Player Matchup

Xbalanque
Xbalanque
Ba5t1
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,370 Elo+
Party 1
Vamana
Vamana
DMGSau
Vamana
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 20L
1,370 Elo+
Party 1
Loki
Loki
Peeedie
Loki
Level 29
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 12L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
PrototypeVision
Cthulhu
Level 5
God Stats
9W - 4L
1,762 SR
Queue Stats
21W - 21L
1,342 Elo+
Party 1
Cernunnos
Cernunnos
supergamer33
Cernunnos
Level 28
God Stats
5W - 3L
1,732 SR
Queue Stats
119W - 140L
1,336 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,355 Elo+

VS

Team Averages
Level 16
1,453 SR
1,533 Elo+
Medusa
Medusa
Left98
Medusa
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
131W - 123L
1,481 Elo+
Solo
Merlin
Merlin
Rakanott
Merlin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
Stheuryale
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,684 Elo+
Solo
Hel
Hel
ichigo1383
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
yblubyb
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ba5t1
Xbalanque
16
13 / 0 / 15
10,055
1,436
21,143
9,902
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
DMGSau
Vamana
15
7 / 1 / 17
9,444
1,349
11,659
8,446
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Peeedie
Loki
15
13 / 1 / 9
10,016
1,431
14,289
7,486
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 28
8,579
1,226
8,581
7,768
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
supergamer33
Cernunnos
15
6 / 0 / 17
9,390
1,341
7,402
6,056
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

392

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Left98
Medusa
9
0 / 7 / 1
6,507
930
3,173
11,523
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rakanott
Merlin
12
0 / 8 / 2
7,021
1,003
9,276
11,846
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 1
7,168
1,024
6,270
17,055
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 1
7,139
1,020
8,659
12,225
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
12
2 / 13 / 0
7,283
1,040
4,672
16,597
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
8
40
Kills
3
3
Deaths
40
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ba5t1
Xbalanque
13
0
15
20.5
W
Vamana
DMGSau
Vamana
7
1
17
15.5
L
Medusa
Left98
Medusa
0
7
1
0.07
W
Loki
Peeedie
Loki
13
1
9
17.5
W
1
1
28
15
L
Merlin
Rakanott
Merlin
0
8
2
0.13
L
0
6
1
0.08
L
1
6
1
0.25
W
Cernunnos
supergamer33
Cernunnos
6
0
17
14.5
L
Set
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,074
Damage
32,050
39,658
Taken
69,246
25,399
Mitigated
30,816
10,275
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ba5t1
Xbalanque
21,143
14,197
0
4,295
9,902
4,393
0
6,800
3,102
0
32,183
W
Vamana
DMGSau
Vamana
11,659
4,799
0
1,528
8,446
8,023
0
4,252
3,845
108
25,664
L
Medusa
Left98
Medusa
3,173
1,745
0
420
11,523
3,308
0
1,826
9,572
0
7,407
W
Loki
Peeedie
Loki
14,289
6,441
0
1,400
7,486
3,009
0
4,289
3,197
0
26,795
W
8,581
0
307
402
7,768
7,321
0
5,477
2,291
16,667
0
L
Merlin
Rakanott
Merlin
9,276
922
0
164
11,846
4,053
0
1,000
10,721
22,139
0
L
6,270
780
0
396
17,055
12,491
0
1,902
14,923
10,215
0
L
8,659
743
507
1,742
12,225
4,213
0
1,989
10,086
27,142
0
W
Cernunnos
supergamer33
Cernunnos
7,402
3,386
0
2,343
6,056
2,653
0
3,387
2,669
0
19,142
L
Set
4,672
2,055
0
938
16,597
6,751
0
1,492
14,780
0
7,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
35,118
136
Minions Killed
81
10
Camps Cleared
1
756,427
Distance Traveled
544,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,055
1,436
29
4
1
155,363
0
W
Vamana
9,444
1,349
34
5
2
155,534
3
L
Medusa
6,507
930
4
1
0
66,300
0
W
Loki
10,016
1,431
21
3
5
164,388
0
W
Cthulhu
8,579
1,226
14
2
0
134,446
1
L
Merlin
7,021
1,003
18
3
0
121,053
0
L
Ares
7,168
1,024
7
1
1
116,567
3
L
Hel
7,139
1,020
39
6
0
134,110
0
W
Cernunnos
9,390
1,341
38
5
2
146,696
2
L
Set
7,283
1,040
13
2
0
106,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role