Player Matchup

Cerberus
Cerberus
Nqqbz13
Cerberus
Level 40
God Stats
22W - 20L
1,475 SR
Queue Stats
526W - 577L
1,333 Elo+
Party 3
Cupid
Cupid
Scaretoon
Cupid
Level 27
God Stats
133W - 143L
1,343 SR
Queue Stats
237W - 280L
1,383 Elo+
Party 3
Bellona
Bellona
SnubaTron
Bellona
Level 35
God Stats
21W - 18L
1,566 SR
Queue Stats
347W - 353L
1,370 Elo+
Solo
Chronos
Chronos
draderblaze
Chronos
Level 34
God Stats
2W - 1L
1,729 SR
Queue Stats
59W - 83L
1,426 Elo+
Party 1
Nemesis
Nemesis
zenbone-
Nemesis
Level 42
God Stats
1W - 3L
1,397 SR
Queue Stats
94W - 96L
1,447 Elo+
Party 1
Team Averages
Level 36
1,502 SR
1,392 Elo+

VS

Team Averages
Level 63
1,508 SR
1,489 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
VividFoal36948
Sun Wukong
Level 110
God Stats
27W - 21L
1,719 SR
Queue Stats
548W - 471L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WashinMashen
Ah Muzen Cab
Level 123
God Stats
12W - 14L
1,393 SR
Queue Stats
766W - 729L
1,494 Elo+
Party 2
Cupid
Cupid
jazzy1067
Cupid
Level 16
God Stats
9W - 11L
1,415 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 2
Loki
Loki
llBlOoDyDrEaMll
Loki
Level 35
God Stats
9W - 9L
1,512 SR
Queue Stats
209W - 213L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nqqbz13
Cerberus
18
3 / 7 / 9
12,726
411
12,925
36,845
45,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Scaretoon
Cupid
20
8 / 4 / 5
15,084
487
16,955
17,574
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SnubaTron
Bellona
20
3 / 7 / 4
13,861
447
16,580
31,611
37,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
draderblaze
Chronos
19
6 / 7 / 4
13,498
435
15,801
23,418
14,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
zenbone-
Nemesis
20
6 / 11 / 8
14,526
469
21,353
32,795
19,587
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 9 / 15
14,804
478
26,099
32,390
18,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
VividFoal36948
Sun Wukong
20
11 / 3 / 17
16,801
542
31,511
35,896
40,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
WashinMashen
Ah Muzen Cab
20
12 / 5 / 15
18,411
594
35,288
26,135
12,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Cupid
jazzy1067
Cupid
20
2 / 3 / 8
15,152
489
15,668
13,127
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 6 / 5
15,005
484
9,905
24,221
10,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
26
Kills
36
36
Deaths
26
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
9
15
1.5
L
Cerberus
Nqqbz13
Cerberus
3
7
9
1.07
L
Cupid
Scaretoon
Cupid
8
4
5
2.63
L
Bellona
SnubaTron
Bellona
3
7
4
0.71
W
Sun Wukong
VividFoal36948
Sun Wukong
11
3
17
6.5
W
Ah Muzen Cab
WashinMashen
Ah Muzen Cab
12
5
15
3.9
L
Chronos
draderblaze
Chronos
6
7
4
1.14
W
Cupid
jazzy1067
Cupid
2
3
8
2
W
5
6
5
1.25
L
Nemesis
zenbone-
Nemesis
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,614
Damage
118,471
142,243
Taken
131,769
127,577
Mitigated
86,897
32,506
Healing
53,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
26,099
5,261
0
14,402
32,390
18,310
0
11,336
21,054
70,056
0
L
Cerberus
Nqqbz13
Cerberus
12,925
1,375
0
9,942
36,845
45,619
138
7,347
29,498
57,554
0
L
Cupid
Scaretoon
Cupid
16,955
10,497
584
3,556
17,574
9,706
2,814
2,911
14,663
0
108,813
L
Bellona
SnubaTron
Bellona
16,580
7,908
0
4,734
31,611
37,966
566
3,717
27,894
0
80,265
W
Sun Wukong
VividFoal36948
Sun Wukong
31,511
8,740
0
13,884
35,896
40,645
141
5,204
30,692
0
105,409
W
Ah Muzen Cab
WashinMashen
Ah Muzen Cab
35,288
17,002
0
12,422
26,135
12,669
5,175
8,216
17,919
0
165,190
L
Chronos
draderblaze
Chronos
15,801
5,377
0
5,580
23,418
14,699
234
6,556
16,862
81,883
2,852
W
Cupid
jazzy1067
Cupid
15,668
7,096
767
4,750
13,127
4,960
3,831
6,009
7,118
0
84,186
W
9,905
2,630
0
7,233
24,221
10,313
0
3,519
20,702
0
109,820
L
Nemesis
zenbone-
Nemesis
21,353
9,892
0
8,110
32,795
19,587
0
5,666
27,129
0
82,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,695
Gold Earned
80,173
713
Minions Killed
688
0
Camps Cleared
0
2,715,116
Distance Traveled
2,755,437
37
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,804
478
62
2
0
440,965
2
L
Cerberus
12,726
411
114
4
0
536,268
7
L
Cupid
15,084
487
221
7
0
519,167
0
L
Bellona
13,861
447
153
5
0
535,613
5
W
Sun Wukong
16,801
542
152
5
0
590,616
4
W
Ah Muzen Cab
18,411
594
191
6
0
580,976
3
L
Chronos
13,498
435
126
4
0
560,346
18
W
Cupid
15,152
489
138
4
0
506,239
0
W
Loki
15,005
484
145
5
0
636,641
0
L
Nemesis
14,526
469
99
3
0
563,722
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role