Player Matchup

Loki
Loki
Alan13202013
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JHRKampery0
Ah Puch
Level 133
God Stats
5W - 4L
1,301 SR
Queue Stats
649W - 634L
1,528 Elo+
Party 3
Vulcan
Vulcan
Kussanagui
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
McCr0ry
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,516 Elo+
Solo
Horus
Horus
Widely
Horus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
317W - 293L
1,519 Elo+
Party 3
Team Averages
Level 125
1,460 SR
1,513 Elo+

VS

Team Averages
Level 129
1,490 SR
1,593 Elo+
Apollo
Apollo
DAMAHAE
Apollo
Level 148
God Stats
2W - 3L
1,280 SR
Queue Stats
191W - 200L
1,616 Elo+
Party 1
Loki
Loki
Haywoodjahbrome
Loki
Level 83
God Stats
5W - 2L
1,600 SR
Queue Stats
163W - 151L
1,563 Elo+
Solo
Ra
Ra
Jaimerz
Ra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,604 Elo+
Party 2
Osiris
Osiris
Master X Kato
Osiris
Level 127
God Stats
11W - 9L
1,571 SR
Queue Stats
173W - 147L
1,564 Elo+
Party 2
Terra
Terra
Z33M3RS
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 97L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,296
519
6,924
9,816
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
JHRKampery0
Ah Puch
14
2 / 6 / 1
8,798
550
6,905
10,270
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Kussanagui
Vulcan
16
1 / 1 / 0
9,433
590
9,117
5,221
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
McCr0ry
Olorun
13
3 / 6 / 2
8,000
500
10,186
14,561
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Widely
Horus
10
1 / 7 / 2
6,969
436
3,902
16,622
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DAMAHAE
Apollo
15
4 / 3 / 6
8,967
560
10,618
12,140
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 1
9,007
563
3,528
14,549
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
15 / 2 / 5
11,615
726
14,191
9,368
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 7
9,476
592
7,785
11,515
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Z33M3RS
Terra
12
0 / 2 / 11
7,802
488
4,378
10,163
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
24
24
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Apollo
DAMAHAE
Apollo
4
3
6
2.33
W
2
1
1
2.5
L
Ah Puch
JHRKampery0
Ah Puch
2
6
1
0.42
W
15
2
5
8.75
L
Vulcan
Kussanagui
Vulcan
1
1
0
1
W
3
1
7
6.5
L
Olorun
McCr0ry
Olorun
3
6
2
0.67
L
Horus
Widely
Horus
1
7
2
0.29
W
Terra
Z33M3RS
Terra
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
40,500
56,490
Taken
57,735
21,649
Mitigated
28,367
16,363
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,924
1,784
0
2,522
9,816
3,362
368
2,228
7,412
0
53,482
W
Apollo
DAMAHAE
Apollo
10,618
8,677
0
5,012
12,140
3,499
822
6,522
5,618
0
66,020
W
3,528
294
0
6,110
14,549
7,538
0
7,912
6,140
0
56,664
L
Ah Puch
JHRKampery0
Ah Puch
6,905
279
0
1,400
10,270
3,512
0
4,729
5,381
66,295
0
W
14,191
1,792
2,750
5,152
9,368
4,303
440
3,670
5,698
84,078
0
L
Vulcan
Kussanagui
Vulcan
9,117
2,647
0
1,324
5,221
2,374
585
0
4,546
67,446
0
W
7,785
2,352
0
5,042
11,515
6,627
14
3,287
8,223
0
67,942
L
Olorun
McCr0ry
Olorun
10,186
4,272
212
6,309
14,561
4,670
124
3,516
10,943
58,534
0
L
Horus
Widely
Horus
3,902
1,706
424
4,172
16,622
7,731
0
7,547
8,914
0
16,792
W
Terra
Z33M3RS
Terra
4,378
375
919
2,538
10,163
6,400
42
4,289
5,848
18,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
46,867
512
Minions Killed
541
0
Camps Cleared
0
1,529,113
Distance Traveled
1,640,357
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,296
519
103
6
0
352,700
4
W
Apollo
8,967
560
111
7
0
292,309
2
W
Loki
9,007
563
122
8
0
316,270
0
L
Ah Puch
8,798
550
140
9
0
284,288
2
W
Ra
11,615
726
157
10
0
338,817
1
L
Vulcan
9,433
590
147
9
0
336,869
4
W
Osiris
9,476
592
124
8
0
361,605
1
L
Olorun
8,000
500
101
6
0
249,795
3
L
Horus
6,969
436
21
1
0
305,461
6
W
Terra
7,802
488
27
2
0
331,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role