Player Matchup

King Arthur
King Arthur
DioniSop25
King Arthur
Level 18
God Stats
7W - 15L
1,370 SR
Queue Stats
166W - 185L
1,354 Elo+
Party 1
Cerberus
Cerberus
Paimor
Cerberus
Level 6
God Stats
1W - 4L
1,392 SR
Queue Stats
4W - 12L
1,368 Elo+
Solo
Jing Wei
Jing Wei
PucheMichel
Jing Wei
Level 15
God Stats
3W - 3L
1,529 SR
Queue Stats
44W - 39L
1,383 Elo+
Solo
Thoth
Thoth
RcChappie
Thoth
Level 14
God Stats
17W - 18L
1,321 SR
Queue Stats
21W - 29L
1,286 Elo+
Party 1
Athena
Athena
ThreeBacon
Athena
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
56W - 46L
1,365 Elo+
Solo
Team Averages
Level 12
1,376 SR
1,351 Elo+

VS

Team Averages
Level 7
1,429 SR
1,201 Elo+
Nemesis
Nemesis
Katsuko1234
Nemesis
Level 4
God Stats
1W - 2L
1,225 SR
Queue Stats
3W - 5L
1,070 Elo+
Solo
Janus
Janus
OneToxicFeeder
Janus
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
125W - 109L
1,419 Elo+
Solo
Ymir
Ymir
SiIkWood
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
942 Elo+
Solo
Artemis
Artemis
Stopdroprole
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,216 Elo+
Solo
Ao Kuang
Ao Kuang
shadow792413
Ao Kuang
Level 24
God Stats
46W - 56L
1,422 SR
Queue Stats
351W - 375L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DioniSop25
King Arthur
10
1 / 4 / 0
6,457
380
2,141
9,243
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
Paimor
Cerberus
11
1 / 8 / 7
7,314
430
6,680
16,182
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
PucheMichel
Jing Wei
12
7 / 5 / 1
7,867
463
9,896
13,981
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
RcChappie
Thoth
13
0 / 4 / 3
7,414
436
1,617
7,043
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
ThreeBacon
Athena
11
4 / 5 / 3
7,304
430
7,751
14,723
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Katsuko1234
Nemesis
15
5 / 1 / 0
9,190
541
5,984
8,163
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 2
10,292
605
13,997
5,863
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
3 / 5 / 7
8,544
503
6,583
13,577
11,330
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Stopdroprole
Artemis
13
4 / 5 / 6
8,259
486
12,682
9,883
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
shadow792413
Ao Kuang
14
3 / 2 / 2
8,543
503
3,513
9,774
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
25
26
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DioniSop25
King Arthur
1
4
0
0.25
W
Nemesis
Katsuko1234
Nemesis
5
1
0
5
W
10
0
2
11
L
Cerberus
Paimor
Cerberus
1
8
7
0.56
L
Jing Wei
PucheMichel
Jing Wei
7
5
1
1.5
L
Thoth
RcChappie
Thoth
0
4
3
0.38
W
Ymir
3
5
7
1.3
W
Artemis
Stopdroprole
Artemis
4
5
6
1.4
L
Athena
ThreeBacon
Athena
4
5
3
1.1
W
Ao Kuang
shadow792413
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
42,759
61,172
Taken
47,260
29,123
Mitigated
23,298
14,145
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DioniSop25
King Arthur
2,141
163
0
725
9,243
5,829
44
882
8,347
0
23,089
W
Nemesis
Katsuko1234
Nemesis
5,984
3,017
0
926
8,163
3,193
2,015
1,934
6,014
0
43,128
W
13,997
784
10
1,233
5,863
1,975
143
2,409
3,344
71,857
0
L
Cerberus
Paimor
Cerberus
6,680
932
0
2,734
16,182
10,336
364
7,204
8,912
22,191
0
L
Jing Wei
PucheMichel
Jing Wei
9,896
7,262
0
5,617
13,981
4,505
645
5,389
8,532
0
40,160
L
Thoth
RcChappie
Thoth
1,617
294
0
2,134
7,043
2,591
680
3,896
2,923
28,922
0
W
Ymir
6,583
1,177
318
1,249
13,577
11,330
0
5,486
8,091
26,348
0
W
Artemis
Stopdroprole
Artemis
12,682
6,571
0
3,863
9,883
3,134
1,101
4,059
5,760
0
37,407
L
Athena
ThreeBacon
Athena
7,751
2,399
0
2,935
14,723
5,862
0
6,094
8,365
35,764
0
W
Ao Kuang
shadow792413
Ao Kuang
3,513
867
0
5,564
9,774
3,666
550
1,934
7,803
46,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
44,828
293
Minions Killed
408
0
Camps Cleared
0
1,399,571
Distance Traveled
1,565,944
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,457
380
47
3
0
231,711
0
W
Nemesis
9,190
541
95
6
0
341,854
3
W
Janus
10,292
605
139
8
0
354,083
1
L
Cerberus
7,314
430
55
3
0
267,669
2
L
Jing Wei
7,867
463
51
3
0
278,496
0
L
Thoth
7,414
436
79
5
0
301,079
1
W
Ymir
8,544
503
42
2
0
248,125
1
W
Artemis
8,259
486
54
3
0
281,987
0
L
Athena
7,304
430
61
4
0
320,616
1
W
Ao Kuang
8,543
503
78
5
0
339,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role