Player Matchup

Geb
Geb
Gold IV
Habosbabafos
Geb
Gold IV
Level 100
God Stats
8W - 3L
1,635 SR
Queue Stats
69W - 41L
1,610 MMR
Party 2
Ullr
Ullr
Gold II
RajPapa122
Ullr
Gold II
Level 69
God Stats
3W - 3L
1,941 SR
Queue Stats
114W - 63L
1,701 MMR
Party 2
Thoth
Thoth
Gold II
csenioss15
Thoth
Gold II
Level 80
God Stats
8W - 1L
1,962 SR
Queue Stats
127W - 82L
1,601 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,846 SR
1,637 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,515 SR
1,528 MMR
Khepri
Khepri
Gold II
Deblante
Khepri
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
RedMorant
Nemesis
Gold V
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 58L
1,505 MMR
Party 1
Ra
Ra
Gold IV
RoujinZ
Ra
Gold IV
Level 129
God Stats
2W - 3L
1,545 SR
Queue Stats
60W - 72L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
9,683
807
4,199
11,087
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 10
9,077
756
15,758
10,504
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
13
8 / 1 / 8
9,912
826
9,131
7,612
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeDiscordiaPersephoneCu ChulainnGuan Yu

VS

Bans
CthulhuMedusaCupidAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deblante
Khepri
11
1 / 3 / 1
7,527
627
3,677
9,173
6,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
RedMorant
Nemesis
9
1 / 10 / 1
7,597
633
4,919
16,927
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
8,279
690
4,469
7,166
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Deblante
Khepri
1
3
1
0.5
W
3
1
12
9
W
5
2
10
5
L
Nemesis
RedMorant
Nemesis
1
10
1
0.15
L
1
3
3
0.83
W
Thoth
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
13,065
29,203
Taken
33,266
16,991
Mitigated
14,196
10,101
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Deblante
Khepri
3,677
135
426
961
9,173
6,637
0
3,146
5,774
12,658
0
W
4,199
811
1,221
4,130
11,087
10,244
35
2,644
8,443
12,457
0
W
15,758
5,481
0
1,584
10,504
3,974
1,444
2,871
7,633
0
43,746
L
Nemesis
RedMorant
Nemesis
4,919
1,266
0
2,790
16,927
5,361
0
6,615
9,930
0
26,237
L
4,469
336
482
1,764
7,166
2,198
105
2,758
4,200
40,537
0
W
Thoth
9,131
401
0
3,166
7,612
2,773
1,212
2,643
4,969
37,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
23,403
124
Minions Killed
137
0
Camps Cleared
0
701,509
Distance Traveled
663,416
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,527
627
15
1
0
210,218
3
W
Geb
9,683
807
10
1
0
232,197
4
W
Ullr
9,077
756
40
3
0
220,534
2
L
Nemesis
7,597
633
27
2
0
231,754
4
L
Ra
8,279
690
95
8
0
221,444
1
W
Thoth
9,912
826
74
6
0
248,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role