Player Matchup

Terra
Terra
TheBotOfGod
Terra
Level 15
God Stats
1W - 2L
1,571 SR
Queue Stats
35W - 36L
1,531 Elo+
Solo
Chaac
Chaac
TheLionKing202
Chaac
Level 34
God Stats
8W - 6L
1,717 SR
Queue Stats
254W - 291L
1,607 Elo+
Party 1
Janus
Janus
UnkoDeathSoldier
Janus
Level 28
God Stats
1W - 5L
1,327 SR
Queue Stats
59W - 62L
1,587 Elo+
Solo
Set
Set
XxBigTeethsxX
Set
Level 28
God Stats
3W - 2L
1,845 SR
Queue Stats
194W - 209L
1,663 Elo+
Party 1
Anhur
Anhur
quico0429
Anhur
Level 28
God Stats
1W - 3L
1,207 SR
Queue Stats
260W - 282L
1,613 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,600 Elo+

VS

Team Averages
Level 25
1,532 SR
1,527 Elo+
Bastet
Bastet
EliteXQ
Bastet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 242L
1,457 Elo+
Solo
Tyr
Tyr
Kaivil
Tyr
Level 24
God Stats
47W - 35L
1,659 SR
Queue Stats
726W - 598L
1,675 Elo+
Solo
Izanami
Izanami
PrideOfErebus
Izanami
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TerminatorJr1
Tiamat
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
WinterfreshM8
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,949
458
3,136
7,526
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,209
478
5,092
13,500
6,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 1
7,517
578
2,934
8,598
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 4
6,818
524
4,285
9,810
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
quico0429
Anhur
11
0 / 5 / 0
6,061
466
1,709
7,411
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EliteXQ
Bastet
12
5 / 2 / 3
7,754
596
5,541
6,667
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
Kaivil
Tyr
15
7 / 0 / 1
8,790
676
12,416
12,671
6,007
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
14
5 / 3 / 3
8,329
641
8,792
8,185
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
7,633
587
8,534
7,463
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
6,951
535
1,750
7,754
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
22
22
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
EliteXQ
Bastet
5
2
3
3.25
W
Tyr
Kaivil
Tyr
7
0
1
7.5
W
Izanami
5
3
3
2.17
W
3
2
2
2
L
1
3
2
0.67
L
0
5
0
0
L
5
3
1
1.83
W
2
0
4
4
L
1
6
4
0.5
L
Anhur
quico0429
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
37,033
46,845
Taken
42,740
17,969
Mitigated
20,195
13,283
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
EliteXQ
Bastet
5,541
2,682
0
320
6,667
1,954
0
442
6,203
0
33,583
W
Tyr
Kaivil
Tyr
12,416
1,253
0
6,833
12,671
6,007
136
0
12,671
0
53,740
W
Izanami
8,792
5,341
0
2,755
8,185
4,419
1,345
1,322
6,860
0
74,811
W
8,534
1,679
183
3,016
7,463
4,270
932
2,909
4,369
44,452
0
L
3,136
282
68
2,439
7,526
3,357
0
2,452
4,842
21,545
0
L
5,092
787
0
5,207
13,500
6,602
0
246
13,254
0
32,856
L
2,934
267
0
1,223
8,598
2,482
0
3,017
5,285
32,375
0
W
1,750
337
0
1,294
7,754
3,545
304
1,187
6,567
15,761
0
L
4,285
1,736
0
2,657
9,810
3,568
0
2,729
6,953
0
37,048
L
Anhur
quico0429
Anhur
1,709
874
0
1,689
7,411
1,960
0
1,134
6,227
0
31,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
39,457
323
Minions Killed
415
0
Camps Cleared
0
1,207,020
Distance Traveled
1,284,992
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,754
596
56
4
0
285,061
1
W
Tyr
8,790
676
108
8
0
292,317
0
W
Izanami
8,329
641
124
10
0
217,847
3
W
Tiamat
7,633
587
91
7
0
220,490
3
L
Terra
5,949
458
34
3
0
224,732
1
L
Chaac
6,209
478
71
5
0
226,981
0
L
Janus
7,517
578
76
6
0
272,018
3
W
Ymir
6,951
535
36
3
0
269,277
7
L
Set
6,818
524
82
6
0
253,997
0
L
Anhur
6,061
466
60
5
0
229,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role