Player Matchup

Bellona
Bellona
Fiscalnai
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Kaelthin
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,329 Elo+
Solo
Thanatos
Thanatos
NorthCampbell
Thanatos
Level 8
God Stats
2W - 0L
1,591 SR
Queue Stats
7W - 4L
1,706 Elo+
Solo
Chang'e
Chang'e
a_o_n1
Chang'e
Level 29
God Stats
25W - 18L
1,611 SR
Queue Stats
468W - 459L
1,540 Elo+
Solo
Skadi
Skadi
ot3πo
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,515 Elo+

VS

Team Averages
Level 20
1,402 SR
1,450 Elo+
Sun Wukong
Sun Wukong
MiguelYakumo
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 167L
1,500 Elo+
Solo
Sobek
Sobek
NeutroSan
Sobek
Level 15
God Stats
2W - 3L
1,387 SR
Queue Stats
26W - 28L
1,452 Elo+
Solo
Merlin
Merlin
Rod_042
Merlin
Level 18
God Stats
1W - 3L
1,352 SR
Queue Stats
16W - 16L
1,364 Elo+
Solo
Pele
Pele
kuramayoukobr
Pele
Level 26
God Stats
21W - 20L
1,413 SR
Queue Stats
231W - 243L
1,606 Elo+
Solo
Ullr
Ullr
ySocialista
Ullr
Level 14
God Stats
4W - 10L
1,356 SR
Queue Stats
13W - 31L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fiscalnai
Bellona
13
0 / 7 / 5
9,320
424
4,413
18,012
15,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Kaelthin
Athena
14
1 / 2 / 15
9,832
447
5,137
15,620
16,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
NorthCampbell
Thanatos
18
20 / 5 / 7
12,968
589
23,202
18,067
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
a_o_n1
Chang'e
20
11 / 3 / 6
13,362
607
19,123
16,770
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ot3πo
Skadi
13
2 / 3 / 3
9,262
421
4,812
7,860
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MiguelYakumo
Sun Wukong
13
2 / 6 / 5
9,211
419
3,811
14,032
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
NeutroSan
Sobek
12
1 / 7 / 9
9,013
410
6,478
18,147
19,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Rod_042
Merlin
18
3 / 6 / 3
11,258
512
7,221
10,404
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 6 / 5
11,263
512
20,033
22,472
8,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 9 / 3
9,205
418
5,130
13,753
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
34
Kills
17
20
Deaths
34
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fiscalnai
Bellona
0
7
5
0.36
W
Athena
Kaelthin
Athena
1
2
15
4.25
L
Sun Wukong
MiguelYakumo
Sun Wukong
2
6
5
0.75
L
Sobek
NeutroSan
Sobek
1
7
9
0.79
W
Thanatos
NorthCampbell
Thanatos
20
5
7
4.7
L
Merlin
Rod_042
Merlin
3
6
3
0.75
W
Chang'e
a_o_n1
Chang'e
11
3
6
4.67
L
8
6
5
1.75
W
Skadi
ot3πo
Skadi
2
3
3
1.17
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
42,673
76,329
Taken
78,808
49,691
Mitigated
43,084
28,518
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fiscalnai
Bellona
4,413
890
0
955
18,012
15,491
819
1,864
16,123
2,641
36,244
W
Athena
Kaelthin
Athena
5,137
1,337
0
270
15,620
16,838
599
3,308
12,162
23,105
0
L
Sun Wukong
MiguelYakumo
Sun Wukong
3,811
774
0
2,025
14,032
8,862
0
4,601
9,276
0
25,677
L
Sobek
NeutroSan
Sobek
6,478
990
0
2,369
18,147
19,232
46
6,244
11,621
21,957
0
W
Thanatos
NorthCampbell
Thanatos
23,202
6,566
0
14,477
18,067
8,386
3,494
2,983
15,034
0
66,864
L
Merlin
Rod_042
Merlin
7,221
583
0
480
10,404
3,333
0
2,839
7,393
58,785
0
W
Chang'e
a_o_n1
Chang'e
19,123
920
3,990
6,837
16,770
6,811
1,640
4,473
12,247
105,381
0
L
20,033
5,060
0
4,882
22,472
8,318
0
7,333
14,832
0
98,745
W
Skadi
ot3πo
Skadi
4,812
2,861
0
1,989
7,860
2,165
3,145
1,071
6,764
0
42,901
L
5,130
2,096
0
33
13,753
3,339
1,664
2,632
11,007
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
49,950
450
Minions Killed
366
0
Camps Cleared
0
1,958,264
Distance Traveled
1,761,003
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,320
424
61
3
0
383,319
0
W
Athena
9,832
447
37
2
0
447,695
0
L
Sun Wukong
9,211
419
35
2
0
315,728
0
L
Sobek
9,013
410
26
1
0
377,624
1
W
Thanatos
12,968
589
91
4
0
432,226
2
L
Merlin
11,258
512
122
6
0
333,178
0
W
Chang'e
13,362
607
187
9
0
434,959
9
L
Pele
11,263
512
133
6
0
426,578
2
W
Skadi
9,262
421
74
3
0
260,065
0
L
Ullr
9,205
418
50
2
0
307,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role