Player Matchup

Nemesis
Nemesis
P_sizzle_25
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,390 Elo+
Solo
Scylla
Scylla
cmack10511
Scylla
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
flashwl
Cerberus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,571 Elo+
Solo
Cthulhu
Cthulhu
iFillyGod
Cthulhu
Level 45
God Stats
5W - 1L
1,579 SR
Queue Stats
76W - 68L
1,790 Elo+
Party 1
Nike
Nike
zhaoXin666
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,514 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,553 Elo+

VS

Team Averages
Level 19
1,468 SR
1,458 Elo+
Baron Samedi
Baron Samedi
Kab00dleN00dlez
Baron Samedi
Level 25
God Stats
69W - 69L
1,528 SR
Queue Stats
394W - 424L
1,473 Elo+
Solo
Artemis
Artemis
TheDon82
Artemis
Level 17
God Stats
4W - 5L
1,521 SR
Queue Stats
159W - 186L
1,426 Elo+
Solo
Ra
Ra
TheMageboi
Ra
Level 8
God Stats
0W - 3L
1,293 SR
Queue Stats
25W - 25L
1,349 Elo+
Solo
Ravana
Ravana
YokozunaRikishi
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Cupid
Cupid
proof_palmtop1
Cupid
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
P_sizzle_25
Nemesis
18
17 / 5 / 4
14,044
1,277
24,869
15,792
8,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
cmack10511
Scylla
16
0 / 5 / 9
9,743
886
3,151
8,909
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
flashwl
Cerberus
18
5 / 1 / 16
11,652
1,059
13,214
10,724
7,698
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
iFillyGod
Cthulhu
18
4 / 2 / 17
12,319
1,120
17,107
13,235
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 2 / 17
12,208
1,110
6,860
13,963
10,863
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

258

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kab00dleN00dlez
Baron Samedi
17
6 / 5 / 6
11,737
1,067
17,687
14,737
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheDon82
Artemis
17
2 / 6 / 9
10,655
969
11,159
16,649
5,495
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 7
9,806
891
4,197
11,164
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 3 / 5
10,383
944
8,235
7,767
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 9 / 4
10,318
938
10,331
18,603
6,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
29
Kills
15
15
Deaths
29
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kab00dleN00dlez
Baron Samedi
6
5
6
1.8
W
Nemesis
P_sizzle_25
Nemesis
17
5
4
3.8
L
Artemis
TheDon82
Artemis
2
6
9
1.08
L
1
6
7
0.75
L
4
3
5
2.17
W
Scylla
cmack10511
Scylla
0
5
9
0.9
W
Cerberus
flashwl
Cerberus
5
1
16
13
W
Cthulhu
iFillyGod
Cthulhu
4
2
17
6.25
L
2
9
4
0.44
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,201
Damage
51,609
62,623
Taken
68,920
42,573
Mitigated
23,684
9,085
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kab00dleN00dlez
Baron Samedi
17,687
927
1,094
2,535
14,737
4,942
0
6,489
8,248
34,202
0
W
Nemesis
P_sizzle_25
Nemesis
24,869
15,379
0
3,902
15,792
8,155
0
4,510
11,282
0
34,988
L
Artemis
TheDon82
Artemis
11,159
5,218
0
494
16,649
5,495
0
8,491
8,158
0
31,858
L
4,197
664
180
2,094
11,164
3,592
0
5,441
5,723
16,994
0
L
8,235
2,256
0
176
7,767
3,372
0
1,763
6,004
0
13,944
W
Scylla
cmack10511
Scylla
3,151
1,345
0
362
8,909
2,934
0
3,238
5,671
8,756
0
W
Cerberus
flashwl
Cerberus
13,214
110
0
1,641
10,724
7,698
0
2,854
7,870
35,337
0
W
Cthulhu
iFillyGod
Cthulhu
17,107
655
1,760
1,420
13,235
12,923
0
4,385
8,850
36,721
0
L
10,331
5,564
565
1,824
18,603
6,283
0
11,288
7,315
0
20,414
W
6,860
1,206
0
0
13,963
10,863
0
6,897
7,066
0
37,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,966
Gold Earned
52,899
216
Minions Killed
149
7
Camps Cleared
4
1,016,230
Distance Traveled
797,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,737
1,067
43
4
1
202,606
0
W
Nemesis
14,044
1,277
26
2
4
220,268
0
L
Artemis
10,655
969
42
4
1
147,676
0
L
Ra
9,806
891
30
3
1
137,237
0
L
Ravana
10,383
944
7
1
1
131,797
0
W
Scylla
9,743
886
14
1
0
165,759
0
W
Cerberus
11,652
1,059
48
4
0
219,245
0
W
Cthulhu
12,319
1,120
37
3
1
214,110
0
L
Cupid
10,318
938
27
2
0
178,266
1
W
Nike
12,208
1,110
91
8
2
196,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role