Player Matchup

Sun Wukong
Sun Wukong
BornDaGreatest-_
Sun Wukong
Level 25
God Stats
18W - 24L
1,349 SR
Queue Stats
245W - 324L
1,423 Elo+
Solo
Anubis
Anubis
Diego_yr9
Anubis
Level 29
God Stats
18W - 8L
1,627 SR
Queue Stats
43W - 55L
1,328 Elo+
Solo
Set
Set
MikeLaffin
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 105L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Rumble7998
Danzaburou
Level 24
God Stats
1W - 4L
1,508 SR
Queue Stats
21W - 20L
1,454 Elo+
Party 1
Anhur
Anhur
TectonicGolf358
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,442 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,389 Elo+

VS

Team Averages
Level 15
1,391 SR
1,419 Elo+
Serqet
Serqet
Frogman4ever
Serqet
Level 27
God Stats
4W - 5L
1,292 SR
Queue Stats
97W - 100L
1,488 Elo+
Solo
Anubis
Anubis
I am sunslinger
Anubis
Level 13
God Stats
10W - 3L
1,504 SR
Queue Stats
14W - 12L
1,325 Elo+
Solo
Tiamat
Tiamat
mamahoodini
Tiamat
Level 22
God Stats
9W - 16L
1,176 SR
Queue Stats
51W - 62L
1,298 Elo+
Solo
Neith
Neith
migi96_
Neith
Level 8
God Stats
6W - 8L
1,483 SR
Queue Stats
11W - 14L
1,484 Elo+
Solo
Olorun
Olorun
stefwolf10
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BornDaGreatest-_
Sun Wukong
18
3 / 3 / 7
12,153
935
14,949
22,371
16,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Diego_yr9
Anubis
20
4 / 9 / 13
13,437
1,034
23,888
20,606
8,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 2
10,235
787
868
6,783
2,341
Danzaburou
Rumble7998
Danzaburou
19
2 / 5 / 12
12,480
960
9,834
17,633
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
11 / 10 / 6
14,309
1,101
20,373
29,689
11,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 6 / 9
12,107
931
10,228
11,454
4,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
7 / 7 / 11
13,237
1,018
18,840
18,117
8,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
3 / 0 / 17
12,942
996
10,606
8,819
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
migi96_
Neith
18
0 / 5 / 15
11,678
898
11,919
16,897
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
stefwolf10
Olorun
20
16 / 2 / 9
17,081
1,314
37,190
21,343
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
20
Kills
31
31
Deaths
20
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BornDaGreatest-_
Sun Wukong
3
3
7
2.17
L
Anubis
Diego_yr9
Anubis
4
9
13
1.17
W
Serqet
5
6
9
1.58
W
7
7
11
1.79
L
0
4
2
0.25
L
Danzaburou
Rumble7998
Danzaburou
2
5
12
1.6
L
11
10
6
1.4
W
Tiamat
3
0
17
11.5
W
Neith
migi96_
Neith
0
5
15
1.5
W
Olorun
stefwolf10
Olorun
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,912
Damage
88,783
97,082
Taken
76,630
45,264
Mitigated
32,708
7,044
Healing
28,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BornDaGreatest-_
Sun Wukong
14,949
5,243
0
273
22,371
16,329
0
15,031
6,946
0
27,734
L
Anubis
Diego_yr9
Anubis
23,888
479
0
2,820
20,606
8,876
0
15,186
5,132
44,703
0
W
Serqet
10,228
2,617
0
0
11,454
4,609
0
2,821
8,633
0
13,481
W
18,840
2,134
0
5,770
18,117
8,392
0
7,564
10,553
31,061
0
L
868
153
0
0
6,783
2,341
0
4,069
2,714
0
4,638
L
Danzaburou
Rumble7998
Danzaburou
9,834
1,627
0
1,143
17,633
6,630
0
12,584
4,479
0
29,638
L
20,373
10,928
0
2,808
29,689
11,088
0
19,766
9,702
0
31,030
W
Tiamat
10,606
2,176
0
3,761
8,819
4,676
0
3,463
5,356
27,032
0
W
Neith
migi96_
Neith
11,919
7,185
0
2,986
16,897
5,881
0
5,446
11,451
0
38,385
W
Olorun
stefwolf10
Olorun
37,190
22,831
1,434
14,902
21,343
9,150
0
4,594
16,749
83,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,614
Gold Earned
67,045
143
Minions Killed
240
3
Camps Cleared
9
1,016,055
Distance Traveled
1,016,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,153
935
32
2
0
226,939
0
L
Anubis
13,437
1,034
48
4
1
200,211
0
W
Serqet
12,107
931
8
1
2
202,791
0
W
Anubis
13,237
1,018
27
2
1
147,500
0
L
Set
10,235
787
5
0
0
116,661
1
L
Danzaburou
12,480
960
30
2
1
245,552
0
L
Anhur
14,309
1,101
28
2
1
226,692
0
W
Tiamat
12,942
996
45
3
0
240,861
0
W
Neith
11,678
898
61
5
1
206,898
0
W
Olorun
17,081
1,314
99
8
5
218,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role