Player Matchup

Mulan
Mulan
AgusConitos
Mulan
Level 160
God Stats
1W - 1L
1,327 SR
Queue Stats
12W - 7L
1,634 Elo+
Solo
Cthulhu
Cthulhu
KurtMK
Cthulhu
Level 127
God Stats
9W - 10L
1,469 SR
Queue Stats
151W - 160L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Shein7w7
Cernunnos
Level 117
God Stats
10W - 12L
1,459 SR
Queue Stats
563W - 584L
1,454 Elo+
Solo
Agni
Agni
bexiga19
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
eS Raiser
Pele
Level 62
God Stats
82W - 101L
1,576 SR
Queue Stats
1,352W - 1,219L
1,399 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,500 Elo+

VS

Team Averages
Level 107
1,542 SR
1,511 Elo+
Neith
Neith
DollarWay
Neith
Level 87
God Stats
7W - 12L
1,625 SR
Queue Stats
213W - 224L
1,523 Elo+
Party 2
Ra
Ra
LordPanthro
Ra
Level 85
God Stats
8W - 4L
1,427 SR
Queue Stats
244W - 242L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mandélla
Cu Chulainn
Level 84
God Stats
9W - 5L
1,666 SR
Queue Stats
373W - 397L
1,520 Elo+
Party 2
Fenrir
Fenrir
MitoMaluko
Fenrir
Level 127
God Stats
3W - 6L
1,417 SR
Queue Stats
296W - 295L
1,527 Elo+
Party 1
Fafnir
Fafnir
SetsunaFSeiei005
Fafnir
Level 154
God Stats
13W - 15L
1,575 SR
Queue Stats
374W - 354L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 2
14,556
662
26,019
22,245
19,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
KurtMK
Cthulhu
17
0 / 2 / 8
11,272
512
9,175
13,332
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Shein7w7
Cernunnos
18
5 / 0 / 2
11,498
523
9,577
17,367
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
18
2 / 1 / 3
11,683
531
8,384
10,670
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
18
2 / 2 / 3
11,753
534
6,020
15,088
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DollarWay
Neith
15
1 / 3 / 0
9,548
434
6,996
11,737
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 4 / 2
10,673
485
6,903
13,748
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mandélla
Cu Chulainn
14
0 / 6 / 0
8,827
401
8,612
19,492
10,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
MitoMaluko
Fenrir
16
1 / 6 / 1
9,419
428
6,247
20,292
11,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
1 / 1 / 2
8,893
404
7,407
13,779
13,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
4
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
Neith
DollarWay
Neith
1
3
0
0.33
W
Cthulhu
KurtMK
Cthulhu
0
2
8
2
L
1
4
2
0.5
L
Cu Chulainn
Mandélla
Cu Chulainn
0
6
0
0
L
Fenrir
MitoMaluko
Fenrir
1
6
1
0.25
L
1
1
2
2
W
Cernunnos
Shein7w7
Cernunnos
5
0
2
6
W
Agni
2
1
3
3.5
W
Pele
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,175
Damage
36,165
78,702
Taken
79,048
49,095
Mitigated
45,402
39,267
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,019
4,351
0
9,528
22,245
19,881
945
2,207
19,990
14,496
99,677
L
Neith
DollarWay
Neith
6,996
2,984
0
4,616
11,737
4,029
455
3,445
8,292
0
65,101
W
Cthulhu
KurtMK
Cthulhu
9,175
377
403
4,261
13,332
12,844
825
4,832
8,253
53,847
0
L
6,903
277
768
4,665
13,748
5,878
0
5,754
7,994
86,147
0
L
Cu Chulainn
Mandélla
Cu Chulainn
8,612
2,193
0
4,536
19,492
10,321
316
3,322
16,170
711
49,283
L
Fenrir
MitoMaluko
Fenrir
6,247
835
0
7,914
20,292
11,615
0
3,051
17,241
0
65,563
L
7,407
2,065
456
4,033
13,779
13,559
0
4,647
9,132
37,964
0
W
Cernunnos
Shein7w7
Cernunnos
9,577
3,364
0
12,112
17,367
6,798
3,198
1,634
15,717
0
94,948
W
Agni
8,384
361
0
5,035
10,670
3,717
172
3,491
7,031
80,405
0
W
Pele
6,020
1,051
0
7,928
15,088
5,855
812
2,037
12,973
0
89,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,762
Gold Earned
47,360
648
Minions Killed
583
0
Camps Cleared
0
2,224,222
Distance Traveled
2,087,738
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,556
662
192
9
0
474,477
5
L
Neith
9,548
434
140
6
0
369,424
5
W
Cthulhu
11,272
512
85
4
0
438,413
9
L
Ra
10,673
485
170
8
0
443,087
5
L
Cu Chulainn
8,827
401
109
5
0
417,586
2
L
Fenrir
9,419
428
109
5
0
416,845
7
L
Fafnir
8,893
404
55
3
0
440,796
6
W
Cernunnos
11,498
523
111
5
0
384,399
4
W
Agni
11,683
531
130
6
0
457,421
10
W
Pele
11,753
534
130
6
0
469,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role