Player Matchup

Jormungandr
Jormungandr
Dreadking17
Jormungandr
Level 24
God Stats
19W - 29L
1,354 SR
Queue Stats
76W - 80L
1,441 Elo+
Solo
Kukulkan
Kukulkan
DyNoMo_Finesse
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 1
Artemis
Artemis
Kuchymon
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PuddiePud-
Zeus
Level 25
God Stats
3W - 1L
1,655 SR
Queue Stats
10W - 9L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
jordanlee75
Sun Wukong
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 67L
1,576 Elo+
Party 1
Team Averages
Level 34
1,502 SR
1,590 Elo+

VS

Team Averages
Level 18
1,540 SR
1,553 Elo+
Tiamat
Tiamat
Tiamtum
Tiamat
Level 27
God Stats
84W - 70L
1,650 SR
Queue Stats
111W - 96L
1,615 Elo+
Solo
Cthulhu
Cthulhu
coffey-noah
Cthulhu
Level 25
God Stats
9W - 3L
1,597 SR
Queue Stats
54W - 28L
1,598 Elo+
Solo
Ra
Ra
kawanzinho2003
Ra
Level 8
God Stats
1W - 0L
1,455 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Camazotz
Camazotz
oddballm80
Camazotz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 155L
1,571 Elo+
Solo
Skadi
Skadi
wolfegangkodak
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dreadking17
Jormungandr
5
0 / 1 / 0
7,154
256
450
2,083
822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
19
10 / 4 / 3
12,870
460
14,774
16,693
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Kuchymon
Artemis
15
4 / 8 / 4
10,254
366
9,483
15,709
5,918
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 2
11,412
408
13,721
20,206
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
jordanlee75
Sun Wukong
19
9 / 0 / 9
13,186
471
18,385
28,055
28,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Tiamtum
Tiamat
20
9 / 1 / 6
13,693
489
22,528
12,970
17,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
coffey-noah
Cthulhu
19
3 / 4 / 8
12,601
450
14,231
18,700
21,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 14 / 2
10,143
362
7,405
19,210
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
oddballm80
Camazotz
18
4 / 6 / 1
12,229
437
7,038
17,260
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 1
13,130
469
8,206
19,599
7,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
27
Kills
22
22
Deaths
29
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dreadking17
Jormungandr
0
1
0
0
L
Kukulkan
10
4
3
2.88
L
Artemis
Kuchymon
Artemis
4
8
4
0.75
L
4
9
2
0.56
W
Tiamat
Tiamtum
Tiamat
9
1
6
12
W
Cthulhu
coffey-noah
Cthulhu
3
4
8
1.75
L
Sun Wukong
jordanlee75
Sun Wukong
9
0
9
13.5
W
2
14
2
0.21
W
Camazotz
oddballm80
Camazotz
4
6
1
0.75
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,813
Damage
59,408
82,746
Taken
87,739
49,702
Mitigated
61,087
18,044
Healing
21,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dreadking17
Jormungandr
450
146
0
198
2,083
822
0
1,429
577
4,891
0
L
Kukulkan
14,774
732
0
981
16,693
6,586
44
9,140
7,362
83,637
0
L
Artemis
Kuchymon
Artemis
9,483
5,428
0
1,717
15,709
5,918
1,004
8,265
7,312
0
38,996
L
13,721
1,688
99
3,177
20,206
7,659
285
13,283
6,483
91,188
0
W
Tiamat
Tiamtum
Tiamat
22,528
3,046
0
5,714
12,970
17,066
579
5,739
7,066
84,500
0
W
Cthulhu
coffey-noah
Cthulhu
14,231
620
1,256
1,437
18,700
21,548
913
5,237
13,238
72,252
0
L
Sun Wukong
jordanlee75
Sun Wukong
18,385
4,458
0
11,872
28,055
28,717
0
10,925
16,848
0
75,336
W
7,405
1,592
406
1,363
19,210
8,033
942
9,333
9,702
39,291
0
W
Camazotz
oddballm80
Camazotz
7,038
1,521
0
4,506
17,260
6,689
2,302
3,189
13,821
0
54,142
W
8,206
4,274
0
7,052
19,599
7,751
1,502
5,447
13,902
0
97,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,876
Gold Earned
61,796
485
Minions Killed
533
0
Camps Cleared
0
1,803,307
Distance Traveled
2,325,131
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,154
256
15
1
0
80,666
0
L
Kukulkan
12,870
460
142
5
0
435,000
0
L
Artemis
10,254
366
50
2
0
340,092
3
L
Zeus
11,412
408
170
6
0
410,619
0
W
Tiamat
13,693
489
137
5
0
512,159
10
W
Cthulhu
12,601
450
108
4
0
485,151
6
L
Sun Wukong
13,186
471
108
4
0
536,930
1
W
Ra
10,143
362
62
2
0
457,836
0
W
Camazotz
12,229
437
104
4
0
488,503
0
W
Skadi
13,130
469
122
4
0
381,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role