Player Matchup

Aphrodite
Aphrodite
Ethyy1
Aphrodite
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
382W - 366L
1,659 Elo+
Solo
Erlang Shen
Erlang Shen
Giantswoosh
Erlang Shen
Level 7
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Thor
Thor
Halalgodiiis
Thor
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 90L
1,536 Elo+
Solo
Apollo
Apollo
Im BUDD4H
Apollo
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
79W - 62L
1,533 Elo+
Solo
Fafnir
Fafnir
MR_CB0JI04
Fafnir
Level 13
God Stats
5W - 6L
1,464 SR
Queue Stats
15W - 17L
1,456 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,535 Elo+

VS

Team Averages
Level 21
1,438 SR
1,545 Elo+
Guan Yu
Guan Yu
Aacollado
Guan Yu
Level 8
God Stats
2W - 8L
1,233 SR
Queue Stats
79W - 82L
1,632 Elo+
Solo
Hera
Hera
Kini-1987
Hera
Level 25
God Stats
9W - 5L
1,537 SR
Queue Stats
119W - 101L
1,604 Elo+
Solo
Ymir
Ymir
R2__Bebop
Ymir
Level 29
God Stats
32W - 35L
1,421 SR
Queue Stats
257W - 290L
1,608 Elo+
Solo
Bakasura
Bakasura
Stickay26
Bakasura
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
168W - 156L
1,455 Elo+
Solo
Anhur
Anhur
Switys
Anhur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 349L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ethyy1
Aphrodite
14
1 / 0 / 1
7,803
600
3,360
6,035
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Giantswoosh
Erlang Shen
12
4 / 2 / 3
7,041
542
3,379
8,419
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,929
533
5,345
7,081
2,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Im BUDD4H
Apollo
12
2 / 0 / 6
6,948
534
6,308
6,911
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
MR_CB0JI04
Fafnir
11
2 / 2 / 5
7,071
544
3,725
6,996
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aacollado
Guan Yu
13
2 / 0 / 0
7,153
550
4,565
8,212
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
0 / 1 / 2
7,814
601
2,342
5,428
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
2 / 3 / 1
6,119
471
3,437
11,688
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Stickay26
Bakasura
11
2 / 1 / 0
6,783
522
2,737
6,240
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Switys
Anhur
9
0 / 5 / 1
5,333
410
2,510
5,880
1,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
6
6
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aacollado
Guan Yu
2
0
0
2
W
Aphrodite
Ethyy1
Aphrodite
1
0
1
1.5
W
Erlang Shen
Giantswoosh
Erlang Shen
4
2
3
2.75
W
1
2
0
0.5
W
Apollo
Im BUDD4H
Apollo
2
0
6
5
L
Hera
0
1
2
1
W
Fafnir
MR_CB0JI04
Fafnir
2
2
5
2.25
L
Ymir
2
3
1
0.83
L
Bakasura
Stickay26
Bakasura
2
1
0
2
L
Anhur
Switys
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
15,591
35,442
Taken
37,448
15,885
Mitigated
14,961
15,438
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aacollado
Guan Yu
4,565
1,369
35
4,739
8,212
5,431
223
0
7,737
0
39,215
W
Aphrodite
Ethyy1
Aphrodite
3,360
210
1,500
4,760
6,035
1,958
0
979
5,022
54,766
0
W
Erlang Shen
Giantswoosh
Erlang Shen
3,379
2,202
0
1,372
8,419
3,541
125
1,262
7,077
0
32,271
W
5,345
1,166
0
1,025
7,081
2,862
186
0
6,581
0
33,357
W
Apollo
Im BUDD4H
Apollo
6,308
4,017
0
5,028
6,911
2,370
2,310
1,830
5,081
0
48,769
L
Hera
2,342
952
0
1,865
5,428
1,814
0
1,822
3,420
60,656
0
W
Fafnir
MR_CB0JI04
Fafnir
3,725
951
0
1,753
6,996
5,154
224
1,612
4,990
11,830
0
L
Ymir
3,437
623
0
4,167
11,688
4,554
0
3,051
8,569
23,283
0
L
Bakasura
Stickay26
Bakasura
2,737
2,112
0
1,485
6,240
1,793
561
786
5,371
0
37,074
L
Anhur
Switys
Anhur
2,510
1,711
0
0
5,880
1,369
0
1,164
4,716
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
33,202
367
Minions Killed
350
0
Camps Cleared
0
1,266,327
Distance Traveled
1,162,956
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,153
550
70
5
0
241,458
0
W
Aphrodite
7,803
600
120
9
0
255,988
5
W
Erlang Shen
7,041
542
65
5
0
305,277
0
W
Thor
6,929
533
73
6
0
242,410
1
W
Apollo
6,948
534
92
7
0
233,036
5
L
Hera
7,814
601
128
10
0
252,385
2
W
Fafnir
7,071
544
17
1
0
229,616
4
L
Ymir
6,119
471
39
3
0
160,632
6
L
Bakasura
6,783
522
83
6
0
289,023
0
L
Anhur
5,333
410
30
2
0
219,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role