Player Matchup

Cthulhu
Cthulhu
DaddyGojo
Cthulhu
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 203L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
HoboHoly
Cabrakan
Level 11
God Stats
3W - 2L
1,539 SR
Queue Stats
48W - 32L
1,680 Elo+
Solo
Apollo
Apollo
TheVaild
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ToxicNinja54
Mercury
Level 27
God Stats
3W - 5L
1,411 SR
Queue Stats
143W - 123L
1,628 Elo+
Solo
Scylla
Scylla
xlexis007
Scylla
Level 26
God Stats
6W - 6L
1,457 SR
Queue Stats
77W - 58L
1,623 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,607 Elo+

VS

Team Averages
Level 24
1,603 SR
1,627 Elo+
Janus
Janus
CarlosMonzon
Janus
Level 27
God Stats
4W - 2L
1,646 SR
Queue Stats
121W - 95L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
CharlionFR
Zhong Kui
Level 17
God Stats
13W - 13L
1,564 SR
Queue Stats
31W - 24L
1,617 Elo+
Solo
Kali
Kali
ElLocoNece
Kali
Level 26
God Stats
3W - 4L
1,536 SR
Queue Stats
28W - 34L
1,478 Elo+
Solo
Ganesha
Ganesha
OptixReborn
Ganesha
Level 27
God Stats
4W - 2L
1,601 SR
Queue Stats
25W - 28L
1,697 Elo+
Solo
Danzaburou
Danzaburou
PreSeason
Danzaburou
Level 23
God Stats
3W - 0L
1,671 SR
Queue Stats
22W - 20L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyGojo
Cthulhu
10
0 / 4 / 1
6,315
421
6,464
10,137
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
HoboHoly
Cabrakan
14
4 / 3 / 0
7,998
533
8,349
10,889
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
TheVaild
Apollo
10
0 / 4 / 2
6,348
423
2,252
9,183
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ToxicNinja54
Mercury
13
3 / 2 / 1
8,362
557
6,168
9,142
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xlexis007
Scylla
13
1 / 5 / 1
7,910
527
6,484
8,105
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 1
9,283
619
7,109
7,975
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CharlionFR
Zhong Kui
14
2 / 3 / 0
8,225
548
7,576
14,432
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 1 / 3
8,172
545
5,155
11,551
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
OptixReborn
Ganesha
12
1 / 1 / 9
7,725
515
5,367
10,263
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PreSeason
Danzaburou
13
4 / 2 / 3
7,663
511
7,606
8,946
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
18
18
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Zhong Kui
CharlionFR
Zhong Kui
2
3
0
0.67
L
Cthulhu
DaddyGojo
Cthulhu
0
4
1
0.13
W
3
1
3
4.5
L
Cabrakan
HoboHoly
Cabrakan
4
3
0
1.33
W
Ganesha
OptixReborn
Ganesha
1
1
9
5.5
W
Danzaburou
PreSeason
Danzaburou
4
2
3
2.75
L
Apollo
TheVaild
Apollo
0
4
2
0.25
L
Mercury
ToxicNinja54
Mercury
3
2
1
1.75
L
Scylla
xlexis007
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
32,813
47,456
Taken
53,167
25,568
Mitigated
25,272
9,047
Healing
26,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,109
337
126
3,384
7,975
2,737
0
4,162
3,505
57,978
0
W
Zhong Kui
CharlionFR
Zhong Kui
7,576
1,789
0
9,979
14,432
8,724
1,199
6,872
7,135
59,311
0
L
Cthulhu
DaddyGojo
Cthulhu
6,464
71
415
1,539
10,137
6,358
209
2,606
7,531
31,549
0
W
5,155
2,167
0
5,976
11,551
4,419
0
2,255
9,187
0
61,793
L
Cabrakan
HoboHoly
Cabrakan
8,349
1,923
0
2,660
10,889
10,326
0
7,323
3,566
38,655
0
W
Ganesha
OptixReborn
Ganesha
5,367
481
0
3,522
10,263
6,312
0
3,362
6,846
21,578
0
W
Danzaburou
PreSeason
Danzaburou
7,606
2,832
0
3,762
8,946
3,080
600
3,705
5,197
0
47,026
L
Apollo
TheVaild
Apollo
2,252
1,001
0
2,337
9,183
2,728
484
2,681
6,502
0
29,526
L
Mercury
ToxicNinja54
Mercury
6,168
2,154
0
250
9,142
3,370
0
3,173
5,969
0
52,972
L
Scylla
xlexis007
Scylla
6,484
1,130
0
1,846
8,105
2,786
225
4,269
3,836
50,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
41,068
409
Minions Killed
453
0
Camps Cleared
0
1,328,012
Distance Traveled
1,324,117
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,283
619
127
8
0
283,244
2
W
Zhong Kui
8,225
548
120
8
0
223,536
1
L
Cthulhu
6,315
421
57
4
0
280,103
2
W
Kali
8,172
545
102
7
0
304,110
1
L
Cabrakan
7,998
533
79
5
0
260,040
1
W
Ganesha
7,725
515
2
0
0
286,214
3
W
Danzaburou
7,663
511
102
7
0
227,013
4
L
Apollo
6,348
423
59
4
0
243,932
5
L
Mercury
8,362
557
101
7
0
296,078
2
L
Scylla
7,910
527
113
8
0
247,859
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role