Player Matchup

Arachne
Arachne
CaRdi_82
Arachne
Level 29
God Stats
7W - 1L
1,633 SR
Queue Stats
53W - 59L
1,319 Elo+
Solo
Fenrir
Fenrir
Ein Bus8241
Fenrir
Level 25
God Stats
7W - 14L
1,301 SR
Queue Stats
72W - 90L
1,259 Elo+
Solo
Merlin
Merlin
azrs
Merlin
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
205W - 224L
1,314 Elo+
Solo
Jing Wei
Jing Wei
burgerbutt420
Jing Wei
Level 22
God Stats
4W - 1L
1,480 SR
Queue Stats
90W - 73L
1,332 Elo+
Solo
Ymir
Ymir
elect_Rabbit
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
964 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,237 Elo+

VS

Team Averages
Level 21
1,551 SR
1,260 Elo+
Hera
Hera
Bigboss482725
Hera
Level 28
God Stats
7W - 9L
1,708 SR
Queue Stats
40W - 43L
1,269 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MadMole1
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,098 Elo+
Solo
Ymir
Ymir
Save_your_drones
Ymir
Level 23
God Stats
9W - 7L
1,784 SR
Queue Stats
18W - 16L
1,426 Elo+
Solo
Olorun
Olorun
Schokev_kev
Olorun
Level 4
God Stats
0W - 2L
1,485 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Thor
Thor
ivvaliev
Thor
Level 23
God Stats
3W - 8L
1,279 SR
Queue Stats
55W - 92L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaRdi_82
Arachne
18
6 / 2 / 7
12,357
475
10,410
14,795
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
20
10 / 1 / 4
13,980
538
13,028
13,978
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
azrs
Merlin
20
6 / 0 / 10
13,102
504
24,243
8,227
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
burgerbutt420
Jing Wei
18
9 / 4 / 6
12,489
480
17,896
22,735
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 1 / 13
13,396
515
14,730
20,350
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 0
12,208
470
19,449
22,902
9,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MadMole1
Cu Chulainn
9
0 / 4 / 1
7,513
289
2,719
8,209
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 4 / 1
11,381
438
10,097
28,282
26,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
14
0 / 13 / 1
9,173
353
10,537
22,840
8,501
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
1 / 7 / 0
8,843
340
1,547
15,916
5,766

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
37
Kills
8
8
Deaths
37
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
W
Arachne
CaRdi_82
Arachne
6
2
7
4.75
W
Fenrir
10
1
4
12
L
Cu Chulainn
MadMole1
Cu Chulainn
0
4
1
0.13
L
2
4
1
0.63
L
Olorun
0
13
1
0.04
W
Merlin
azrs
Merlin
6
0
10
11
W
Jing Wei
burgerbutt420
Jing Wei
9
4
6
3
W
6
1
13
12.5
L
Thor
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
44,349
80,085
Taken
98,149
54,178
Mitigated
53,604
22,617
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,449
8,401
573
1,671
22,902
9,090
1,921
6,727
15,925
68,966
0
W
Arachne
CaRdi_82
Arachne
10,410
7,493
0
6,268
14,795
7,496
931
6,389
8,280
0
55,070
W
Fenrir
13,028
2,500
0
3,385
13,978
7,878
3,539
4,240
9,713
0
85,556
L
Cu Chulainn
MadMole1
Cu Chulainn
2,719
511
0
403
8,209
3,841
329
2,628
5,541
0
14,272
L
10,097
897
0
5,556
28,282
26,406
273
12,201
15,495
54,045
0
L
Olorun
10,537
4,743
1,342
5,116
22,840
8,501
1,866
6,560
15,970
61,537
0
W
Merlin
azrs
Merlin
24,243
1,538
0
2,902
8,227
3,628
1,587
4,879
3,157
92,117
0
W
Jing Wei
burgerbutt420
Jing Wei
17,896
11,513
0
8,620
22,735
8,664
4,764
14,220
7,941
0
70,866
W
14,730
1,284
0
1,442
20,350
26,512
995
9,351
10,540
59,145
0
L
Thor
1,547
46
0
0
15,916
5,766
0
9,335
6,245
0
7,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,324
Gold Earned
49,118
549
Minions Killed
332
0
Camps Cleared
0
2,437,149
Distance Traveled
1,731,697
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,208
470
116
4
0
326,056
0
W
Arachne
12,357
475
86
3
0
523,644
0
W
Fenrir
13,980
538
144
6
0
520,385
0
L
Cu Chulainn
7,513
289
18
1
0
213,837
0
L
Ymir
11,381
438
75
3
0
418,334
2
L
Olorun
9,173
353
114
4
0
386,296
1
W
Merlin
13,102
504
141
5
0
452,751
2
W
Jing Wei
12,489
480
101
4
0
490,189
3
W
Ymir
13,396
515
77
3
0
450,180
1
L
Thor
8,843
340
9
0
0
387,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role