427 SR
Queue Stats
3W - 9L
1,691 Elo+
Party 1
Yemoja
Yemoja
GamergirlzXD975
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 1
King Arthur
King Arthur
Okmai34
King Arthur
Level 20
God Stats
2W - 7L
1,115 SR
Queue Stats
17W - 23L
1,368 Elo+
Solo
Olorun
Olorun
VLK1001
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juggereggnog
Thanatos
14
1 / 1 / 3
8,521
448
1,322
6,725
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
SolarRey-
Neith
12
3 / 4 / 5
8,681
457
8,162
11,735
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Thorkil33
Ratatoskr
16
3 / 1 / 4
9,627
507
7,464
10,536
9,605
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 2 / 5
9,221
485
5,509
16,704
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
10 / 4 / 2
10,089
531
12,729
9,993
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,795
358
5,782
10,279
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Belk0s
Chernobog
16
8 / 3 / 1
9,981
525
19,597
15,614
8,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 11 / 2
8,295
437
3,184
17,010
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Okmai34
King Arthur
2
0 / 0 / 0
5,225
275
140
698
274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
VLK1001
Olorun
4
0 / 2 / 0
5,446
287
674
1,898
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
11
12
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chernobog
Belk0s
Chernobog
8
3
1
2.83
L
2
11
2
0.27
W
Thanatos
Juggereggnog
Thanatos
1
1
3
2.5
L
King Arthur
Okmai34
King Arthur
0
0
0
0
W
Neith
SolarRey-
Neith
3
4
5
1.38
W
Ratatoskr
Thorkil33
Ratatoskr
3
1
4
5
L
Olorun
VLK1001
Olorun
0
2
0
0
W
3
2
5
2.75
W
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
29,377
55,693
Taken
45,499
35,511
Mitigated
26,053
20,145
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,782
2,287
0
1,575
10,279
3,528
562
3,031
7,063
0
21,993
L
Chernobog
Belk0s
Chernobog
19,597
12,891
0
3,792
15,614
8,033
0
4,968
10,400
0
60,871
L
3,184
868
170
319
17,010
13,815
339
8,776
7,532
20,307
0
W
Thanatos
Juggereggnog
Thanatos
1,322
853
0
5,425
6,725
3,815
1,033
308
6,417
0
44,698
L
King Arthur
Okmai34
King Arthur
140
0
0
25
698
274
0
0
673
0
1,460
W
Neith
SolarRey-
Neith
8,162
4,152
0
3,735
11,735
4,040
1,828
364
11,371
0
35,609
W
Ratatoskr
Thorkil33
Ratatoskr
7,464
1,864
0
3,098
10,536
9,605
2,141
958
9,553
0
45,400
L
Olorun
VLK1001
Olorun
674
267
0
334
1,898
403
87
637
1,203
3,795
0
W
5,509
427
634
4,404
16,704
14,205
1,371
880
15,824
23,750
0
W
12,729
1,176
0
2,849
9,993
3,846
2,003
1,348
8,645
52,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
35,742
366
Minions Killed
177
0
Camps Cleared
0
1,491,074
Distance Traveled
930,897
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,795
358
39
2
0
275,971
3
L
Chernobog
9,981
525
107
6
0
322,758
1
L
Yemoja
8,295
437
20
1
0
239,101
0
W
Thanatos
8,521
448
95
5
0
204,385
1
L
King Arthur
5,225
275
4
0
0
23,679
0
W
Neith
8,681
457
58
3
0
260,736
0
W
Ratatoskr
9,627
507
93
5
0
349,704
4
L
Olorun
5,446
287
7
0
0
69,388
1
W
Artio
9,221
485
33
2
0
371,798
0
W
Thoth
10,089
531
87
5
0
304,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role