Player Matchup

Merlin
Merlin
Purple_Guy123257
Merlin
Level 26
God Stats
10W - 0L
1,941 SR
Queue Stats
28W - 17L
1,237 Elo+
Party 1
Chaac
Chaac
The_fazbear_slay
Chaac
Level 28
God Stats
16W - 0L
1,838 SR
Queue Stats
48W - 23L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
ZXBlackroseZX
Cthulhu
Level 26
God Stats
9W - 2L
1,599 SR
Queue Stats
27W - 15L
1,530 Elo+
Party 1
Team Averages
Level 27
1,793 SR
1,433 Elo+

VS

Team Averages
Level 20
1,472 SR
1,259 Elo+
Chaac
Chaac
Emma7710
Chaac
Level 14
God Stats
13W - 10L
1,546 SR
Queue Stats
17W - 32L
1,223 Elo+
Party 2
Anubis
Anubis
ItzNotDonovin
Anubis
Level 24
God Stats
34W - 32L
1,410 SR
Queue Stats
255W - 380L
1,232 Elo+
Solo
Anhur
Anhur
slapyerr
Anhur
Level 23
God Stats
2W - 4L
1,461 SR
Queue Stats
44W - 52L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,721
702
4,565
7,019
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
10 / 0 / 2
9,148
832
12,703
9,854
7,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
9
0 / 2 / 5
6,963
633
2,688
6,912
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emma7710
Chaac
9
3 / 4 / 1
7,200
655
8,636
11,184
6,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 5 / 4
6,861
624
3,694
7,487
2,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
slapyerr
Anhur
8
1 / 3 / 1
6,667
606
3,259
6,005
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Emma7710
Chaac
3
4
1
0.88
L
0
5
4
0.4
W
2
2
5
2.25
W
10
0
2
11
W
Cthulhu
0
2
5
1.25
L
Anhur
slapyerr
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
15,589
23,785
Taken
24,676
12,791
Mitigated
10,247
9,282
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Emma7710
Chaac
8,636
822
0
2,183
11,184
6,088
0
3,027
7,994
0
22,450
L
3,694
260
0
1,819
7,487
2,631
0
2,151
5,186
18,422
0
W
4,565
536
362
2,312
7,019
1,883
1,015
1,209
5,810
26,158
0
W
12,703
2,853
625
4,798
9,854
7,384
718
1,608
8,246
0
33,941
W
Cthulhu
2,688
148
801
384
6,912
3,524
0
918
5,994
13,647
615
L
Anhur
slapyerr
Anhur
3,259
1,589
216
405
6,005
1,528
0
2,127
3,703
0
17,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
20,728
104
Minions Killed
94
0
Camps Cleared
0
612,178
Distance Traveled
519,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,200
655
39
4
0
192,601
0
L
Anubis
6,861
624
25
2
0
179,967
2
W
Merlin
7,721
702
38
3
0
185,865
0
W
Chaac
9,148
832
44
4
0
235,008
0
W
Cthulhu
6,963
633
22
2
0
191,305
0
L
Anhur
6,667
606
30
3
0
146,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role