Player Matchup

Nu Wa
Nu Wa
AikoBloodstone
Nu Wa
Level 33
God Stats
95W - 77L
1,595 SR
Queue Stats
138W - 132L
1,631 Elo+
Party 1
Neith
Neith
ChristyCrysalide
Neith
Level 15
God Stats
49W - 43L
1,573 SR
Queue Stats
73W - 79L
1,294 Elo+
Solo
Izanami
Izanami
CoolDave29
Izanami
Level 21
God Stats
7W - 8L
1,479 SR
Queue Stats
68W - 101L
1,289 Elo+
Solo
Bacchus
Bacchus
Croit39
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
LostAppendix
Zhong Kui
Level 26
God Stats
20W - 15L
1,500 SR
Queue Stats
180W - 168L
1,381 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,438 Elo+

VS

Team Averages
Level 22
1,501 SR
1,444 Elo+
Fenrir
Fenrir
Dexi20
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Bellona
Bellona
Skegglield
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 2
Ymir
Ymir
iloveall
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Chiron
Chiron
pupazalupa
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
Деймикс9
Baron Samedi
Level 29
God Stats
4W - 11L
1,507 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 17
12,399
1,127
24,761
10,408
4,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 21
12,374
1,125
19,277
11,328
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CoolDave29
Izanami
17
8 / 2 / 14
11,632
1,057
25,624
13,176
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Croit39
Bacchus
19
7 / 1 / 21
13,097
1,191
15,895
15,907
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
LostAppendix
Zhong Kui
18
5 / 4 / 21
11,476
1,043
14,489
16,130
10,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

248

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dexi20
Fenrir
16
1 / 10 / 4
10,277
934
8,255
21,651
9,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Skegglield
Bellona
16
0 / 8 / 5
9,849
895
6,710
28,507
20,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
1 / 9 / 3
10,478
953
11,147
28,141
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
pupazalupa
Chiron
16
0 / 7 / 4
9,624
875
14,000
16,071
5,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Деймикс9
Baron Samedi
16
5 / 2 / 1
11,374
1,034
23,244
14,252
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
36
Kills
7
7
Deaths
36
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
0
17
18.5
W
6
0
21
16.5
W
Izanami
CoolDave29
Izanami
8
2
14
7.5
W
Bacchus
Croit39
Bacchus
7
1
21
17.5
L
Fenrir
Dexi20
Fenrir
1
10
4
0.3
W
Zhong Kui
LostAppendix
Zhong Kui
5
4
21
3.88
L
Bellona
Skegglield
Bellona
0
8
5
0.31
L
Ymir
1
9
3
0.28
L
Chiron
pupazalupa
Chiron
0
7
4
0.29
L
Baron Samedi
Деймикс9
Baron Samedi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,046
Damage
63,356
66,949
Taken
108,622
49,775
Mitigated
64,497
9,290
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,761
7,541
510
1,900
10,408
4,114
0
5,189
4,993
54,142
0
W
19,277
12,601
0
4,430
11,328
5,228
0
7,579
3,491
0
41,561
W
Izanami
CoolDave29
Izanami
25,624
14,014
0
0
13,176
5,224
0
5,637
7,268
0
45,847
W
Bacchus
Croit39
Bacchus
15,895
2,053
0
1,341
15,907
24,361
0
7,822
7,528
21,751
0
L
Fenrir
Dexi20
Fenrir
8,255
2,144
0
1,121
21,651
9,386
0
10,195
11,456
0
23,422
W
Zhong Kui
LostAppendix
Zhong Kui
14,489
1,082
0
1,109
16,130
10,848
0
6,889
8,840
25,962
0
L
Bellona
Skegglield
Bellona
6,710
2,015
0
676
28,507
20,987
0
15,909
12,598
0
24,413
L
Ymir
11,147
1,412
0
1,786
28,141
23,273
0
9,988
18,153
35,196
0
L
Chiron
pupazalupa
Chiron
14,000
4,596
1,030
1,545
16,071
5,143
0
10,621
5,450
0
31,428
L
Baron Samedi
Деймикс9
Baron Samedi
23,244
595
4,819
3,565
14,252
5,708
0
8,432
5,820
52,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
51,602
238
Minions Killed
237
5
Camps Cleared
4
988,348
Distance Traveled
859,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,399
1,127
89
8
1
198,086
1
W
Neith
12,374
1,125
60
5
4
193,193
0
W
Izanami
11,632
1,057
41
4
0
187,286
1
W
Bacchus
13,097
1,191
11
1
0
240,598
1
L
Fenrir
10,277
934
41
4
0
160,724
1
W
Zhong Kui
11,476
1,043
37
3
0
169,185
1
L
Bellona
9,849
895
43
4
0
158,118
0
L
Ymir
10,478
953
48
4
1
156,165
2
L
Chiron
9,624
875
38
3
2
152,791
2
L
Baron Samedi
11,374
1,034
67
6
1
231,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role