Player Matchup

Discordia
Discordia
Boba-saur-
Discordia
Level 115
God Stats
3W - 5L
1,532 SR
Queue Stats
35W - 20L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
FieldMedicWolfy
Amaterasu
Level 89
God Stats
2W - 0L
1,810 SR
Queue Stats
141W - 98L
1,603 Elo+
Party 2
Ares
Ares
SuperDrSalvador
Ares
Level 47
God Stats
3W - 2L
1,783 SR
Queue Stats
101W - 100L
1,502 Elo+
Party 2
Team Averages
Level 84
1,708 SR
1,573 Elo+

VS

Team Averages
Level 43
1,635 SR
1,623 Elo+
Cerberus
Cerberus
KittySpice13
Cerberus
Level 6
God Stats
2W - 7L
1,279 SR
Queue Stats
90W - 101L
1,734 Elo+
Party 1
Pele
Pele
SeeTruth-
Pele
Level 28
God Stats
23W - 11L
1,679 SR
Queue Stats
119W - 112L
1,594 Elo+
Party 1
Scylla
Scylla
iTzMaui_YT
Scylla
Level 96
God Stats
1W - 1L
1,945 SR
Queue Stats
63W - 48L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boba-saur-
Discordia
13
10 / 2 / 2
10,055
773
14,799
7,802
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
FieldMedicWolfy
Amaterasu
11
0 / 2 / 13
8,360
643
5,938
10,530
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 1 / 8
8,959
689
3,415
11,032
10,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KittySpice13
Cerberus
9
0 / 5 / 3
7,308
562
4,394
11,625
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
2 / 3 / 1
8,141
626
6,960
9,472
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
iTzMaui_YT
Scylla
12
3 / 6 / 2
8,750
673
9,686
9,132
3,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Boba-saur-
Discordia
10
2
2
5.5
W
Amaterasu
FieldMedicWolfy
Amaterasu
0
2
13
3.25
L
Cerberus
KittySpice13
Cerberus
0
5
3
0.3
L
Pele
2
3
1
0.83
W
4
1
8
8
L
Scylla
iTzMaui_YT
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
21,040
29,364
Taken
30,229
18,471
Mitigated
11,507
11,112
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Boba-saur-
Discordia
14,799
1,540
147
3,128
7,802
2,509
550
4,389
3,285
52,328
0
W
Amaterasu
FieldMedicWolfy
Amaterasu
5,938
2,499
0
4,025
10,530
5,617
483
4,327
6,075
0
23,886
L
Cerberus
KittySpice13
Cerberus
4,394
522
0
2,362
11,625
5,105
0
6,665
4,686
9,804
0
L
Pele
6,960
2,298
0
1,908
9,472
3,229
0
5,094
4,144
0
31,215
W
3,415
396
0
3,812
11,032
10,345
283
5,246
5,568
15,027
0
L
Scylla
iTzMaui_YT
Scylla
9,686
857
0
1,335
9,132
3,173
88
5,649
3,049
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
24,199
126
Minions Killed
116
0
Camps Cleared
0
682,187
Distance Traveled
667,485
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,055
773
76
6
0
209,421
3
W
Amaterasu
8,360
643
32
2
0
260,740
5
L
Cerberus
7,308
562
25
2
0
191,574
2
L
Pele
8,141
626
39
3
0
266,315
0
W
Ares
8,959
689
18
1
0
212,026
7
L
Scylla
8,750
673
52
4
0
209,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role