Player Matchup

Pele
Pele
BlaineBishop-
Pele
Level 28
God Stats
3W - 2L
1,515 SR
Queue Stats
10W - 8L
1,571 Elo+
Solo
Apollo
Apollo
Choke Beef
Apollo
Level 24
God Stats
23W - 19L
1,601 SR
Queue Stats
187W - 186L
1,539 Elo+
Solo
Ares
Ares
Uni Myth
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
The Morrigan
The Morrigan
lIl Doom lIl
The Morrigan
Level 16
God Stats
3W - 1L
1,852 SR
Queue Stats
21W - 19L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
split_227
Cu Chulainn
Level 26
God Stats
3W - 2L
1,271 SR
Queue Stats
62W - 66L
1,387 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,482 Elo+

VS

Team Averages
Level 15
1,622 SR
1,483 Elo+
Olorun
Olorun
Nightear9
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,091 Elo+
Solo
Fenrir
Fenrir
OnsideShip15049
Fenrir
Level 7
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 4L
1,725 Elo+
Solo
Apollo
Apollo
Ovular Triangle
Apollo
Level 27
God Stats
8W - 4L
1,661 SR
Queue Stats
126W - 115L
1,571 Elo+
Party 1
Ymir
Ymir
Wavy Prism28
Ymir
Level 30
God Stats
47W - 14L
1,856 SR
Queue Stats
207W - 188L
1,581 Elo+
Party 1
Nemesis
Nemesis
tazz_-83
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 6
11,035
649
15,006
13,164
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Choke Beef
Apollo
15
5 / 6 / 5
10,214
601
8,373
11,697
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
14
8 / 2 / 8
10,337
608
9,463
14,466
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
lIl Doom lIl
The Morrigan
13
5 / 7 / 9
8,887
523
7,057
11,403
4,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
split_227
Cu Chulainn
15
3 / 2 / 3
9,684
570
4,797
10,290
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nightear9
Olorun
13
3 / 9 / 3
7,949
468
5,648
13,870
4,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

3
0 / 5 / 2
5,131
302
537
4,557
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 2
7,902
465
9,010
11,127
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 10 / 6
9,233
543
15,467
20,053
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
tazz_-83
Nemesis
4
0 / 7 / 1
5,142
302
42
5,104
756

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
31
Kills
17
17
Deaths
35
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Apollo
Choke Beef
Apollo
5
6
5
1.25
L
Olorun
Nightear9
Olorun
3
9
3
0.5
L
0
5
2
0.2
L
5
4
2
1.5
W
Ares
8
2
8
6
L
9
10
6
1.2
W
The Morrigan
lIl Doom lIl
The Morrigan
5
7
9
1.36
W
Cu Chulainn
split_227
Cu Chulainn
3
2
3
2.25
L
Nemesis
tazz_-83
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
30,704
61,020
Taken
54,711
33,631
Mitigated
18,339
16,247
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,006
4,775
0
3,856
13,164
5,525
576
6,155
7,009
0
60,286
W
Apollo
Choke Beef
Apollo
8,373
5,653
0
3,239
11,697
4,082
7,377
3,393
7,856
0
68,724
L
Olorun
Nightear9
Olorun
5,648
1,758
233
2,477
13,870
4,803
750
4,799
8,996
36,360
0
L
537
0
0
0
4,557
757
19
750
3,807
0
3,305
L
9,010
6,969
0
2,753
11,127
3,735
0
3,915
7,187
0
37,673
W
Ares
9,463
675
0
3,704
14,466
11,524
1,558
4,212
10,254
29,880
0
L
15,467
6,128
0
3,162
20,053
8,288
0
5,693
14,218
30,936
0
W
The Morrigan
lIl Doom lIl
The Morrigan
7,057
2,440
170
3,340
11,403
4,000
1,790
5,028
5,947
25,712
1,190
W
Cu Chulainn
split_227
Cu Chulainn
4,797
755
0
1,938
10,290
8,500
1,945
1,948
8,342
6,946
48,133
L
Nemesis
tazz_-83
Nemesis
42
0
0
0
5,104
756
0
885
4,169
0
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
35,357
401
Minions Killed
151
0
Camps Cleared
0
1,574,707
Distance Traveled
980,874
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,035
649
111
7
0
378,328
3
W
Apollo
10,214
601
134
8
0
293,801
0
L
Olorun
7,949
468
60
4
0
263,910
2
L
Fenrir
5,131
302
2
0
0
81,661
0
L
Apollo
7,902
465
60
4
0
261,423
3
W
Ares
10,337
608
36
2
0
323,562
2
L
Ymir
9,233
543
28
2
0
266,144
0
W
The Morrigan
8,887
523
36
2
0
272,487
0
W
Cu Chulainn
9,684
570
84
5
0
306,529
0
L
Nemesis
5,142
302
1
0
0
107,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role